Show us what you are working on #25

Post » Tue May 08, 2012 5:25 am

Always happy to have more to work with. Just throw it up as a resource. We could use it at shotn. if nothing else. Although i think it would look right at home in the telvanni canton.
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Rachie Stout
 
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Post » Tue May 08, 2012 12:57 pm

Made progress on alchemy table. I probably won't do any more work on it after today. I don't have any plans for it either so if anyone wants to use it, just ask.

http://dl.dropbox.com/u/43101765/alchemy%20table%20%282%29.JPG

With the right script attached to it, I think that could make for some excellent in loot in my current project mod.
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Lisa Robb
 
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Post » Tue May 08, 2012 2:59 pm

New High-Quality Water Based Sound FX -> http://www.mediafire.com/?37m9omrvmjpmvaq

In the full version of Pristine Audio each of the included footstep sound fx will be played randomly via scripts so you won't be forced to choose between only two of them.
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carla
 
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Post » Tue May 08, 2012 7:03 am

With the right script attached to it, I think that could make for some excellent in loot in my current project mod.
not sure if compliment.

or self plug.
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Fiori Pra
 
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Post » Tue May 08, 2012 2:04 pm

New High-Quality Water Based Sound FX -> http://www.mediafire.com/?37m9omrvmjpmvaq

In the full version of Pristine Audio each of the included footstep sound fx will be played randomly via scripts so you won't be forced to choose between only two of them.

Bloody marvelous as usual.

I do have one small suggestion though, concerning the "Water Layer" file. It sounds like it applies mostly to above-ground lakes and rivers, because I can hear a gentle wind in the background. It'd be good to have an audio file to go along with the bodies of water found beneath the surface, in caves and ruins, as realistically, water does sound quite a bit different in such places, as there isn't much wind to move it, and any wind that's present will itself sound different.


not sure if compliment.

or self plug.

It's a compliment.
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Beth Belcher
 
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Post » Tue May 08, 2012 5:31 am

http://i6.photobucket.com/albums/y233/Bahamut_ZERO/wipstuff/MGEScreenshot002.jpg
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~Sylvia~
 
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Post » Tue May 08, 2012 4:00 am

http://i6.photobucket.com/albums/y233/Bahamut_ZERO/wipstuff/MGEScreenshot002.jpg

WANT!
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Ashley Hill
 
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Post » Tue May 08, 2012 6:18 am

wow \o/

do you plant to release also her shoes and hair?
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k a t e
 
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Post » Tue May 08, 2012 3:30 pm

http://i6.photobucket.com/albums/y233/Bahamut_ZERO/wipstuff/MGEScreenshot002.jpg
WANT!

^- this. WOW. That's one beautiful armour.
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Robert
 
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Post » Tue May 08, 2012 10:28 am

http://i6.photobucket.com/albums/y233/Bahamut_ZERO/wipstuff/MGEScreenshot002.jpg

Really superb job!!!! Looks as good as it did on TW2

May i ask how much time it took for you to convert these??
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^~LIL B0NE5~^
 
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Post » Tue May 08, 2012 11:42 am

http://i6.photobucket.com/albums/y233/Bahamut_ZERO/wipstuff/MGEScreenshot002.jpg

Sweet armor!


Didn't plan to post it but since I'm usually not a texturer and this took me nice amount of time I decided to share my hard work. :P
Original is the Dark Sisterhood backpack found in Calislahn's Starstone Outpost mod, made by Regan. I really liked the mesh, but not it's black, almost plastic look so I decided to try and retexture it. I'm very happy with results :)
http://i273.photobucket.com/albums/jj238/Chakich/Morrowind/backpackpb.jpg
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emily grieve
 
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Post » Tue May 08, 2012 1:12 am

Sweet armor!


Didn't plan to post it but since I'm usually not a texturer and this took me nice amount of time I decided to share my hard work. :tongue:
Original is the Dark Sisterhood backpack found in Calislahn's Starstone Outpost mod, made by Regan. I really liked the mesh, but not it's black, almost plastic look so I decided to try and retexture it. I'm very happy with results :smile:
http://i273.photobucket.com/albums/jj238/Chakich/Morrowind/backpackpb.jpg
very good detail, i like it. :cool:
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Cheryl Rice
 
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Post » Tue May 08, 2012 4:38 am

very good detail, i like it. :cool:

Thanks! :celebrate:

:D
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John Moore
 
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Post » Tue May 08, 2012 1:39 pm

Very alpha retexturing of the horker (because I was bored that nobody took care of this awesome creature) (yes there is Darknut textures around for this, but I don't like these textures for the creatures):
http://img841.imageshack.us/img841/8666/horkerveryalpha.jpg

I have to get rid of the too seal effect of the fur.
What do you think?
Anyway, I will try with bear's fur to see the result on the horker.

I plan to redo all the Bloodmoon creature.
It will be more easy to redo the wolves and bears.
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Brιonα Renae
 
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Post » Tue May 08, 2012 1:49 pm

Really superb job!!!! Looks as good as it did on TW2
It can be convert from Oblivion mod, for example.
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Jade
 
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Post » Tue May 08, 2012 4:09 am

Really superb job!!!! Looks as good as it did on TW2

May i ask how much time it took for you to convert these??

Like a half of day on "lazy" mode, but its still not as near as finished got hell lot to do,

Also i probably include the hair for resource
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Fluffer
 
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Post » Tue May 08, 2012 5:47 am

Somewhere near Seyda Neen..

http://img824.imageshack.us/img824/1759/crossroadsl.jpg

Still a lot of cluttering to be done :P
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Connie Thomas
 
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Post » Tue May 08, 2012 1:17 pm

Somewhere near Seyda Neen..

http://img824.imageshack.us/img824/1759/crossroadsl.jpg

Still a lot of cluttering to be done :tongue:

What is this part of? A quest mod?
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Tai Scott
 
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Post » Tue May 08, 2012 10:20 am

What is this part of? A quest mod?

Nopes, everything I show is from Rebirth :)
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Marie
 
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Post » Tue May 08, 2012 8:33 am

Nopes, everything I show is from Rebirth :smile:

Oh, okay. Too bad. I think we could do with a quest mod where the player comes to a crossroads and meets an avatar of Molag Bal, who offers gifts in exchange for their soul. :P
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Music Show
 
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Post » Tue May 08, 2012 9:35 am

Oh, okay. Too bad. I think we could do with a quest mod where the player comes to a crossroads and meets an avatar of Molag Bal, who offers gifts in exchange for their soul. :tongue:

Haha nothing wrong with your imagination though! :tongue:

Another screen with a few improvements.

http://img816.imageshack.us/img816/4262/crossroads2.jpg
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CORY
 
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Post » Tue May 08, 2012 9:00 am

Oh, okay. Too bad. I think we could do with a quest mod where the player comes to a crossroads and meets an avatar of Molag Bal, who offers gifts in exchange for their soul. :tongue:
wut? where did that even come from?!


looks cool trance. always loved that part of morrowind: first road i ever travel along.
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Lilit Ager
 
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Post » Tue May 08, 2012 3:39 am

wut? where did that even come from?!

You've never seen the movie Crossroads, I gather.
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Nany Smith
 
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Post » Tue May 08, 2012 2:51 am

You've never seen the movie Crossroads, I gather.
it's a good iea though. But it's vile who likes souls. A molag bal one would allow a much more intricate questline.
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His Bella
 
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Post » Tue May 08, 2012 4:42 am

it's a good iea though. But it's vile who likes souls. A molag bal one would allow a much more intricate questline.

Must. Resist. Another. Project. :P
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Ria dell
 
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