Should strippers be in next fallout

Post » Fri May 04, 2012 12:32 am

Buy it for PC and get mods :tops:
I need to pirate the game and get a cable convertor for my video card I guess.
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John Moore
 
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Post » Thu May 03, 2012 5:29 pm

not at all i love rpgs, and fallout especially. that does not mean i cannot be disappointed by some aspects of the game. But perhaps i will go and speak to the strippers
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Marine Arrègle
 
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Post » Thu May 03, 2012 5:37 pm

not at all i love rpgs, and fallout especially. that does not mean i cannot be disappointed by some aspects of the game. But perhaps i will go and speak to the strippers

Yes please do that. Speak to as many people on the strip as you can, same with the casinos. The strippers aren't just there for eye candy.
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Kelly Tomlinson
 
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Post » Thu May 03, 2012 1:27 pm

Yes please do that. Speak to as many people on the strip as you can, same with the casinos. The strippers aren't just there for eye candy.

They are more like there for flavour and immersion, imagine walking into Gomorrah and all the "unnecessary" people had been removed. Yeah, and empty place. Just like the generic gamblers there add flavour, the hokers/strippers do too. Since Gomorrah is supposed to be a palace of sin, a den of six and gamble, of course there needs to elements to give you the feeling and immersion of such things going on. Although it still doesn't feel too alive as it is now on this game engine, with how stupid NPC's just act in general, and the animations and all.
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Dalley hussain
 
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Post » Thu May 03, 2012 10:01 am

They are more like there for flavour and immersion, imagine walking into Gomorrah and all the "unnecessary" people had been removed. Yeah, and empty place. Just like the generic gamblers there add flavour, the hokers/strippers do too. Since Gomorrah is supposed to be a palace of sin, a den of six and gamble, of course there needs to elements to give you the feeling and immersion of such things going on. Although it still doesn't feel too alive as it is now on this game engine, with how stupid NPC's just act in general, and the animations and all.
Every character trope should have a side quest attached to them for validation of their worth. Fallout 3 gave me that feeling with the slaves, prisoners and ghouls so if there is a deep sub-story behind gamblers and strippers then sure, but don't add them as the priority sorce of a player's attention. the word "stripper" already does that.
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Lavender Brown
 
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Post » Thu May 03, 2012 3:23 pm

There are side quests. They do serve a purpose. They do add reaslism to the game. They are there for role playing.

Have you even played the other Fallouts besides Fallout 3?
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Emmie Cate
 
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Post » Thu May 03, 2012 11:14 pm

There are side quests. They do serve a purpose. They do add reaslism to the game. They are there for role playing.

Have you even played the other Fallouts besides Fallout 3?
Like what? I could say the same thing about grass. Have they served any reason after Fallout 3? I already gave me reasoning above.
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Nathan Maughan
 
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Post » Thu May 03, 2012 11:31 pm

Like what? I could say the same thing about grass. Have they served any reason after Fallout 3? I already gave me reasoning above.

You don't make any sense.

If you take the time talk to the people, you will find that they do have side quests and back stories. There is a large quest that involves the people running it. There is a quest to help get some of the women out of there. You learn that many of them are drug addicted and living there against their will.

If you had bothered to talk to any one in Gomorrah you would have learned that. It's there for Role Playing reasons. It's there to make the world more real. Have you played Fallout 2 and seen New Reno?

Edit: your reasons seem to be that you think there wouldn't be gambling, stripping or prostitution in a wasteland. As I have already said there are quests and stories involved with Gomorrah. Gambling is the whole reasons Vegas exists. So the game wouldn't make sense if there were no gamblers in the game. It is also clearly explained the role Vegas has and how gambling is so important. Gambling, strippers and prostitutions is also apart of Vegas as well as the Fallout Universe.
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Antonio Gigliotta
 
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Post » Thu May 03, 2012 7:07 pm

You don't make any sense.

If you take the time talk to the people, you will find that they do have side quests and back stories. There is a large quest that involves the people running it. There is a quest to help get some of the women out of there. You learn that many of them are drug addicted and living there against their will.

If you had bothered to talk to any one in Gomorrah you would have learned that. It's there for Role Playing reasons. It's there to make the world more real. Have you played Fallout 2 and seen New Reno?

