Should The Thieves Guild Be Cool Again?

Post » Tue Sep 28, 2010 2:23 am

I always wanted to find out who that crazy guy that tried to kill the nightmother was and blackmail him... or hand in the gray fox for a few septims... and yes I also wanted to kill Lucian Lachance or whatever his name was, thinking he can confront me and then send me out to help him without any reward...

:rofl:

Awesome! To just have that option to kill anybody if you wanted. Even if you never would. That's what I mean by "the ultimate RPG simulator", which is my vision for Elder Scrolls (no, it doesn't have to have Fable's marriage, love and kids).

Hahahaha, "hand in the gray fox for a few septims". :hubbahubba: Just brilliant.
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Marnesia Steele
 
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Post » Mon Sep 27, 2010 9:21 pm

I'd definitely like the Thieves Guild to be more "evil". Maybe not stealing from each other, but not caring about everyone outside of the guild would be a nice change.

As far as the Dark Brotherhood goes, it was fine in Oblivion, I think. Maybe a bit colder towards outsiders, but they should keep the "warmth" inside. They are a brotherhood after all.


I generally tend to agree. The point of guilds and brotherhoods is to band together, so they shouldn't do anything against each other. However, I doubt most of the assassins in the Dark Brotherhood would even care about Sithis and the Night Mother, so less of that would be fine because most of them probably just want to kill people and enjoy making money doing it.
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Emma Louise Adams
 
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Post » Tue Sep 28, 2010 4:27 am

"It was way too evil and cold blooded for me", basically. Or better said, it's an assassin organization, so it can't be too cold blooded. But it was too much stereotypical EEEEEEEEEVILLLL-death worshipping, sadistic and braindead evil. I don't want an evil brotherhood, I want assassins.
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Karl harris
 
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Post » Tue Sep 28, 2010 10:52 am

Biased poll is "fair and balanced".

Do you watch Fox News by any chance?
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ShOrty
 
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Post » Tue Sep 28, 2010 11:45 am

I guess I'll add a "bp;dv" (biased poll; didn't vote) to the pile.

Also, just because no one else mentioned this:

I want allot more Robin Hood garbage put in as much as you can without violating copyright...


Copyright? On what, the Robin Hood legend? You do realize that the legend is centuries old (A Gest of Robyn Hode was written sometime during the 15th century) and can't be copyrighted, right? And the concept of "righteous thieves" existed before Robin Hood.

Anyway, I like that "Robin Hood garbage." Thus the bp;dv
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Nikki Hype
 
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Post » Tue Sep 28, 2010 10:49 am

Bias isn't bad, it's awesome. Live without bias, for a day, and you're a smooth-functioning ass hole, at best. Or a sage. Which is ok, because an ass hole is part of the body, too. Just the less sociable part.

But I digress.

I definitely want a cooler Thieves Guild. I don't care about their lore, or that crap, I just want good missions. More Gentleman Jim, instead of Grey Fox.
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x_JeNnY_x
 
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Post » Tue Sep 28, 2010 3:15 am

No one can live without bias--to be human is to be biased. But a biased poll forces you to adopt someone else's bias, and most people don't like that.
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ashleigh bryden
 
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Post » Tue Sep 28, 2010 9:26 am

To add to the digression: being biased =\= having preferences or opinions. Rather, being biased means to present information in a misleading manner, or mislead people as to what the genuine range of live options/possibilities is, because of one's preferences or opinions. Or, at least, that's how I take the notion to be working in this context.

Anyway: I want a Thieves Guild mission where I get to kidnap the head of the Dark Brotherhood, and ransom him for some cool stealthy items. :shrug:
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Brandon Bernardi
 
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Post » Tue Sep 28, 2010 8:03 am

If breaking into the imperial palace and stealing an elder scroll right out from under their noses isnt cool, i don't know what is.
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Sammi Jones
 
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Post » Tue Sep 28, 2010 2:42 am

The Dark Brotherhood isn't really evil, and the reason they're nice to you is because you're in their "family". They kill for sithis, not money. Money is a nice bonus though. Morag Tong is more like traditional assassins.
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helliehexx
 
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Post » Tue Sep 28, 2010 5:29 am

This forum needs a how to make a poll tutorial. Really.
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Wanda Maximoff
 
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Post » Tue Sep 28, 2010 3:07 am

Totally voted despite the bias. :tongue:

Should the Thieves Guild be cool again? Yes. Like it was in Oblivion. I like how the Thieves Guild is illegal, yet more or less moral. It's fun!

And if you didn't want people commenting on the bias in the poll, why make it so in the first place?
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Anna Kyselova
 
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Post » Tue Sep 28, 2010 7:51 am

Why do so many polls with obvious biases in the title and the voting options pop up nowadays anyways? :shrug:
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Chris Ellis
 
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Post » Tue Sep 28, 2010 6:38 am

These poll options aren't skewed in the slightest :facepalm: Shame that I have to refuse to vote in yet another poll because the OP decided to put his own biased comments into it.

Anyway: 1: Morrowind had Robin Hood stuff in its Thieves Guild chain as well, quite a bit more so than Oblivion even. Bal Molagmer quests.

2: Dark Brotherhood was fine. The Dark Brotherhood is basically a family that has no qualms about killing anyone except each other. It can't be an organized group if everyone hates each other.

3. One thing though: The fact that the Thieves guild questline in Oblivion gave you more Infamy points than the Dark Brotherhood questline made no sense whatsoever.
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Rachyroo
 
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Post » Tue Sep 28, 2010 11:12 am

These poll options aren't skewed in the slightest :facepalm: Shame that I have to refuse to vote in yet another poll because the OP decided to put his own biased comments into it.

Anyway: 1: Morrowind had Robin Hood stuff in its Thieves Guild chain as well, quite a bit more so than Oblivion even. Bal Molagmer quests.

