Should Piper relocate Nat to where she calls home?

Post » Sun Dec 06, 2015 5:19 pm

I was curious when Piper essentially abandons Diamond City to follow her new friend around, she doesn't make arrangements for Nat to relocate to her new home (whatever Settlement you choose).

While working on your Affinity with her, about halfway through, Piper mentions the reason she is avoiding Nat is she is concerned that she's being a bad "parental" influence, because Nat is becoming too much like her and she doesn't want that.

Which explains why Nat isn't able to be relocated initially.

I resolved the situation by telling Piper that you always have to be there for your family, no matter what.

At this point, I fully expected to be able to move Nat to Piper's new home (in my case, it's Sanctuary Hills).

But this doesn't appear possible.

Surely it's irresponsible to leave Nat unsupervised all the time?

I assume given her high unpopularity with Diamond City, finding a childminder isn't possible.

I reasoned that given only Nick and Ellie are on good terms with her, they might be looking after Nat when Piper isn't around.

I thought it would be better to have Nat at Sanctuary Hills, where the population aren't as hostile towards the Wright sisters.

Also, there is Codsworth, who has proven experience with being a childminder and he could look after her while Piper isn't there.

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Jessie Rae Brouillette
 
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Post » Sun Dec 06, 2015 5:00 am

Interesting idea but your forgetting the depth of the game in such situations , clearly the one's who made the game didn't care enough ..

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Latisha Fry
 
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Post » Sun Dec 06, 2015 5:59 pm

Nat is probably safer in Diamond City then out at any settlement I might have Piper go to when dismissing her. However it would be cool to have children around our settlements. The Wilkins family has a boy about her age. Would be cool to send Nat there to hang around and play with him.

In my headcanon, Nick keeps tabs on Nat to make sure she is staying safe.

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lauren cleaves
 
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Post » Sun Dec 06, 2015 8:53 am

I had wondered the same.. it seemed weird that Nat would be left alone so long considering how hostile Diamond City seems to be. This seems like prime mod material along with a printing press 'merchant stall' type installation that generates cap income and prompts Nat to continue her paper-selling spiels in whatever settlement you set her up in.

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Chloe Yarnall
 
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Post » Sun Dec 06, 2015 3:28 pm

It's also bizarre that Piper is the love of my life, but Nat still calls me "Lady" and just chides me to read the paper. I figure Nat's just pissed off I'm taking Piper away from her, essentially, but still.

I do wish they had added a little more dialogue there. While we're at it, I'm sad Piper seems to have stopped writing since she interviewed me. I know there's a third article she writes in certain endgame circumstances, but it's otherwise weird she's such a devoted reported and then travels with me and sees all these cool things and uncovers these truths and then doesn't say anything. She even talks like she wants to write--"If there's an angle here, we'll find it," etc. but never does. I know it's a lot of extra energy and time (and ergo, money) to add that kind of stuff to the game but its absence is also noticeable.

I also find it odd that as Piper's romantic partner I can't sleep in her bed, and Nat follows me around like I'm trespassing (she doesn't yell at me to get out, but she quits her usual sandboxing and follows me around the way NPCs do when they want you to leave). Nat's programming is overall really limited (or brilliant, if it really is supposed to be resentment ;) ).

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Sam Parker
 
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Post » Sun Dec 06, 2015 3:24 am

Honestly, I tend to send companions to their original homes anyways, so it does not matter about Nat to me (except for maybe Cait, because the Combat Zone is a terrible place to leave her.

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Andrew Lang
 
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Post » Sun Dec 06, 2015 5:01 am

She wants to be away from her sister because she is afraid her sister will become like her and get death threats for writing the truth like she does. Ironically without her their her sister is the only one the people making the threats can attack in diamond city to get back at her.
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Monika
 
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Post » Sun Dec 06, 2015 5:40 am

Yeah, I really wish that Piper made more than just three articles. It is a missed opportunity...

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Laura
 
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Post » Sun Dec 06, 2015 8:09 am

I was expecting a lot more quests with Piper or things you have done get printed in the paper. I hope maybe a DLC(s) will add more or mods. I prefer if it was official since I would prefer if there was voice dialog involved.

