Should camping be possible in Skyrim?

Post » Wed Mar 09, 2011 10:18 am

Yes pleasE!!!!!!!!!!!!! when i RP by myself.... It would be epic to camp and be a hunter... :thumbsup:
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Tom Flanagan
 
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Post » Wed Mar 09, 2011 1:44 am

Im fairly sure you didnt need a bed to level up in morrowind?

You did.

I would know considering I would always forget to use one, so I would never level as a result. >.<
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LittleMiss
 
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Post » Wed Mar 09, 2011 12:18 am

Yes.
At least we had a mod for Oblivion, Portable Campsite. It comes with a bedroll, tent, stool, sack, and a campfire that can be turned on and off.
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Lyndsey Bird
 
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Post » Wed Mar 09, 2011 11:43 am

Yes.
At least we had a mod for Oblivion, Portable Campsite. It comes with a bedroll, tent, stool, sack, and a campfire that can be turned on and off.

Ultimately, it not an issue for the PC community, as it will be implemented one way or another. The console players would be missing out though and would be forced to run back to town, or find some random cave with a bedroll.
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Nichola Haynes
 
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Post » Wed Mar 09, 2011 12:03 am

It's so much more fun when you can unroll it and place it on the ground, then put down a campfire and wait in the wilderness. I remember reading that you can read books in first-person 3D now, so (to me at least) it would be f***ing epic to sit down by my camp and read while I wait for my food to cook. Just win, right there.

I'm with this guy. Epic camping ftw.

There was a nice portable campsite mod in oblivion, it was pretty sweet.
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Ownie Zuliana
 
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Post » Wed Mar 09, 2011 4:22 am

Camping would be an awesome addition for those who focus on gameplay and roleplay alike!
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Kyra
 
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Post » Wed Mar 09, 2011 5:24 am

Absolutely. It'd be amazing to be out in the woods as a hunter and set up camp and after a day of hunting return the camp. It'd definitely help those who want to rp as hunters
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Chris Jones
 
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Post » Wed Mar 09, 2011 8:52 am

Support. When I read the title I was thinking about camping like in First Person Shooters, but this is definately a good idea.

Me too!! i thought he meant should we be able to hide in a corner with are bow or will enemies dragg us out.
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Stacy Hope
 
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Post » Wed Mar 09, 2011 12:11 pm

I'd love to be able to set a campfire, at the least.
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Trent Theriot
 
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Post » Wed Mar 09, 2011 4:23 am

Me too!! i thought he meant should we be able to hide in a corner with are bow or will enemies dragg us out.

Lol not at all, although camping is a legitimate strategy in modern history.

I just see actually having a deploy-able camp of sorts implemented into Vanilla Skyrim as a benefit. There of course, would perhaps need to be restrictions so players wouldn't exploit it. Perhaps an hour irl cool down if a permanent item? Maybe it could be a money sink and would be something one would have to buy from a merchant, which would be temporary.
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Adam Porter
 
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Post » Tue Mar 08, 2011 11:34 pm

My character, Sibyl is walking from one town to another, perhaps to address a given quest.

She is following along a rushing river. The sun is a few fingers from setting, so time to set up a camp.

Using her crafting skills, a lean-to is established, and her bedroll placed inside. A small campfire is started.

Sibyl wanders to the river's edge and sees fish swimming. After catching a couple, she uses her dagger to "harvest" product, and cooks it over her campfire. As the hot embers glow, a small orange spark is spit from the burning wood. An ear of corn is placed to roast close to the embers. The smell of the smoke and the cooking food intensifies her hunger. She begins to salivate in anticiipation.

Stars begin to twinkle in the dusk.

Crickets are chirping, and an owl has started it's nightly call. The sounds of the small waves from the river relax her.

While sitting on a log, close to the fire, Sibyl savors the taste of the fish and the roasted, buttered corn. This is done while sipping the sweetness of honeywine from a horn. The warmth the drink produces inside her causes a small shiver, as it chases away a chill. Coolness is starting to penetrate the night.

It is getting darker now, and the fire is banked just a little. A few more sips of mead and the bedroll beckons her.

With her staff and dagger nearby, it is time to dream.

Will the dragons speak again this night?

Life is good, sometimes.
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Eliza Potter
 
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Post » Wed Mar 09, 2011 3:26 am

My character, Sibyl is walking from one town to another, perhaps to address a given quest.

She is following along a rushing river. The sun is a few fingers from setting, so time to set up a camp.

Using her crafting skills, a lean-to is established, and her bedroll placed inside. A small campfire is started.

Sibyl wanders to the river's edge and sees fish swimming. After catching a couple, she uses her dagger to "harvest" product, and cooks it over her campfire. As the hot embers glow, a small orange spark is spit from the burning wood. An ear of corn is placed to roast close to the embers. The smell of the smoke and the cooking food intensifies her hunger. She begins to salivate in anticiipation.

Stars begin to twinkle in the dusk.

Crickets are chirping, and an owl has started it's nightly call. The sounds of the small waves from the river relax her.

While sitting on a log, close to the fire, Sibyl savors the taste of the fish and the roasted, buttered corn. This is done while sipping the sweetness of honeywine from a horn. The warmth the drink produces inside her causes a small shiver, as it chases away a chill. Coolness is starting to penetrate the night.

It is getting darker now, and the fire is banked just a little. A few more sips of mead and the bedroll beckons her.

