» Thu May 27, 2010 4:02 pm
No
TES isn't Warhammer, WoW or Fable and has never had firearms and its very refreshing that they aren't there. So a resounding NO from me with regards to any firearms in a TES game. I am sure that someone in the modding community will put up a musket, blunderbuss or pistol up eventually and if its your prerogative to download and use that user content go right ahead. Seeing it in the games vanilla version would put me off. I mean hell if I could find Boba Fett armour, a Predator Mod and a AK-47 on TES Nexus? People will make this stuff for Skyrim too and if its your thing have at it.
Also, speaking as someone who uses and owns a blackpowder firearm (Musket), I can personally vouch that these items would be worse than useless in a TES game. You'd have to get so close to hit them you might as well have a polearm or sword. Flintlock pistols have next to no range what so ever and muskets crap out at 25ft or so, unless you have a musket with ball molded perfectly for the bore (which never happened in old FL's) and its all perfectly wadded in which case you can get 50-75ft. If we are going to talk rifled muskets like a Kentucky Long Rifle, then we are going outside the rudimentary blackpowder weapons and moving into advanced territory, so if its not much of a stretch to have a FL smooth bore? Why not a rifled musket? While we are moving things along why not have a breech loading rifled musket? Then again, a magazine loaded rifle wouldn't be much of a stretch from the breech loader? Aw hell why not make an automatic ? See where it go's? We had guns in Fallout 3 and they were useful in that setting, they would be annoying and obtrusive in a TES setting.
No