Should I play skyrim on pc OR console?

Post » Wed Oct 20, 2010 2:16 am

Given that the input provided by me consisted pretty much entirely of pointing out serious flaws in pretty much every one of your claims, if you actually "valued" it then you'd either concede that you'd made a misleading thread for the sake of trying to promote more misconceptions or you'd respond to what I said and defend your claims. Saying "I'm not going to bother actually responding to your criticisms" doesn't feel like you valuing my input so much as it feels like a slap in the face.


I'm sorry, it's not my intention to insult you. Im browsing and typing from a phone right now. It's far too difficult to respond in the way I would like. I would love to respond fully and debate, but that will have to wait until I have use of a keyboard :-/
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Krista Belle Davis
 
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Post » Tue Oct 19, 2010 9:10 pm

It has 8 times the RAM of either console, and most importantly has yet to struggle with anything I've thrown at it.

Throw Saint's Row 2 at it.

Also, how big of a factor do you think the world economy has on the console makers decision to sit on stale hardware for so long?

Not much. Console lifecycles have been more or less consistent in terms of length for a pretty long time now, and it's more a function of how that particular market works than of the world's economy. Companies that release too much hardware too frequently tend to anger and lose the faith of the members of their fanbases who'd already purchased their hardware expecting it to actually last for a while, so those companies generally don't last very long (and doing something along these lines was actually a major contributing factor to Sega's eventual death in the hardware market).
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Nicole M
 
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Post » Tue Oct 19, 2010 1:41 pm

Depends on?

If you have money, go PC. It looks better, more possibilites with it (MODS). But the best thing with PC, I think, is that you have CONTROL over everything. A mouse is MUCH easier to handle than a joystick I think.

I personally got a lot of money. I might upgrade if I need it. In any case, I'm going with PC, and always will (unless some big breakthrough happen with consoles...).
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tannis
 
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Post » Wed Oct 20, 2010 12:09 am

Depends on?

If you have money, go PC. It looks better, more possibilites with it (MODS). But the best thing with PC, I think, is that you have CONTROL over everything. A mouse is MUCH easier to handle than a joystick I think.

I personally got a lot of money. I might upgrade if I need it. In any case, I'm going with PC, and always will (unless some big breakthrough happen with consoles...).


No, no, no. The OP wasn't serious, this was apparently some big plot to proselytize for PC gaming.

Because, you know, people's platform of choice for gaming is so important.
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Andres Lechuga
 
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Post » Tue Oct 19, 2010 2:32 pm

The trick is not to buy the newest, best thing on the market. The improvement over something slightly older is typically minimal, but the cost is greatly inflated. My last PC got me through two console generations with a 150$ graphics card upgrade.

Yep, that is the trick. But when I make the decision to get a new one I always think that if I get a newer one it will last me a couple of more years at the end and generally it does. Still, they are expensive regardless. Since I just got a new Mobo I imagine despite my saying I'll get an Xbox next time I will more than likely just go with a new processor and a new graphics card. I seen to be in a neverending upgrade and every few years I replace something. Still, some day I would like to jump off this merry go round and go console. Right now I am thinking next gen consoles and graphics cards.
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Lisha Boo
 
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Post » Tue Oct 19, 2010 9:48 pm

What do you guys figure the sales numbers based on platform will be for this game? 90%console/10%pc? Would it have sank Bethesda to have developed skyrim for pc only, and ported it to the next generation of consoles as the dev kits became available? I guess it depends on how long that would take huh?
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Amy Melissa
 
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Post » Wed Oct 20, 2010 12:39 am

It's absolutely not true in all cases. The demand on the GPU is very easily scaled (so it doesn't create a major barrier for most games), and there are several games that require massive amounts of CPU power to be able to run properly. Saying that GPUs are specialized doesn't change this, because the fact that there are certain things CPUs can't do nearly as well as GPUs doesn't change the fact that there are several things GPUs simply don't do at all and that rely on the CPU.


Let's clarify this:

GPU --> Graphics. That's why the very concept of "GPU" (Graphics Processing Unit) was created for - to free CPU from, first the geometry and lightning (T&L) calculation (the first Geforce), and later from all graphics-related calculations.

CPU --> All the rest (AI, physics (although PhysX and similar technologies also move that matter to the GPU), etc).

It's not about scalation. It's about each Processing Unit has it's job. The CPU can't take most of the GPU's job simply because it's not designed for it. And it's the same way backwards: the GPU must at least be programmed in a certain way in order to do things the CPU can "naturally" do (best example is PhysX...GPU's couldn't calculate physics before that set of drivers was released). So, in short, if the GPU is slow, graphics are low detailed. Period.

