» Sat Feb 20, 2010 10:11 pm
I don't mind the length of it, or the fact there was the teaching aids through-out. What I didn't like was that it was dragging you into the main quest.
They should have the tutorial an option, so after you've made your character someone will say, "Hey, Jenny needs some help at her farm/shop/whatever maybe you should go help her." Then you could go kill a few rats or whatever. Something, that is part of the world but you should discover the main quest, not have it put in your pocket and never be able to remove it. I didn't realise I was progressing along the actual story of Morrowind for quite a while, and that was great.