Wht if I'm the type of character that doesn't really spend time in towns buying potions or is an alchemist? What if my character isn't skilled in Restoration?
Sorry, but I prefer more freedom in terms of healing yourself, a simple mechanic.
I would disagree with you. If you take on the roleplaying of a character like a woodsman or hermit who doesn't go into town or make potions or use restoration then you are pretty much roleplaying a type of character that is, by default, more difficult to play than those who do go to town, make potions, or use restoration. If you severly limit your playstyle then you really can't complain that it isn't fair because others have it easier.
That doesn't mean that I would not like some form of slowly healing over time, but I had no problem with how OB did it.
I'd like to see healing overtime if its slow enough. If you wait an hour, and you are completely healed, its the same as having a ridiculously slow regen over time, you just didn't hit the wait button.
It would go well with things like damaging limbs, which would lower your "total health" along with some other attribute decreases, which would still make a need for potions and spells, and it would make that ridiculous waiting make sense. Not like we are really that likely to see limbs being damaged.
And I hope to god everyone doesn't start with a healing spell, that was something hard to ignore.
That way, you would heal slowly over time which would mean waiting now makes sense, but you could get injuries which could cause damage over time (bleeding out) or drain stats (broken leg) which would require potions or healing.
I wouldn't have a problem with this if the wait was proportional to the amount to be healed. If you are really low on health it should take much longer to regen by waiting than if you were just missing a few health. And you could be interupted while waiting (if in the wild) as bandits, wolves, etc... could stumble upon you or smell your blood in the air and track you down. Since time in the game is much faster than RL time then it would seem to fit if it took 12 hours (game time) to heal up all the way if you were almost completely out of health.