Basically the same between AMD's processors or basically the same as older Intel processors? Because unless you're being especially broad with "basically the same", you're wrong in either case.


Basically the same in the fact they both have x86 / x86-64 architecture, and that all the rest are simply extensions to that, from MMX to 3DNow! and SSE. Learn the basics before replying, please.
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Christie Mitchell
 
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Post » Wed Oct 20, 2010 2:39 am

What do you guys figure the sales numbers based on platform will be for this game? 90%console/10%pc? Would it have sank Bethesda to have developed skyrim for pc only, and ported it to the next generation of consoles as the dev kits became available? I guess it depends on how long that would take huh?


No, but it would be a pretty huge slap in the face to console gamers.
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Céline Rémy
 
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Post » Tue Oct 19, 2010 11:09 pm

Let's keep the discussion flame free in here if we can. A lot of valid information can be fed into this thread. :-)
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john page
 
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Post » Tue Oct 19, 2010 5:48 pm

Let's keep the discussion flame free in here if we can. A lot of valid information can be fed into this thread. :-)


And who's going to make use of this information? You're not going to convert anybody with this thread. You're just going to make people angry.
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ashleigh bryden
 
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Post » Tue Oct 19, 2010 10:35 pm

No, but it would be a pretty huge slap in the face to console gamers.


Is this how you feel? Just curious.

At what point though do developers have to say "enough is enough, this generation of consoles is far too underpowered to realize our vision."

How much longer do you figure this generation should last?
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Dewayne Quattlebaum
 
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Post » Wed Oct 20, 2010 12:27 am

Well the question is, do you want to use Steam? Are you a supporter of Steam, if so, then PC if you have the requirements, other wise it's console.
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Kelly Osbourne Kelly
 
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Post » Tue Oct 19, 2010 6:44 pm

Throw Saint's Row 2 at it.


I plan on it, but that's really beside the point - my point was that for a machine only a little over the price of a console's base unit, you're not getting something underpowered or under-capable, you're getting something capable of running crysis on very high at reasonable (1680x1050 - not 1080p, but then, nor could either console output anything reasonably demanding as that, nor are either of my monitors capable of displaying it) resolution. That is can be brought to its knees I have no doubt, but the point is it'll be defeated far higher than any current generation console.
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Cathrin Hummel
 
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Post » Wed Oct 20, 2010 1:44 am

And who's going to make use of this information? You're not going to convert anybody with this thread. You're just going to make people angry.


I dont intend to anger at all. :-/. I intend to discuss.
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Pumpkin
 
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Post » Wed Oct 20, 2010 12:07 am

Is this how you feel? Just curious.

At what point though do developers have to say "enough is enough, this generation of consoles is far too underpowered to realize our vision."

How much longer do you figure this generation should last?


What I feel is that you're either trolling us or trying to convince us to forsake our heathen ways and submit to the True PC Gaming Church. There's also comments like the above, thinly veiled claims that the evil, horrible console masses are dragging you down.

Has the current console generation lasted too long? Maybe. Should it make a lick of difference in what systems Bethesda should decide to make their game for? Not at all.
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Bereket Fekadu
 
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Post » Tue Oct 19, 2010 5:31 pm

And who's going to make use of this information? You're not going to convert anybody with this thread. You're just going to make people angry.


A console gamer can stay a console gamer while still being less ignorant about PC gaming, and a PC gamer can stay a PC gamer while being less ignorant about console gaming. These threads so often degenerate into people saying things they believe is right ("If I had $3000 maybe a PC could run the game a little better than a console"; "Console gaming is entirely responsible for casual gaming") and other people telling them they're wrong, often in a condescending manner. It'd go much easily if everybody knew what they were debating against.
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Stacy Hope
 
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Post » Tue Oct 19, 2010 5:56 pm

Let's clarify this:

GPU --> Graphics. That's why the very concept of "GPU" (Graphics Processing Unit) was created for - to free CPU from, first the geometry and lightning (T&L) calculation (the first Geforce), and later from all graphics-related calculations.

CPU --> All the rest (AI, physics (although PhysX and similar technologies also move that matter to the GPU), etc).

It's not about scalation. It's about each Processing Unit has it's job. The CPU can't take most of the GPU's job simply because it's not designed for it. And it's the same way onwards: the GPU must at least be programmed in a certain way in order to do things the CPU can naturally (best example is PhysX...GPU's couldn't calculate physics before that set of drivers was released).

I'm starting to get a little confused as to why your response, in every post, is "the GPU does graphics and the CPU can't do that". At what point in any of my posts do I claim otherwise?

What you claimed is that the GPU is the bottleneck in all cases. That is not the case. Is it true in most cases? Yes, because most games hardly use the kind of processing power that modern CPUs offer them and focus more on presentation instead. But trying to apply that to all cases is wrong.

