Show us what you are working on #25

Post » Tue May 08, 2012 6:11 am

The belt is wearable as a seperate piece of equipment. :wink: It has a very small armour rating :wink:
Leave it to Chainy to be overly thorough and think of everything ;)
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Leah
 
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Post » Tue May 08, 2012 1:43 pm

I replaced the Storm Atronach's Attack2 with a new whirlwind kind of attack: http://youtu.be/7Nw_GnVEmV8

Just as a bit of a test really, so far my only tester has reported that it doesn't work for him.

Anyone else willing to try?
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NIloufar Emporio
 
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Post » Tue May 08, 2012 3:21 am

I replaced the Storm Atronach's Attack2 with a new whirlwind kind of attack: http://youtu.be/7Nw_GnVEmV8

Just as a bit of a test really, so far my only tester has reported that it doesn't work for him.

Anyone else willing to try?

I'll take a stab at it.
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abi
 
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Post » Tue May 08, 2012 12:28 pm

I replaced the Storm Atronach's Attack2 with a new whirlwind kind of attack: http://youtu.be/7Nw_GnVEmV8

Just as a bit of a test really, so far my only tester has reported that it doesn't work for him.

Anyone else willing to try?

What a slacker. You call that a whirlwind? Needs to be much faster on the rotation. Fast enough to blur the objects in motion. Fast enough to crash most people's systems. And maybe the smaller pieces should arc further out as the rotation progresses, then come back in when the attack is complete. And throw some swirling storm clouds in there. Maybe a touch of lightning. Seriously, how many times am I going to have to make more work for you? :biggrin: Of course, it does give me something better to do than homework. Nice work.
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Tarka
 
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Post » Tue May 08, 2012 4:07 am

Working on BC mode:
http://img825.imageshack.us/img825/4410/mgescreensho1.jpg http://img593.imageshack.us/img593/3135/mgescreensho2.jpg http://img267.imageshack.us/img267/7171/mgescreensho3.jpg http://img205.imageshack.us/img205/1566/mgescreensho4.jpg http://img830.imageshack.us/img830/6629/mgescreensho5.jpg
http://img29.imageshack.us/img29/4193/mgescreensho6.jpg http://img838.imageshack.us/img838/5378/mgescreensho7.jpg http://img38.imageshack.us/img38/3820/mgescreensho8.jpg http://img593.imageshack.us/img593/7643/mgescreensho9.jpg http://img809.imageshack.us/img809/2272/mgescreensho10.jpg
http://img714.imageshack.us/img714/4492/mgescreensho11.jpg http://img268.imageshack.us/img268/6131/mgescreensho12.jpg http://img580.imageshack.us/img580/3821/mgescreensho13.jpg http://img692.imageshack.us/img692/9316/mgescreensho14.jpg

I've gotta say that I really love where this is going Apel. The detail in the new foliage is absolutely stunning :thumbsup: .
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renee Duhamel
 
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Post » Tue May 08, 2012 3:35 pm

What a slacker. You call that a whirlwind? Needs to be much faster on the rotation. Fast enough to blur the objects in motion. Fast enough to crash most people's systems. And maybe the smaller pieces should arc further out as the rotation progresses, then come back in when the attack is complete. And throw some swirling storm clouds in there. Maybe a touch of lightning. Seriously, how many times am I going to have to make more work for you? :biggrin: Of course, it does give me something better to do than homework. Nice work.

Feel free to make those edits to file yourself if you wish. :tongue: Though if I make it too fast, it may look more like it is 'jumping/glitching' rather than spinning. Itcould use some improvement either way though.
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Blackdrak
 
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Post » Tue May 08, 2012 9:16 am

I've gotta say that I really love where this is going Apel. The detail in the new foliage is absolutely stunning .
Thanky
i was tried to make new bark texture for bc, http://img141.imageshack.us/img141/16/oz3z.jpg
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Taylor Tifany
 
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Post » Tue May 08, 2012 8:35 am

Thanky i was tried to make new bark texture for bc, http://img141.imageshack.us/img141/16/oz3z.jpg

Wow, the detail is so amazing!
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Ian White
 
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Post » Tue May 08, 2012 2:31 am

Ok, last link for a while then I promise to stop spamming this thread and make my own or something....

http://youtu.be/f0UgjNs2F9c
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Louise
 
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Post » Tue May 08, 2012 3:57 pm

Ok, last link for a while then I promise to stop spamming this thread and make my own or something....

http://youtu.be/f0UgjNs2F9c

Nice! Also where did you get that dress my Telvanni character would love it :P
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Ludivine Poussineau
 
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Post » Tue May 08, 2012 4:44 am

Thanks, I converted the dress from an Oblivion mod.
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Ludivine Poussineau
 
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Post » Tue May 08, 2012 11:32 am

Very cool, needs some particle effects though for an effect like he's throwing around sand/mud.
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Rebecca Dosch
 
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Post » Tue May 08, 2012 12:35 am

Ok, last link for a while then I promise to stop spamming this thread and make my own or something....

http://youtu.be/f0UgjNs2F9c

WANT!!

:)
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Sammykins
 
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Post » Tue May 08, 2012 11:56 am

Very cool, needs some particle effects though for an effect like he's throwing around sand/mud.

Thanks, at the moment it's only a simple .kf replacer. If I decide to edit the nif then I will add particles too. But I get distracted a lot.

At the moment I'm working on a Skyrim style alchemy table. Quick mesh I did over a lunch break. I intend just to release it as a resource. Hopefully I will find the motivation to texture it this weekend:

http://dl.dropbox.com/u/43101765/alchemy%20table.JPG
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Cagla Cali
 
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Post » Tue May 08, 2012 1:54 am

Thanks, at the moment it's only a simple .kf replacer. If I decide to edit the nif then I will add particles too. But I get distracted a lot.