2: Dark Brotherhood was fine. The Dark Brotherhood is basically a family that has no qualms about killing anyone except each other. It can't be an organized group if everyone hates each other.

Which are entirely optional.
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Siobhan Wallis-McRobert
 
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Post » Tue Sep 28, 2010 8:48 am

I want the Brotherhood to be profit oriented, and to usually kill people for petty, profit related reasons. Your first job should be to kill the single mother of four young children because she won't sell her dead husband's farm to the merchant who wants to build a vacation home there.

The Thieves guild likewise be petty, and only out for the good of the peasants if it benefits them. More like a mob organization. They definitely need to kill people, but they prefer not to if they don't have to. It keeps the heat off them if they aren't casually murdering people.

It can't be an organized group if everyone hates each other.
It doesn't need to be very organized. A quest giver in a house, and you never need to see the other Dark Brotherhood members unless you're sent to kill them.
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Flutterby
 
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Post » Tue Sep 28, 2010 11:23 am

biased poll much? whilst I agree with you, every single option that disagrees with you pretty much admits they're wrong.
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Blaine
 
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Post » Tue Sep 28, 2010 5:42 am

It doesn't need to be very organized. A quest giver in a house, and you never need to see the other Dark Brotherhood members unless you're sent to kill them.


Then it wouldn't be all that interesting though. One of my favorite parts of Oblivion's Dark Brotherhood questline was talking to my fellow assassins and getting to know them, how they came to be in the Dark Brotherhood, their boasts about their previous contracts, etc. Their personalities certainly fit the bill for an evil guild of assassins, and it's what made the first half of the Dark Brotherhood questline one of the more interesting in the game (and subsequently the second half where you got your quests from drop points one of the most boring).
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IM NOT EASY
 
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Post » Tue Sep 28, 2010 3:59 am

I'm all for a more profits oriented approach on both accounts. If there is going to be a Robin Hood-esque questline, make it a separate faction. Or not so much a faction, but a couple of dudes with a cause. You could even have them associated with the Thieves Guild. They could be in the employ of the Guild and decide to do a little good on the side. But they aren't just gonna come up and ask you if you want in, conditions would have to be met for them to trust you. Because missions on the side are dangerous, the Guild higher-ups might frown on it. It could be a point of contention in the Thieves Guild quest line, but it shouldn't be the focus.

Similarly, certain elements of the Dark Brotherhood could worship Sithis, people got beliefs, but it shouldn't be the standard belief system of the faction. It could be another aspect of internal struggle. Believers could approach you, "Have you heard of the teachings of Sithis?"

Basically just more internal and external faction conflict, period.
What they should have done was to set it up like the Barksdale organization in The Wire...

Yes. Everything should be more like The Wire.
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Natalie Taylor
 
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Post » Tue Sep 28, 2010 9:47 am

I am sick of the stupid "good thief" lie. Unless you are intercepting enemy supply lines in a time of war you are just creating more of a problem than doing nothing. If they were really good they would be trying to take over the 'evil' element's control over the situation instead of irritating them and causing backlash against other parties.
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Robert Jr
 
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Post » Tue Sep 28, 2010 1:44 am

Needs a dont care option for these because honestly a mercenary/fighters guild and a mages type guild is good enough for me(Also an arena is nice)I could care less about the stealth
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LADONA
 
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Post » Tue Sep 28, 2010 12:11 am


I really don't get this idea that the Dark Brotherhood is overly evil or teenage goth or emo or any of the things people say about it. I've played through the Dark Brotherhood questline like 6 or 7 times and it was never like that. The Dark Brotherhood was a guild of assassins that worshiped Sithis. What's wrong with that? The Morag Tong was a guild of assassins that worshiped Mephala.


Yes this! I said a similar thing over on the DB vs. MT thread. I don't like how the Dark Brotherhood are perceived as "satanic," Goths and Emo who just didn't fit in at school and who's parents just didn't get them so they decided to form Tamriels answer to the Cult of Cthulhu. They are an assassins Guild and they do kill for profit as much for Sithis, it's been shown that no member is forced to worship Sithis.
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matt oneil
 
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Post » Tue Sep 28, 2010 12:30 am

If breaking into the imperial palace and stealing an elder scroll right out from under their noses isnt cool, i don't know what is.

Only stealing the elder scroll?http://193.213.26.182/vbftplk/ScreenShot21.jpg, not a single book left, yes I also pickpocket the monks.
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electro_fantics
 
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Post » Tue Sep 28, 2010 6:05 am

The Dark Brotherhood should care mostly about coin, and to some extent care about Sithis and the Night Mother (Oblivion was fine, though I would prefer more serious talk about riches and controlling people, like the Count of Cheydinhal, than the cheesy talk about spilling blood and such).

I don't mind the Thieves Guild stealing from the rich and protecting the poor beggars. You spent a lot more time stealing things for your guild than you spent on being Robin Hood, anyway.
I think the Oblivion Thieves Guild was completely OK.
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clelia vega
 
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Post » Tue Sep 28, 2010 12:34 pm

The Dark Brotherhood should care mostly about coin, and to some extent care about Sithis and the Night Mother (Oblivion was fine, though I would prefer more serious talk about riches and controlling people, like the Count of Cheydinhal, than the cheesy talk about spilling blood and such).


Actually, I was happy with the way the Dark Brotherhood was portrayed. Each character in it was a little different with different motivations. Vicente, Teinaava and Ocheeva seemed interested in profit a lot (to me, at least), Lucien was a complete religious fanatic, Antoinetta Marie felt wanted and safe within the family and Gogron was just axe crazy. There's a place for every disfunction in the Dark Brotherhood!
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Mark Churchman
 
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