If only players had more patience^^
I'm all for the Morrowind style (or the Daggerfall style for that matter, which sounds quite interesting as well), but I suppose we'll see unlimited sprinting again.
Patience, yes. When I was actually playing Morrowind (because I'm busy modding it right now but will play it again eventually) I walked to all my locations because part of playing a CRPG is role-playing. And when playing the game, I ask myself "okay, if I were going to another city by foot, would I run the whole way there? No, I'd walk. I would never run unless I was being chased or chasing an animal to kill it for food." Plus, you miss out on sight seeing when you're running. So even though TESIV made it easier to run everywhere, Daggerfall and Morrowind's was much better. I'm not sure how TESI Arena did it. I'll have to play it again.
Anybody know how Redguard or Battlespire's fatigue system works?
Morrowind Style. Have you tried running and doing anything else? I mean, after I run, I'm out of breath and if you ask me to calculate integrals, I'll just stare at you cross-eyed and then gulp down some Gatorade.
No kidding, running takes a lot out of you. Especially running up flights of stairs and up hills and mountain sides. I mean, who the hell runs straight up a 60 degree mountain slope?