spears should be the most versatile weapon ingame. spears should have very powerfull heavy attacks and very fast quick attacks. spears should be throwable. there should be one handed and two handed spears. with long reach to keep enemies at bay, devastating attacks and the ability to throw the weapon, the spear may sound overpowered, however the spear should be very easy to block. any opponent with a shield is a threat, but otherwise a great all rounder
halberds ( a spear combined with an axe)
halberds share all the strengths and the weakness of a spear, however, the ability to throw the weapon has been swapped for a better swing to allow a single player to hold of multiple surrounding enemies. there are also no one handed variants
2h warhammers are very slow, one swing of the warhammer will come after two or three stabs from a shortsword,and the warhammer is very hard to block with. however the great strength of these weapons should be that enemy blocking having very little effect
battleaxes should be like warhammers, only slightly faster, slightly better blocking and almost as effective block breaking
war axes
war axes can be thrown, they can be dual wielded, but they are slow for a one handed weapon and thus are more easily blocked
maces are the fastest blunt weapon, they are also cheap and are good for enchanting. the drawback is the weaker fast attacks against armour
swords
claymores are faster than waraxes and have a better block, but they arent as effective in block breaking. the large swing and good lengh mean this badboy can hit multiple enemies at a time.
shortswords/wakashi are very fast, can be dual wielded, are very good behind a shield, good at blocking on their own and are a great all round weapon, but they do nothing against shields and have poor range, they also dont go fantastic against heavy armour. wakashi are faster but weaker
longswords are much slower, have no ability to dual wield but have a good block and decent range
daggers can be thrown, can be dual wielded, are very fast. at a low skill level blocking is useless, at a high skill level blocking surpasses many other weapons with the daggers speed. daggers are also very, very light and dont make the player much more visible, stealth kills are also faster
ranged:
short bows are fast, yet arent as powerfull
longbows are powerfull but slower to reload
crossbows are accurate for people with low marksman skill yet very slow to reload, at higher levels they are MUCH faster to reload. power does also start high yet not scale big.
shurikens can be thrown very fast
other notes
glass weapons are much lighter and faster than their weapon class should be
upon throwing a weapon, another will be drawn
any weapon that is very similar to another (a daikatana for example) will be very simmilar (to a claymore)
if a system like this would be used then combat would be more diverse