» Wed Aug 11, 2010 9:37 pm
Personally I am opposed, unless it is incorporated into Radiant Story. Randomly occuring burglaries would diminish the fun of the game, and become more of an annoyance. Personally, a Radiant Story quest I wouldnt mind as much would be a crime-drama type quest, which take place after you recently stashed some shiny loot in your house:
You return to your home, and find X-number of guards setting up a perimeter around the house. You confront a guard, and he tells you you have been burglarized, and one or several items are missing. After some more dialogue, he lets you in, and your next objective is to look for clues as to the identity of the offending party. You find one or more clues (e.g..an earring or something, stolen from a nearby jewelry store, or w/e), and they lead you to some more people which ultimately direct you to the thief(thieves). You exact justice/revenge etc. and find your goods and the goods of others. Then, you have the option of returning the other stolen items to the watch, or keeping it for yourself.