Show us what you are working on #26

Post » Thu May 03, 2012 8:26 am

Okay, I don't want to give the wrong impression here. abot is truly great, and to his magic, I am a mere illusionist. I don't want you all thinking the wrong thing here. The fact is that (other than rocking on the waves) the pirate ship never moves, everything else does. Because it is open sea, with no points of reference, the illusion of motion is convincing. If you stand on the ship that sinks, as it moves away from the pirate ship you will have to walk to avoid having it move out from under you. Because it moves relatively slowly, the illusion holds fairly well.

As far as the rotation of the shipwreck and so forth is concerned, that all occurs just as you see it in the trailer, with fluidity of motion not being effected. If I do my job well, you will rarely be able to tell the difference, but if I don't the mod will be disappointing. Again, you are a slave and not allowed to travel far to gain conflicting perspectives, and it all ( or nearly all ) takes place in interior cells. We'll all just have to wait and see how well I do the illusions, eh? Chris Angel, look out... :wink:

EDIT:
I should mention that you can get off the ship and go for a swim, the ship will "stop" and wait for you. If you can manage it, you could also levitate and fly around, but trying to fly to shore would be impossible.
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Allison Sizemore
 
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Post » Thu May 03, 2012 3:20 pm

Just finished the Rottamer city which appears in the final version of Rahj. Wanna have a look?

http://www.youtube.com/watch?v=4N1JungdqFo

1080p available.

Looks great. Who does the music on your mods?
http://img689.imageshack.us/img689/8135/96063019.jpg

Aw yeah another creature. Awesome :).

I'm well into a new project, estimated to be another 3 or 4 weeks before release. I thought a teaser would be fun.

http://www.youtube.com/watch?v=koT10L5d4FE

It's about pirates and slaves... and the game play is about risk. Something not evident in ordinary game play, with death meaning just a reload of a save game.

Nice shipwreck!
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Marcia Renton
 
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Post » Thu May 03, 2012 12:38 pm

Thanks to everybody who replied to my video!

Rahj is a big quest mod I've been doing in french. It's just finished since some days, took me years to do : more than 50 hours of new game, 160 brand new quests, and much more. Well, Rahj was split in a trilogy at first, and part 1 received quite a poor translation yet it's available to you. :smile: Ah, and of course the music isn't my own, it's from a little polish post-rock band on that one. Promoting some underground music by the way, so it's cool (artists are written in the descriptions).

I'd love to share to whole mod with you all, but I wouldn't be able to take care of the full translation all alone.
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sam smith
 
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Post » Thu May 03, 2012 8:14 am

The giant looks terrifying indeed with this skull and bones - true ogre, argh
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Nichola Haynes
 
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Post » Thu May 03, 2012 2:05 pm

http://i274.photobucket.com/albums/jj265/zackgwin/ZackGs%20Argonia/MGEScreenshot21-1.jpg

Link Fixed
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Emma
 
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Post » Thu May 03, 2012 3:44 am

http://Somethin
Wow your working on Domain names for websites? :P
Link dont work dude!
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courtnay
 
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Post » Thu May 03, 2012 4:03 pm

small update on strider [img]http://img401.imageshack.us/img401/7893/stiderglow.jpg[/img]
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Gavin boyce
 
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Post » Thu May 03, 2012 12:11 pm

small update on strider [img]http://img401.imageshack.us/img401/7893/stiderglow.jpg[/img]

AMAZING!

How did I miss this? :P
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Lifee Mccaslin
 
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Post » Thu May 03, 2012 5:35 am

small update on strider [img]http://img401.imageshack.us/img401/7893/stiderglow.jpg[/img]

That looks friggin' awesome. Gives me a great idea too...
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Michelle Serenity Boss
 
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Post » Thu May 03, 2012 4:27 pm

small update on strider [img]http://img401.imageshack.us/img401/7893/stiderglow.jpg[/img]

Absolutely spectacular Nandi!

Here is a little something I've been working on for my Ravenous Hunger mod. Face isn't complete yet so I just took a screen of his back. http://i260.photobucket.com/albums/ii35/Wolvman92/Morrowind/Werelion.png
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Elea Rossi
 
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Post » Thu May 03, 2012 1:58 am

Absolutely spectacular Nandi!

