Show Us What You're Working On!

Post » Fri Jun 25, 2010 11:58 am

@ AOF Seems I'm a little late to the DL party. :) Thanks so much for the reflective armors. They are absolutely gorgeous! I look forward to seeing more of your work in this area. :intergalactic:
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candice keenan
 
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Post » Fri Jun 25, 2010 2:25 pm

Hey all, hate to interupt :P

Just thought i'd show you all http://i974.photobucket.com/albums/ae229/SG-Monkey/Heightmaps/Morrowind2010-06-3015-11-13-50.jpg

Spent the last hour making it
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courtnay
 
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Post » Fri Jun 25, 2010 7:49 am

Hey all, hate to interupt :P

Just thought i'd show you all http://i974.photobucket.com/albums/ae229/SG-Monkey/Heightmaps/Morrowind2010-06-3015-11-13-50.jpg

Spent the last hour making it



Sweet looking island SG. :) Do you have a link to the program you use for these? They look great and I'd like to give it a shot. :)
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Alisia Lisha
 
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Post » Fri Jun 25, 2010 6:18 am

Sweet looking island SG. :) Do you have a link to the program you use for these? They look great and I'd like to give it a shot. :)

Yes i doo

http://www.adobe.com/products/photoshop/photoshop/?promoid=DTELR
http://sourceforge.net/projects/morrgraphext/
http://www.projectmanager.f2s.com/morrowind/TESAnnwyn.html
http://www.amazon.co.uk/Morrowind-Elder-Scrolls-Game-Year/dp/B0000WZQDE
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City Swagga
 
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Post » Fri Jun 25, 2010 3:32 pm

Yes i doo

http://www.adobe.com/products/photoshop/photoshop/?promoid=DTELR
http://sourceforge.net/projects/morrgraphext/
http://www.projectmanager.f2s.com/morrowind/TESAnnwyn.html
http://www.amazon.co.uk/Morrowind-Elder-Scrolls-Game-Year/dp/B0000WZQDE




Thanks SG, you're a saint. :)
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Daniel Holgate
 
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Post » Fri Jun 25, 2010 4:16 pm

:evil:
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Ludivine Poussineau
 
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Post » Fri Jun 25, 2010 2:15 pm

@AnOldFriend3
Thanks for releasing these!

Just noticed that the MPP includes a fixed version of the Glass Helmet which corrects clipping issues with certain head shapes - there's also a fix for the Templar Helmet. From the MPP documentation that would be of interest:

Bug Fixes.txt
* templar helmet no longer clips with certain head meshes
* glass helmet no longer clips with certain head meshes
* certain ebony armor meshes no longer have a green hue

Would be great if you could use the fixed version of the helmets for these reflection upgrades. The Ebony armor fixes are mostly for the ground meshes - you might want to use them as a base if you decide to upgrade Ebony. :)

Any chance of applying this method to the female Divine Domina cuirass counterparts? There's a Better Bodies compatibility update available for Divine Domina which should also be considered. BTW, Darknut also did texture replacers for DD. B)


I will look into using the fixed helmets, shouldn't be a big problem setting them up.

If and when I get to Ebony I will try to keep that in mind.

As for the Divine Domina. Pretty much since I started this I had thought about doing them. I think they use some of the same textures so it might not be to difficult to set them up. I will have a look at them and see about doing the female versions of the 4 sets I have done.

And just a small clarification. I did not use Darknuts textures to create my normal maps. I used the original textures unpacked from the BSA. Just wanted to make sure that that is known so that Darknut doesn't think I used his stuff and didn't ask. I only suggest using his higher res textures to add a bit more to the over all effect. :goodjob:



A question though, can this "effect" be applied to creatures too. Those that lets say have chitin shell?


I havent ever tried but I am nearly 100% certain that it can. MCP 1.7+ allows for the addition of reflection, and as a result of the capability of reflection maps, bump/normal maps to skinned/physiqued models which would include bodies, creatures, armor, clothes, and anything else that is rigged to a skeleton. The effect can basically be applied to anything aside from the ground mesh now, with MCP 1.7+ and the proper features enabled of course. :)
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Hearts
 
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Post » Fri Jun 25, 2010 6:53 am

AOF- I added the glowmaps from the Glowing Daedric Armor mod to your shiny Daedric, and the end result, I'd say, http://img809.imageshack.us/img809/5738/morrowind20100630142637.png. With your blessing, I'll put up a download link :) It's still dependent on your textures, I just edited the mesh.
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Bones47
 
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Post » Fri Jun 25, 2010 4:30 pm

AOF- I added the glowmaps from the Glowing Daedric Armor mod to your shiny Daedric, and the end result, I'd say, http://img809.imageshack.us/img809/5738/morrowind20100630142637.png. With your blessing, I'll put up a download link :) It's still dependent on your textures, I just edited the mesh.