Basically the same in the fact they both have x86 / x86-64 architecture, and that all the rest are simply extensions to that, from MMX to 3DNow! and SSE. Learn the basics before replying, please.

See my earlier response. Saying that two processors have the same architecture because they both use the x86 instruction set is an overly broad interpretation of "the same architecture", and saying that the rest are "simply extensions to that" is also overly simplifying the situation. To use a more extreme example, I wouldn't claim that the 133MHz Pentium MMX in my Windows 98 machine has "the same architecture" as a Core i7, because the fact that they both use the x86 instruction set doesn't make that statement any less insane.
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Tamika Jett
 
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Post » Wed Oct 20, 2010 5:00 am

What I feel is that you're either trolling us or trying to convince us to forsake our heathen ways and submit to the True PC Gaming Church. There's also comments like the above, thinly veiled claims that the evil, horrible console masses are dragging you down.

Has the current console generation lasted too long? Maybe. Should it make a lick of difference in what systems Bethesda should decide to make their game for? Not at all.


Not trolling. The only reason I feel it makes a difference, is the amount of power available to devs that seems to go to waste. Not trying to anger you, I'm sorry. Thank you for your input though.
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Bellismydesi
 
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Post » Wed Oct 20, 2010 5:20 am

I think the market would be less stale if gamers went through cycles. Buy and play the new console for 2 years, then gradually shift back to pc, forcing the console makers to hardware refresh. Rinse and repeat.
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Stay-C
 
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Post » Tue Oct 19, 2010 10:36 pm

I think the market would be less stale if gamers went through cycles. Buy and play the new console for 2 years, then gradually shift back to pc, forcing the console makers to hardware refresh. Rinse and repeat.


That sounds pretty expensive. I don't play console because I'm cheap, I'm not buying a new one every 3 or 4 years :P
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Jason King
 
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Post » Tue Oct 19, 2010 8:48 pm

At what point though do developers have to say "enough is enough, this generation of consoles is far too underpowered to realize our vision."

At the point when it actually becomes true. Right now, for a majority of games, it simply isn't. Graphics are scalable in almost all cases, and the gameplay in modern games is rarely something that taxes the rest of the system.

I plan on it, but that's really beside the point - my point was that for a machine only a little over the price of a console's base unit, you're not getting something underpowered or under-capable, you're getting something capable of running crysis on very high at reasonable (1680x1050 - not 1080p, but then, nor could either console output anything reasonably demanding as that, nor are either of my monitors capable of displaying it) resolution. That is can be brought to its knees I have no doubt, but the point is it'll be defeated far higher than any current generation console.

I mostly intended that as a joke, but I think you're missing a bit of a point that it brings up: fair or not, a lot of games run and play far worse on PC simply because of the fact that their developers don't put even a minimum of effort into porting them over. That's obviously not the fault of the platform, but it is a fault of the platform and it's one people ignore all too often.

I dont intend to anger at all. :-/. I intend to discuss.

No. People who intend to discuss don't say "I'm not going to touch on this" when someone criticizes their claims. What you intend to do is promote, mainly through false information and regardless of anyone who might actually counter your points in an attempt to start a discussion.

EDIT:
I think the market would be less stale if gamers went through cycles. Buy and play the new console for 2 years, then gradually shift back to pc, forcing the console makers to hardware refresh. Rinse and repeat.

Console makers wouldn't make new hardware if their systems went down the drain within two years. Two years is an obscenely short amount of time within the games industry, short enough that most games take longer than that to develop, so there's nothing reasonable about that proposition. The time scale's far too short.
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T. tacks Rims
 
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Post » Wed Oct 20, 2010 3:33 am

That sounds pretty expensive. I don't play console because I'm cheap, I'm not buying a new one every 3 or 4 years :P


Good point. It would be, for sure.
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Roberta Obrien
 
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Post » Tue Oct 19, 2010 9:30 pm

Oh, that is a very good point. Yeah, that is a fairly large issue, and one I was bitten by quite hard quite often when I was running on decidedly underpowered hardware. On the other hand, many of the games that don't get decent ports are also thankfully not worth playing :P

Some, alas, are - I remember the PC port of DMC3 was terrible, though strangely the PC port of DMC4 was great.
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Elizabeth Davis
 
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Post » Tue Oct 19, 2010 10:57 pm

Sorry rabish, I touched on that a couple pages back. Still on a phone :-/
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SHAWNNA-KAY
 
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Post » Wed Oct 20, 2010 3:15 am

If you have the money go pc. If you dont like me just get it for a console. And i would recommend the 360 cause it usally runs, and looks better with multi-platform games.
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Kayleigh Williams
 
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