Should New vegas be a Continuation of Fallout 3?

Post » Tue May 17, 2011 1:53 am

lol the enclaves leader in fo3 was a mainframe do you know how many mainframes could have eden in it??? the vault thing is cool no matter how many times i come from 1 i love them and i love thier stories and the horrible test the gov was actually conducting in those vaults. if i came from a vault in every one of them even an already opened one i would have no problem with that. why not stay at a vault where no one could get u unless you let them in?? its like u guys want people in the game to be stupid and factions in the game u want them to be like fallout 1 or 2 and never change no matter how dumb there code was. have you ever changed your mind???? have you ever thought something was the best way only to find out there was a better why??? why cant people in fo change?
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Teghan Harris
 
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Post » Tue May 17, 2011 9:53 am

lol the enclaves leader in fo3 was a mainframe do you know how many mainframes could have eden in it???

Zax at Westek and SkyNet at Sierra definately. The Emperor at SanFran and the BOS computer at SanFran also may be able to.
the vault thing is cool no matter how many times i come from 1 i love them and i love thier stories and the horrible test the gov was actually conducting in those vaults. if i came from a vault in every one of them even an already opened one i would have no problem with that. why not stay at a vault where no one could get u unless you let them in?? its like u guys want people in the game to be stupid and factions in the game u want them to be like fallout 1 or 2 and never change no matter how dumb there code was. have you ever changed your mind???? have you ever thought something was the best way only to find out there was a better why??? why cant people in fo change?

People in FO do change. Those changes are shown in the slideshow. Towns fall one way or another.
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Sammie LM
 
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Post » Tue May 17, 2011 3:07 pm

Edit: I'm currently eating a box of imported Wonka Nerds AND i have a craving for vegemite.


Oh snap!

I still agree with Gizmo.
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Nice one
 
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Post » Tue May 17, 2011 2:58 pm

so ill look at the fallout bible read all about enclave in fallout 2 then i will return and tell you how enclave could be more than you think. because what is not said is where the opening is. richardson was a puppet fo2 enclave were like a probe. richardson isn t going to tell you the truth u can t handle the truth. richardson didn t know the truth. our men used to fight shoulder to shoulder 6 deep even tried it in wwi where the english told us not to they over 23,000 men in a 24 hr period doing that style fighting against the germans. u.s. didnt listen we lost 10 000 men first contact with the germans. because something new was on the battle field belt fed machine guns. now the way u guys talk they should have kept with the thick 6 deep line formation quick march right into 100s of belt fed mgs but lucky for us they had brains and changed tactics that they had used for about 150 years. it wasn t easy some didnt want to change but they had to or die.
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Sunnii Bebiieh
 
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Post » Tue May 17, 2011 3:12 pm

I think everyone overestimates the size of the enclave in Fallout 3, there is NOT a thousand. They seem to have under 500. Disregard the spawns that they come back every 3 days, and they have maybe squads of 5 people in around 20 locations? 100 troops, + 100-250 in raven rock + 100-250 in the Base Crawler + 50 in the Satellite Relay Station so you have maybe 350-650 soldiers.
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Arrogant SId
 
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Post » Tue May 17, 2011 1:10 pm

so ill look at the fallout bible read all about enclave in fallout 2 then i will return and tell you how enclave could be more than you think. because what is not said is where the opening is. richardson was a puppet fo2 enclave were like a probe. richardson isn t going to tell you the truth u can t handle the truth. richardson didn t know the truth. our men used to fight shoulder to shoulder 6 deep even tried it in wwi where the english told us not to they over 23,000 men in a 24 hr period doing that style fighting against the germans. u.s. didnt listen we lost 10 000 men first contact with the germans. because something new was on the battle field belt fed machine guns. now the way u guys talk they should have kept with the thick 6 deep line formation quick march right into 100s of belt fed mgs but lucky for us they had brains and changed tactics that they had used for about 150 years. it wasn t easy some didnt want to change but they had to or die.

most of that has got nothing to do with fallout. kinda detracts from the point.
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Matthew Warren
 
