It has a really interesting effect to it that you can't really show in screenshots... being able to vaguely see through the walls to other parts of the dungeon as you move along, and to see the rocks and lava that you built around it.
I'm working on ways to better illuminate those outside areas, as well as make them more interesting to look at. The chainlink mesh definitely presents a lot of possibilities in terms of building Dwemer ruins. For example, I might be able to set one up to where the player can see areas of the ruin that are actually accessible.
Personally, I'd rather see new ruins added, or new areas added, rather than changing all the existing ones this drastically, but I know this is your personal use mod, so it doesn't matter what I would want. Make sure you use this in parts of Sunfall, and I'm good.
Some of the Dwemer ruins in Sunfall are going to be converted to use the Bamz-Amschend set, while the rest will most definitely be the chainlink variety.
I really don't mind, as long as the layout is exactly the same for all of them.
You mean you don't want any difference between the vanilla and modded layouts? Unfortunately, for a number of reasons, that's not possible. I can minimize it, but some layouts just don't work when converted unless one accounts for the conversion, which can require serious adjustments.