Edit: your reasons seem to be that you think there wouldn't be gambling, stripping or prostitution in a wasteland. As I have already said there are quests and stories involved with Gomorrah. Gambling is the whole reasons Vegas exists. So the game wouldn't make sense if there were no gamblers in the game. It is also clearly explained the role Vegas has and how gambling is so important. Gambling, strippers and prostitutions is also apart of Vegas as well as the Fallout Universe.
You're assuming the game will be the same as New Vegas. Of all the possible NPC types, they don't really matter nor make up a smidge of a majority. I already said if they have deep enough sub stories then I don't care, where as Vegas did not.
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Jonny
 
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Post » Thu May 03, 2012 2:22 pm

You're assuming the game will be the same as New Vegas. Of all the possible NPC types, they don't really matter nor make up a smidge of a majority. I already said if they have deep enough sub stories then I don't care, where as Vegas did not.

And yet you think Fallout 3 has deep sub-stories for it's characters?

I guess we just have to agree to disagree.
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claire ley
 
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Post » Fri May 04, 2012 1:40 am

And yet you think Fallout 3 has deep sub-stories for it's characters?

I guess we just have to agree to disagree.
Have you actually played FO3? Most of the Rivet City stories were at least interesting to think about after a playthrough like the Robot guy, or the Trouble in Home front.. or the ghouls fight for the Tenpenny Tower (which was pointless in the end but still worth the play through) where as Vegas offers you mainly "search and retrieve" crap most of the time. If you think missions like:
Stripper: "Hey, get that guy a few feet across from us to talk to me because I can't just call him over myself." if entertaining then my point is proven.
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kelly thomson
 
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Post » Thu May 03, 2012 6:16 pm

I have played Fallout, Fallout 2, Fallout Tactics, Fallout 3 and New Vegas. Fallout 3 played from the day it came out till about a month before New Vegas came out. So yeah I have played Fallout 3.

I am wondering if you played New Vegas. IMO Fallout 3 has the worst writing out off all the Fallout games.

Gommorrah ==> http://fallout.wikia.com/wiki/Gomorrah
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Beat freak
 
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Post » Thu May 03, 2012 8:05 pm

I have played Fallout, Fallout 2, Fallout Tactics, Fallout 3 and New Vegas. Fallout 3 played from the day it came out till about a month before New Vegas came out. So yeah I have played Fallout 3.

I am wondering if you played New Vegas. IMO Fallout 3 has the worst writing out off all the Fallout games.
I have owned New Vegas and played through it until the gamebreaking glitch. (which is still far into the game) And fallout having worst writing in the series? No. I never found that to be the case ever. FO3 had the atmosphere right... New Vegas for got'damn sure does not on a majority in my experience, and most of it especially early on felt like a waste of time. Just because you're a mailman/mailwoman doesn't mean everyone you meet has to reat you like a kid. The only interesting aspect of it was the protagonist's back story itself which it itself can be summerized into 1 sentence. FO3 at least walked you through your lifeand had a diversity of reasons why you're doing something.
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John Moore
 
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Post » Thu May 03, 2012 8:34 pm

And fallout having worst writing in the series?



I didn't say Fallout has the worst writing. I said "Fallout 3" IMO has the worst writing. Just in case you haven't noticed there is a "3" beside Fallout on the cover of "Fallout 3." That means there is a Fallout and Fallout 2 :tops:
I have owned New Vegas and played through it until the gamebreaking glitch. (which is still far into the game)

So you played it once, there was a glitch and you never finished it. I am guessing you never got to Gommorah. Cause you said crap like this: "Stripper: "Hey, get that guy a few feet across from us to talk to me because I can't just call him over myself."

The only Fallout you have played for any real amount of time and finished would be Fallout 3.
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Sylvia Luciani
 
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Post » Thu May 03, 2012 10:58 pm

If strippers fit the setting like in New Vegas, then sure.
On a related note, prostitution would definitely be around in a post apocalyptic world, so if it wasn't in the next game then the world would be lacking something. Bethesda wouldn't take it very far, but it still should be in there to some degree.
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gandalf
 
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Post » Thu May 03, 2012 3:10 pm

ITT: People get angry about virtual strippers.

Really though, if they're in FO4, cool. They make the world seem more desperate as a whole - just like the addicts, mercs, and cannibals. I've never talked to a stripper (nor have I ever had the inclination to go to a club) but I'd wager damn near all of them would rather be doing anything else.