At the moment I'm working on a Skyrim style alchemy table. Quick mesh I did over a lunch break. I intend just to release it as a resource. Hopefully I will find the motivation to texture it this weekend:

http://dl.dropbox.com/u/43101765/alchemy%20table.JPG

That's absolutely sweet, can't wait to see it textured! :D
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Nana Samboy
 
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Post » Tue May 08, 2012 12:32 pm

I can't posts any image at the moment because I'm new.
At the moment I'm working on an Imperial Textur replacer, want to view it, click on my profile webside link!
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Jeff Tingler
 
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Post » Tue May 08, 2012 1:45 pm

I can't posts any image at the moment because I'm new.
At the moment I'm working on an Imperial Textur replacer, want to view it, click on my profile webside link!

No one can post images directly, we can only post links to them. It's not a "new member" thing.
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Miss K
 
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Post » Tue May 08, 2012 9:37 am

Here's a small download to some new destruction casting sound effects I've been toying around with if anyone is interested. http://www.mediafire.com/?a5b2drgg8jt3ou1

These are meant to pack much more of punch than the original sounds as I didn't really feel that the old sounds lived up to the title "Destruction". I believe that I at least accomplished that much :biggrin: .

They're from my upcoming mod called Pristine Audio that aims to replace and enhance all of Morrowind's original sound effects with new cleaner sounds as well as add hundreds of brand new, hand placed environmental sound effects similar to ASE's style.
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Gemma Archer
 
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Post » Tue May 08, 2012 3:04 pm

http://s1045.photobucket.com/albums/b455/MrStodern/Pics/?action=view¤t=thebeginning.jpg

This bridge, known as the "Ghost Bridge" (as it crosses the Sea of Ghosts), is the very beginnings of a Solstheim overhaul mod I started working on today. I still need to texture and shade the new little islands there, but that's about what it's going to look like. Could probably use a whole bunch of huge rocks everywhere.

Basically what I intend to do is rebuild the island the way I see fit. Everything will be different. The structures, the landscape, the people, the crea- Okay maybe not so much with the creatures, I'm not very good in that department. But I'll do my best. I don't know if I'll replace the vanilla MQ with one of my own, but if I do, it'll probably be the most insane adventure I can possibly come up with. Stay tuned... and be afraid... :P
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cassy
 
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Post » Tue May 08, 2012 7:49 am

http://s1045.photobucket.com/albums/b455/MrStodern/Pics/?action=view¤t=thebeginning.jpg

This bridge, known as the "Ghost Bridge" (as it crosses the Sea of Ghosts), is the very beginnings of a Solstheim overhaul mod I started working on today. I still need to texture and shade the new little islands there, but that's about what it's going to look like. Could probably use a whole bunch of huge rocks everywhere.

Basically what I intend to do is rebuild the island the way I see fit. Everything will be different. The structures, the landscape, the people, the crea- Okay maybe not so much with the creatures, I'm not very good in that department. But I'll do my best. I don't know if I'll replace the vanilla MQ with one of my own, but if I do, it'll probably be the most insane adventure I can possibly come up with. Stay tuned... and be afraid... :tongue:

O_o
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Sheila Reyes
 
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Post » Tue May 08, 2012 12:35 am

Here's a small download to some new destruction casting sound effects I've been toying around with if anyone is interested. http://www.mediafire.com/?a5b2drgg8jt3ou1

These are meant to pack much more of punch than the original sounds as I didn't really feel that the old sounds lived up to the title "Destruction". I believe that I at least accomplished that much :biggrin: .

They're from my upcoming mod called Pristine Audio that aims to replace and enhance all of Morrowind's original sound effects with new cleaner sounds as well as add hundreds of brand new, hand placed environmental sound effects similar to ASE's style.

Downloaded them and they sound great! Love the fire and frost. Shock sound is not to my taste but still good nonetheless.
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Angela Woods
 
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Post » Tue May 08, 2012 8:04 am

Here's a small download to some new destruction casting sound effects I've been toying around with if anyone is interested. http://www.mediafire.com/?a5b2drgg8jt3ou1

These are meant to pack much more of punch than the original sounds as I didn't really feel that the old sounds lived up to the title "Destruction". I believe that I at least accomplished that much :biggrin: .

They're from my upcoming mod called Pristine Audio that aims to replace and enhance all of Morrowind's original sound effects with new cleaner sounds as well as add hundreds of brand new, hand placed environmental sound effects similar to ASE's style.

Really neat. I tried to do this myself a long time ago, hard hard work :P
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Javier Borjas
 
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Post » Tue May 08, 2012 9:08 am

Downloaded them and they sound great! Love the fire and frost. Shock sound is not to my taste but still good nonetheless.

Haha, but that's my favorite one! :tongue:

Really neat. I tried to do this myself a long time ago, hard hard work :tongue:

Ya, I really didn't know what I was getting myself into when I first started on pristine audio. It has taken me quite some time to get those sound effects to where they are now and I still probably have to do more work on them. :smile:

Here's my current progress on the weather front for Solstheim for those interested in having a listen. http://www.mediafire.com/?c1u9g1wuzgvahh8
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Emily Graham
 
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Post » Tue May 08, 2012 2:14 am

No one can post images directly, we can only post links to them. It's not a "new member" thing.

Links also doesn't work for me at the moment.
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le GraiN
 
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Post » Tue May 08, 2012 6:22 am

Made progress on alchemy table. I probably won't do any more work on it after today. I don't have any plans for it either so if anyone wants to use it, just ask.

http://dl.dropbox.com/u/43101765/alchemy%20table%20%282%29.JPG
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Nice one
 
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