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Post » Tue May 17, 2011 2:37 pm

therefore it would only make sense that enclave or bos change thier ways because when the game is changing you have to change with it or get left in the dust. when the dust is extinction changes would happen real fast. i know i can t be right because of the bos and enclave code from fallout 2 and would ruin fallout if enclave or bos thought rationality and changed since numbers appear to be important. because enclave though somthing before the war there is no way they would even dream of changing now that reality has set it. ill read this bible on enclave in fo 2 and ill be back.
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ZzZz
 
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Post » Tue May 17, 2011 12:17 am

... i have a craving for vegemite.
Try it on a banana sandwich. :liplick:

now the way u guys talk they should have kept with the thick 6 deep line formation quick march right into 100s of belt fed mgs but lucky for us they had brains and changed tactics that they had used for about 150 years. it wasn t easy some didnt want to change but they had to or die.
This is different, if I'm reading you correctly... Are you just advocating change? Change in what exactly? (gameplay, canon, plot?)

therefore it would only make sense that enclave or bos change thier ways because when the game is changing you have to change with it or get left in the dust. when the dust is extinction changes would happen real fast. i know i can t be right because of the bos and enclave code from fallout 2 and would ruin fallout if enclave or bos thought rationality and changed since numbers appear to be important. because enclave though somthing before the war there is no way they would even dream of changing now that reality has set it.
I'm still not getting it; Change in what exactly? (and what Enclave code? programing code?)

ill read this bible on enclave in fo 2 and ill be back.
Here are the quick links: http://fallout.wikia.com/wiki/Fallout_Bible
Its an interesting read.

Here is something else that may be of interest... (Though its not related to lore.)
http://retro.ign.com/articles/948/948937p1.html
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stacy hamilton
 
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Post » Tue May 17, 2011 9:14 am

It now IS canon. It was canon as soon as Bethesda wrote it into the game.

Because bethesda can.

And i think i can answer all your questions in 2 phrases:

1. Because Bethesda can

and if the first one does not relate then this:

2. Bethesda can because they own the rights now....so yah.

Class ended.
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Trevor Bostwick
 
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Post » Tue May 17, 2011 5:30 am

Because bethesda can.

And i think i can answer all your questions in 2 phrases:

1. Because Bethesda can

and if the first one does not relate then this:

2. Bethesda can because they own the rights now....so yah.

Class ended.

But it doesnt answer the questions. What could/should have been done?
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Sabrina Schwarz
 
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Post » Tue May 17, 2011 11:31 am

But it doesnt answer the questions. What could/should have been done?

Ok i got another to that question:

Because Bethesda didnt want to do that thing that you have suggested or they did something better.

Class dismissed.
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Project
 
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Post » Tue May 17, 2011 8:00 am

Ok i got another to that question:

Because Bethesda didnt want to do that thing that you have suggested or they did something better.

Class dismissed.
Better is a very subjective term, and does not mean that it is an improvement to everyone.
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lolli
 
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Post » Tue May 17, 2011 12:39 am

this got moved because i probably did make this fallout series discussion so anyone that wasnt already involved from fo nv general will have to read the whole thread to understand what im talking about. people just take richardsons words as gospel like he wouldn t lie about enclave strength and all i hear is about how they thought before the war and they could never change their minds because fo2 said but fo2 did not say they were tards and would never consider expanding and taking in outsiders when extinction was imminent. they just dont understand what a on going fictional story is about. you ll just have to read yhe whole thread to catch up i need to look at this bible then ill be back with the opening for enclave to not be completely wiped off the earth and they could return in force and stay within the story line that is already known. i don t care if they come back or not all im saying is they could. and they were better bad guys than cl anyway.
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Jessica Stokes
 
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Post » Tue May 17, 2011 3:35 am

Gonna have to side with Gizmo on that, you can't say 'it was better' because someone wrote it, unlike some others here, I don't think they broke lore so much as they left to many vague reasons. They showed us Vault 87 having FEV, however, they neglected to say why. They make Fallout 3's central plot revolve around a G.E.C.K. and yet they never mention what happened to the components that weren't needed for Project Purity. While they can do that all they want, that's very poor story telling on their part.