All those things just (I think) almost metaphorically stand for how far we've fallen since the war, and how we continue that slide backwards. They might not bring anything to the "gameplay table", but they sure as hell bring a lot to the "atmosphere and meaning" table.
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Dustin Brown
 
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Post » Thu May 03, 2012 9:51 am

I generally never paid attention to the Strippers in FO:NV.. If they're in the next one big deal but im not gonna be a... 13 year old boy about it
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Kayla Oatney
 
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Post » Thu May 03, 2012 9:58 pm

FFS, think of it as a [censored] move - the strippers, the gamblers, the drunkards on the streets, they are [censored] extras! They are just part of the atmosphere just like the dust winds in the wasteland and the creaking electrical towers. They don't really need deep stories, since they are there to fill the world, give you a feeling of a world actually going around, living and breathing. Remove them just because they don't have sub-stories (individually), then you get one empty Strip I tell ya. Of course there should be stories for them as a whole, and there are. You just need to explore the game to find them. As opposed to Fallout 3, Fallout New Vegas actually has that depth.
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Niisha
 
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Post » Thu May 03, 2012 5:47 pm

Hey now, F3 has plenty depth to it. But no hokers that you can screw, has anyone figured out where the [censored] house is that is talked about?
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Amy Cooper
 
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Post » Thu May 03, 2012 8:35 pm

FFS, think of it as a [censored] move - the strippers, the gamblers, the drunkards on the streets, they are [censored] extras! They are just part of the atmosphere just like the dust winds in the wasteland and the creaking electrical towers. They don't really need deep stories, since they are there to fill the world, give you a feeling of a world actually going around, living and breathing. Remove them just because they don't have sub-stories (individually), then you get one empty Strip I tell ya. Of course there should be stories for them as a whole, and there are. You just need to explore the game to find them. As opposed to Fallout 3, Fallout New Vegas actually has that depth.

There can be hokers and strippers but they don't need to be showing their chests or anything else.
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Khamaji Taylor
 
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Post » Thu May 03, 2012 9:33 pm

Hey now, F3 has plenty depth to it. But no hokers that you can screw, has anyone figured out where the [censored] house is that is talked about?

Um... in Megaton, it fades to black but Nova doesn't go up to the room just to "tuck you in for the night"

and there are mods that fix that
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Johnny
 
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Post » Thu May 03, 2012 11:31 am

That's how you know its working.

OT: Like the Colonel I am also not a six-yearning teenager/desperate, but I can also see that they are in Fallout for the same reason that chems and cigarettes are: its realistic. As with any addition to Fallout, the final moderator I listen to is this: "does it make sense?". It makes sense for New Reno, New Vegas and other similar cities. It does not make to sense to have them walking around Modoc, Rivet City or Novac.

This!

Fallout 3 didn't have strippers, at least none that I actually remember and they really was no need for them.
New Vegas, Strippers added to the "atmosphere" but mainly made me laugh. "You like what you see?" OMG hahahahaha ok anyway, yea. Plus, I think who ever is talking about the screen black out, you are NOT talking about strippers... LOL

But yea, don't just throw them in for the hell of it. It's with everything when it comes to world building and adding NPCs. The Devs have to ask:?

Do they fit the area?
Do they make sense in that context?
Do they add realism to the world?

Stuff like that.
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sophie
 
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Post » Thu May 03, 2012 10:49 pm

Um... in Megaton, it fades to black but Nova doesn't go up to the room just to "tuck you in for the night"

and there are mods that fix that
D: I CANT BELIEVE I FORGOT ABOUT NOVA!!! I need to play so I can remember.
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Catharine Krupinski
 
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Post » Thu May 03, 2012 2:20 pm

I didn't say Fallout has the worst writing. I said "Fallout 3" IMO has the worst writing. Just in case you haven't noticed there is a "3" beside Fallout on the cover of "Fallout 3." That means there is a Fallout and Fallout 2
Hilarious. Are you making this here you're strongest argument? I meant to put the 3 at the end as thats what we were talking about, no need to get excited.

So you played it once, there was a glitch and you never finished it. over myself."
Obviously with a game breaking glitch the game is infact "broken" by meaning and further after a waste of time.


The only Fallout you have played for any real amount of time and finished would be Fallout 3. I am guessing you never got to Gommorah. Cause you said crap like this: "Stripper: "Hey, get that guy a few feet across from us to talk to me because I can't just call him over myself."
The premise of most of the general crappy missions in Vegas are as such but not as exaggerated. Excuse me if that flew over your head. Not once has any story in new vegas stood out to me besides my own. Where as FO3 has to me own personal taste. I've played Vegas far enough to understand the atmosphere of the game and the worth of most characters. The only mission I can confidently say I enjoyed memorably was the Van Graf Gaurd task.
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Big Homie
 
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Post » Thu May 03, 2012 10:47 pm

Obviously with a game breaking glitch the game is infact "broken" by meaning and further after a waste of time.
You mean that you experienced a glitch on your game and didn't manage to fix it. Do not make judgement on other peoples games, I've done about 5 playthroughs and have logged over 500 hours on New Vegas, every glitch I came across was easily fixable.

This thread is also not about which Fallout was the best, it's about whether or not strippers should be in the next game.
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Ymani Hood
 
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