Here is a little something I've been working on for my Ravenous Hunger mod. Face isn't complete yet so I just took a screen of his back. http://i260.photobucket.com/albums/ii35/Wolvman92/Morrowind/Werelion.png

Hill Giants, Minotaurs, armor-plated Silt Striders, and now a frickin' werelion. I am in creature heaven today. :D
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Fiori Pra
 
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Post » Thu May 03, 2012 9:43 am

Hey zackg, this what you tried to post?

http://i274.photobucket.com/albums/jj265/zackgwin/ZackGs%20Argonia/MGEScreenshot21-1.jpg

It's the only thing that matches the url you tried to post...
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krystal sowten
 
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Post » Thu May 03, 2012 6:02 am

Hey zackg, this what you tried to post?

http://i274.photobucket.com/albums/jj265/zackgwin/ZackGs%20Argonia/MGEScreenshot21-1.jpg

It's the only thing that matches the url you tried to post...

Whoa... Now that's different.
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Monika Krzyzak
 
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Post » Thu May 03, 2012 8:42 am

thank you people! Though I still don't know how much detail will be kept on the low poly version... here`s another shot [img]http://img813.imageshack.us/img813/8639/strider1scr.jpg[/img]
edit: looks crazy Zackg!
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Channing
 
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Post » Thu May 03, 2012 12:20 pm

http://i274.photobucket.com/albums/jj265/zackgwin/ZackGs%20Argonia/MGEScreenshot21-1.jpg

Link Fixed

aragonia?! awesome!
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Trey Johnson
 
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Post » Thu May 03, 2012 1:14 am

Wow - some amazing work from zackg and Nandi!! You both amaze me! <3
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Ashley Clifft
 
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Post » Thu May 03, 2012 1:59 pm

http://i274.photobucket.com/albums/jj265/zackgwin/ZackGs%20Argonia/MGEScreenshot21-1.jpg

Link Fixed

Glad to see you're back and still kicking!
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Gill Mackin
 
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Post » Thu May 03, 2012 8:22 am

Glad to see you're back and still kicking!
Same. :)
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Nathan Hunter
 
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Post » Thu May 03, 2012 1:24 pm

At the moment I am sorting out all the faces and hairs I collected putting them each in their own map creating some sort of personal database which makes it easier to edit hairs and faces and could eventually also be usefull when it comes to making one big npc replacer!
Its a lot of boring work, but it gives me a good overview of the different faces and hairstyles.
http://oi41.tinypic.com/zprav.jpg
http://oi42.tinypic.com/s3cwmc.jpg
http://oi40.tinypic.com/bdqv0w.jpg
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BaNK.RoLL
 
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Post » Thu May 03, 2012 6:04 am

http://img171.imageshack.us/img171/3025/10316454.png
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Carlitos Avila
 
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Post » Thu May 03, 2012 3:04 pm

http://img171.imageshack.us/img171/3025/10316454.png

Oh god yes. XD
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StunnaLiike FiiFii
 
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Post » Thu May 03, 2012 7:15 am

Assassins Creed?
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victoria johnstone
 
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Post » Thu May 03, 2012 12:09 pm

Dead space.
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maya papps
 
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Post » Thu May 03, 2012 1:45 am

At the moment I am sorting out all the faces and hairs I collected putting them each in their own map creating some sort of personal database which makes it easier to edit hairs and faces and could eventually also be usefull when it comes to making one big npc replacer!
Its a lot of boring work, but it gives me a good overview of the different faces and hairstyles.
http://oi41.tinypic.com/zprav.jpg
http://oi42.tinypic.com/s3cwmc.jpg
http://oi40.tinypic.com/bdqv0w.jpg

That's a really good idea.

http://img171.imageshack.us/img171/3025/10316454.png

Oh nice!

Assassins Creed?

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7475
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Abel Vazquez
 
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Post » Thu May 03, 2012 12:43 am

My character will be named Issac now...
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Ernesto Salinas
 
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