Anywho, in regards to the thread, I think Fallout games should be remain stand alone titles from their predecessors. You can play any Fallout without needing to play the other to understand it, but you won't get the whole picture, just the essentials, which are pretty much "War Happened, Nukes, Ron Pearlman, Cliche Deserts, Violence".
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jeremey wisor
 
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Post » Tue May 17, 2011 5:49 am

why would he need to lie? Plus, you can hack into the Enclave primary comm system and there is no other Enclave bases listed, several old US military bases are on the list but are destroyed/ offline.
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Michelle Chau
 
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Post » Tue May 17, 2011 4:46 am

Better is a very subjective term, and does not mean that it is an improvement to everyone.

Well those are the wise answers. IF you have any problems with it your out of luck. Since it is Bethesda it is a improvement.
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XPidgex Jefferson
 
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Post » Tue May 17, 2011 6:09 am

Since it is Bethesda it is a improvement.

Because an entity does something, it's automatically superior? That's ridiculous logic and you know it.
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W E I R D
 
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Post » Tue May 17, 2011 7:23 am

Because an entity does something, it's automatically superior? That's ridiculous logic and you know it.

Umm no i dont know of this what ever are you talking about :spotted owl:
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Lucy
 
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Post » Tue May 17, 2011 2:10 pm

Umm no i dont know of this what ever are you talking about :spotted owl:

Me speak big word to you? Okay, me dumb down.

What you think right, not all think right. Me think you wrong, but you think you right. That what happen here, now you get?
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Dan Scott
 
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Post » Tue May 17, 2011 7:16 am

this got moved because i probably did make this fallout series discussion so anyone that wasnt already involved from fo nv general will have to read the whole thread to understand what im talking about. people just take richardsons words as gospel like he wouldn t lie about enclave strength and all i hear is about how they thought before the war and they could never change their minds because fo2 said but fo2 did not say they were tards and would never consider expanding and taking in outsiders when extinction was imminent. they just dont understand what a on going fictional story is about. you ll just have to read yhe whole thread to catch up i need to look at this bible then ill be back with the opening for enclave to not be completely wiped off the earth and they could return in force and stay within the story line that is already known. i don t care if they come back or not all im saying is they could. and they were better bad guys than cl anyway.
The communications operator stationed on the rig didn't seem to know of any Enclave locations other than Navarro and the rig. :shrug:
And he didn't know that the PC was not Enclave at the time, and was very surprised to trace them to a location somewhere on the mainland).
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Iain Lamb
 
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Post » Tue May 17, 2011 9:02 am

all i hear is about how they thought before the war and they could never change their minds because fo2 said but fo2 did not say they were tards and would never consider expanding and taking in outsiders

enclave would never let outsiders in! Everyone not from the enclave or a vault are considerd mutants because there dnas diffrent
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April
 
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Post » Tue May 17, 2011 12:14 am

Me speak big word to you? Okay, me dumb down.

What you think right, not all think right. Me think you wrong, but you think you right. That what happen here, now you get?

Ok its called a joke dude. So learn it...
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Kirsty Wood
 
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Post » Tue May 17, 2011 3:15 am

Ok its called a joke dude. So learn it...

When I'm giving a serious reply, I expect a serious reply in response. Making a joke where one is not supposed to be in a serious discussion only lessens your credibilty.
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Steven Nicholson
 
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Post » Tue May 17, 2011 3:29 pm

http://images.wikia.com/fallout/images/2/26/Scr00000.JPG

*chooses Grok! Torr! option*
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Blackdrak
 
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Post » Tue May 17, 2011 9:20 am

I kinda had to agree with my friend on his idea. I mean the brotherhood and enclave have been the stars ever since the beggining, and why should New Vegas take them out of the big picture?


No they haven't... have you even played the older Fallouts?
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Harry-James Payne
 
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