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Elizabeth Lysons
 
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Post » Sun Dec 06, 2015 2:30 pm

Yeah, it probably would've made more sense for Piper to say, "Hey, uh, now that we've got a nice thing going...well, with the settlement and all, d'you mind if I pick up my sister and let her live here so she's not having to run shop all by herself and possibly risk getting attacked by people who hate our papers and I'm not there to protect her?"

Since that doesn't happen, I give her prepped up hand weapons such as machetes to defend herself.
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Lou
 
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Post » Sun Dec 06, 2015 5:03 pm

To be fair, that's kind of how Bethesda games go. They're not the best at continuity. World-building? Fantastic. Set pieces? The Prydwen arriving was the coolest thing I've seen in a game for quite some time. But minor details like that?... not their strongest attribute.

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Soraya Davy
 
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Post » Sun Dec 06, 2015 4:04 am

I wouldn't allow Nat in the Castle.

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Damian Parsons
 
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Post » Sun Dec 06, 2015 8:00 am

um post apocalyptic wasteland there is no child protective service. 13 is a grown advlt in that situation. Also Dia City has a school and more security than your settlements.

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Maria Garcia
 
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Post » Sun Dec 06, 2015 12:42 pm

More security is debatable, it certanly doesnt have more security than my main two bases:) but yeah it should be secure enough.

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Portions
 
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Post » Sun Dec 06, 2015 6:29 am

After a bit more thought, Nat's much safer in Diamond City than in any of our settlements. The city may hate Piper and her papers, but I don't think they're morally bankrupt enough to take their vengeance out on a child.

Out in a settlement? She'd have to hope Sole Survivor and his/her companions are quick and able to subdue any threat.
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carrie roche
 
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Post » Sun Dec 06, 2015 5:28 am

Hey talk for your own settlments:) i stand by my statment that my main 2 bases are safer than Diamond city, i just wish they wud get atacked more often cuz its fun to watch how everything melts in seconds including high lvled legendary enemies.(but because of absurdly high defence ratings that almost never happens guess the enemies know what will happen if they try)

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Elizabeth Lysons
 
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Post » Sun Dec 06, 2015 12:44 pm

Until they allow me to build a school at a settlement, Nat is fine right where she is.
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Marguerite Dabrin
 
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Post » Sun Dec 06, 2015 4:45 pm

This is one thing I miss from Real Time Settler and Wasteland Defense: the ability to trigger attacks whenever you wanted. That, and blueprinting from Real Time Settler. That was amazing.

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[Bounty][Ben]
 
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Post » Sun Dec 06, 2015 8:02 am

Just one more detail Bethesda didn't think of.

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Thema
 
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Post » Sun Dec 06, 2015 11:31 am

If some guy you met only recently told you to relocate your kid and how to lead your life would you listen? She's just humouring you.

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Louise Dennis
 
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Post » Sun Dec 06, 2015 2:19 pm

Except by this point, you've been spending a lot of time with Piper and she's gotten to know you very well.

So, you aren't just "some guy" anymore, you're a close friend.

And the very fact that she is asking you how to resolve the issue of Nat indicates she trusts you enough with her family problems.

Plus, I'd say Nat would be very safe with Codsworth watching over her!

How many childminders do you know who will buzzsaw the head and limbs off enemies one by one, then if that doesn't discourage the attacker, it's flamethrower time! :flamethrower:

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Mrs. Patton
 
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Post » Sun Dec 06, 2015 12:41 pm

I wish there was a option to send them back to place where they were discover or have a mod to send them to Diamond City or Bunker Hill

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Elizabeth Lysons
 
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Post » Sun Dec 06, 2015 2:13 pm

"spending a lot of time"

It really depends on whether you have used the command "set timescale to 1" or not. Personally, I don't like the default timescale.

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Baby K(:
 
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Post » Sun Dec 06, 2015 8:57 am

Once I get a mod for it, Nat's going to The Institute, along with her sister.

"Watch out Mister, The Institute could be RIGHT behind you."

"....."

"....Where do you think we are Nat?"

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Danii Brown
 
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Post » Sun Dec 06, 2015 11:05 am

Considering Diamond City is one of the safest places for human children to live, id say not.

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Undisclosed Desires
 
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