The next step seems to be to integrate female characters in meaningful roles. I can think of a couple of reasons why this might not have been fully achieved yet. It is possible that there just aren't very many women in Beth, and even less that write quests. If this is the case, I could see men not being comfortable writing major parts for female characters simply because they just aren't comfortable getting into that psyche. Not knowing what it would be like to be a woman, they would rather just avoid trying to write female parts badly and instead just stick to what they know well. It's hard to know exactly, but that is my best guess.
Possibly. I suppose the question there is whether there were any women writing Daggerfall's quests (I know Marylin Wasserman wrote in-game books, including
The Real Barenziah which would be interesting to look at from a feminist perspective and I ought to do that sometime <_<, but I don't know if she or any other women did anything with quest writing) though since there are exactly two quests in the main storyline (including the sidequests; that makes two out of 22!) that
don't involve writing for a woman to some extent, and I can't imagine in the least that none of the rest were written by men - and all those came out quite fine.* If that is the reason, then it's something that the developers need to get over because it really isn't that hard - just write them as individuals and don't try to
overemphasise gender and you'll be fine.
*I'm not going to anolyse the faction and other such quests, mostly since those are random in who does what so it's just about impossible to do that there.