Money drains are a bad thing?
We should be able to have the best stuff at level 1?
Talk about two statements that have absolutely zero to do with each other.
What do high-level gold sinks (since you don't get a house until you're mid-to-late game and pretty rich) have to do with some hyperbole about equipment at level 1?
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But on the topic of the first thing - maybe I just never played a single character long enough, or don't buy & sell properly, but I've never gotten to the point of "nothing to buy" that a few people have complained about in other threads. (Of course, I also don't see a problem with that, since having enough money to no longer care about expenses feels like a normal part of late game and/or "being powerful". Having buckets of money is a sign of success. The game doesn't need to keep supplying you with ever more expensive things to spend it on. :shrug: In my opinion, "gold sinks" are for multiplayer games with persistant economies - the sinks are there to try to keep down the inflation rate. In a open-ended, free-roam, single player game? There's little point to them.)