I cannot read this without Gunther磗 voice, especially when looking at the avatar...
As for the question, I don磘 care much for it tbh.
I cannot read this without Gunther磗 voice, especially when looking at the avatar...
As for the question, I don磘 care much for it tbh.
They got old very, very quickly in Skyrim. Not to mention they seemed to glitch a lot which resulted in several minute long kill cams that sometimes ended up not even killing the enemy.
I don't care if it's in so long as I can turn it off.
I would like the ability to wound enemies. For instance if you shoot them in the leg they fall to the ground and can't get up. Thus opening the possibility to execute them, but I think they should leave it how it is. I don't need a system implemented to execute people, when I can do it in real time or use V.A.T.S.
Well, we basically had something like that, in the ability to cripple body parts & give penalties. Obviously not "fall down so I can insta-kill them", but.... I certainly did a good bit of shooting arms/guns until Super Mutant bullet sponges couldn't shoot back, or knocking the wings off Cazadors so they were much less mobile.
There wasn't a "Sure.. I guess that'd be cool but I don't really care either way" option so I just put yes.
Just make sure there is a option that puts the chance to 0% and everyone will be happy
Uh... isn't a headshot considered an execution kill?
Based on this:
...I think he means something like Mortal Kombat X's fatalities.
Given that we've seen a Deathclaw pick you up and sharpen it's claws on your insides, I'd say they're in the game already - just that it'll be you losing parts instead of the other way around.