With her staff and dagger nearby, it is time to dream.

Will the dragons speak again this night?

Life is good, sometimes.

Very well-written. This also is making me very hungry lol. The possibilities with a camp fire system are limitless as it would depend on what BGS would want to do with the concept.
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Rozlyn Robinson
 
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Post » Tue Mar 08, 2011 8:43 pm

My character, Sibyl is walking from one town to another, perhaps to address a given quest.

She is following along a rushing river. The sun is a few fingers from setting, so time to set up a camp.

Using her crafting skills, a lean-to is established, and her bedroll placed inside. A small campfire is started.

Sibyl wanders to the river's edge and sees fish swimming. After catching a couple, she uses her dagger to "harvest" product, and cooks it over her campfire. As the hot embers glow, a small orange spark is spit from the burning wood. An ear of corn is placed to roast close to the embers. The smell of the smoke and the cooking food intensifies her hunger. She begins to salivate in anticiipation.

Stars begin to twinkle in the dusk.

Crickets are chirping, and an owl has started it's nightly call. The sounds of the small waves from the river relax her.

While sitting on a log, close to the fire, Sibyl savors the taste of the fish and the roasted, buttered corn. This is done while sipping the sweetness of honeywine from a horn. The warmth the drink produces inside her causes a small shiver, as it chases away a chill. Coolness is starting to penetrate the night.

It is getting darker now, and the fire is banked just a little. A few more sips of mead and the bedroll beckons her.

With her staff and dagger nearby, it is time to dream.

Will the dragons speak again this night?

Life is good, sometimes.

Fear the CORN!!!!!

Well-written, I hope it's like this. Minus the CORN!!!!
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Hayley Bristow
 
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Post » Wed Mar 09, 2011 1:49 am

no only noobs with no skills camp
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Matthew Warren
 
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Post » Tue Mar 08, 2011 11:27 pm

I'd love to have options like this. Making a camp, such as placing a tent and bedroll and making a fire, is far better than just waiting, or looking to find a pre-established camp.
And with woodcutting we have no excuse not to build fires. Not to mention the impact this could have on a "hardcoe" mode.
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Chrissie Pillinger
 
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Post » Wed Mar 09, 2011 12:03 pm

I personally think that waiting in the Wilderness shouldn't restore health, but (if we level up the same way as Oblivion) it should give you a level up (Honestly I want the option to choose whether or not I level up when I wait and when I sleep. That way I am not forced to do quests that require you to sleep right away for a level one file). But from there you can buy a bedroll to change the term 'Wait' to 'Rest' and you restore HP like sleeping in a bed.
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Tiffany Carter
 
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Post » Wed Mar 09, 2011 3:38 am

It doesn't matter much to me if it's in the final game or not, as I'm sure this will be a week one mod, but I know plenty of people who play on consoles that would be disappointed if this feature was not included.

Like me, Im a console user and i would cry if i couldnt go camping in the middle of nowhere! Hell i do that all the time in real life so Skyrim would be a nice substitute in the winter. AND i love to RP outdoorsmen in OB so being able to throw a bedroll out and even set up a legit camp with a tent and everything would be awesome. But if there is no campfire building then I will cry.
PS: smores would be nice too...
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hannah sillery
 
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Post » Tue Mar 08, 2011 8:38 pm

I would much rather have this feature than an extra sword...
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Isabel Ruiz
 
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Post » Wed Mar 09, 2011 5:05 am

Camping mods typically are among the first I download for TES games, so undoubtedly I would love to see it in this game (at the very least for the benefit of console users who don't have mods as a option :))
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Anne marie
 
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Post » Wed Mar 09, 2011 1:24 am

This feature would only be awesome if you need to use it for survival in mountains and dangerous areas, so you wont freeze to death when you use the "wait" function for a few hours.
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JeSsy ArEllano
 
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Post » Tue Mar 08, 2011 11:37 pm

There is already a thread about this... by ME! :D

http://www.gamesas.com/index.php?/topic/1175593-do-you-think-setting-up-camps-and-building-bridges-should-be-in-skyrim/page__mode__show
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katsomaya Sanchez
 
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Post » Wed Mar 09, 2011 5:30 am

There is already a thread about this... by ME! :D

http://www.gamesas.com/index.php?/topic/1175593-do-you-think-setting-up-camps-and-building-bridges-should-be-in-skyrim/page__mode__show

Cool, although this thread isn't really about camps for the sake of camps (also if a thread falls out of activeness for a while, we are allowed to start a new thread about a previous topic). This thread is about making it convenient for players to rest and level up when they need to, rather than having to find a random bedroll or run back to town. This would also make the "wait" mechanic make more sense, and there are a variety of things BGS would do with a camping system. But the main point is out of convenience to the player, and for immersion purposes.
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HARDHEAD
 
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Post » Tue Mar 08, 2011 11:46 pm

This would be awesome. BGS, please add camping.
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Jacob Phillips
 
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Post » Wed Mar 09, 2011 4:48 am

Damn city folks with dem beds what not hear hear.
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Stephanie I
 
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Post » Wed Mar 09, 2011 1:21 am

I liked the camping system in Read Dead Redemption, where you could save, change outfit, and sleep.
Although the first two can be done anytime, the latter would be useful and allow for better immersion. The campsite could be used for other functions like...creating potions? I dunno.
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Life long Observer
 
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