Very sweeeeeeeeeeeeeeeeeeeeeeeeeeeet.
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Avril Louise
 
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Post » Fri Jun 25, 2010 7:14 am

AOF- I added the glowmaps from the Glowing Daedric Armor mod to your shiny Daedric, and the end result, I'd say, http://img809.imageshack.us/img809/5738/morrowind20100630142637.png. With your blessing, I'll put up a download link :) It's still dependent on your textures, I just edited the mesh.


Awesome! :D
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SamanthaLove
 
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Post » Fri Jun 25, 2010 6:07 pm

AOF- I added the glowmaps from the Glowing Daedric Armor mod to your shiny Daedric, and the end result, I'd say, http://img809.imageshack.us/img809/5738/morrowind20100630142637.png. With your blessing, I'll put up a download link :) It's still dependent on your textures, I just edited the mesh.


Anything I release is free use for Morrowind, modify whatever you like. :goodjob:

Looks nice. I am curious to see how it looks in action. :)



And on to something new.....

While I was running around Vivec checking out the armor, I realized my Vivec/Velothi textures svcked. :S So I made an attempt to remedy that. :)

http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Cantons_03.jpg
http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Cantons.jpg
http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Cantons_02.jpg
http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Temple.jpg

I get sidetracked really easy sometimes. :whisper: :whistling:
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Nitol Ahmed
 
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Post » Fri Jun 25, 2010 1:11 pm

You call this just 'an attempt'? I think that's friggin awesome texturing!!!
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TIhIsmc L Griot
 
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Post » Fri Jun 25, 2010 2:53 pm

AOF- I added the glowmaps from the Glowing Daedric Armor mod to your shiny Daedric, and the end result, I'd say, http://img809.imageshack.us/img809/5738/morrowind20100630142637.png. With your blessing, I'll put up a download link :) It's still dependent on your textures, I just edited the mesh.

Now we only need a version for Reavance's http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3060 :deal:
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Kat Stewart
 
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Post » Fri Jun 25, 2010 8:34 pm

You call this just 'an attempt'? I think that's friggin awesome texturing!!!


Thanks, these new textures are more or less just a rework of my old crappy ones. :)


Now we only need a version for Reavance's Better Daedric


What is the benefit of using this version over the original? I have BB, of course, and I never noticed any clipping or anything. Maybe I am missing something?
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Danial Zachery
 
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Post » Fri Jun 25, 2010 7:20 pm

Anything I release is free use for Morrowind, modify whatever you like. :goodjob:

Looks nice. I am curious to see how it looks in action. :)



And on to something new.....

While I was running around Vivec checking out the armor, I realized my Vivec/Velothi textures svcked. :S So I made an attempt to remedy that. :)

http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Cantons_03.jpg
http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Cantons.jpg
http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Cantons_02.jpg
http://img.photobucket.com/albums/v217/AnOldFriend/Vivec_Temple.jpg

I get sidetracked really easy sometimes. :whisper: :whistling:


Can I cry? :shocking:

will you replace your pack of texture for Vivec, present on TESNexus, by these? :bowdown:
:P
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Louise Andrew
 
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Post » Fri Jun 25, 2010 8:33 am

Download link for glowing shiny Daedric: http://tesnexus.com/downloads/file.php?id=32693
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Veronica Flores
 
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Post » Fri Jun 25, 2010 10:40 am

so i played morrowind and like usually i played for 5 minutes then started remaking something i wanted, which was bonemold as my char just stole some :user: so i pulled ope photoshop, copied all the textures and meshes into my texture and mesh wip folder, made a bonemold folder and started messing around with the bonemold textures, after i did the first helemet about 10 times i was happy, then i messed around with the uv mapping to change it a bit and got:

http://s740.photobucket.com/albums/xx49/wollibeebee/?action=view¤t=newbonemoldstyle.png


:rofl: it looks pretty nifty though
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Dawn Porter
 
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Post » Fri Jun 25, 2010 6:19 am

so i played morrowind and like usually i played for 5 minutes then started remaking something i wanted, which was bonemold as my char just stole some :user: so i pulled ope photoshop, copied all the textures and meshes into my texture and mesh wip folder, made a bonemold folder and started messing around with the bonemold textures, after i did the first helemet about 10 times i was happy, then i messed around with the uv mapping to change it a bit and got:

http://s740.photobucket.com/albums/xx49/wollibeebee/?action=view¤t=newbonemoldstyle.png


:rofl: it looks pretty nifty though


yep, just add some spikes to the top. and then run around morrowind screaming MADMAX!! MADMAX!! at the top of you lungs. yes! :rock:
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ImmaTakeYour
 
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Post » Fri Jun 25, 2010 5:59 pm

yep, just add some spikes to the top. and then run around morrowind screaming MADMAX!! MADMAX!! at the top of you lungs. yes! :rock:



hehe, k did another helm :blink: i dont like this one as much as theres no red:

http://s740.photobucket.com/albums/xx49/wollibeebee/?action=view¤t=bonemold2.png

i'm not sure about actually using it but it's a change :ahhh: yay

edit: i finished all the helmets and i might stop here, there not exactly an improvement :hubbahubba: but they were fun to make anyway.

http://s740.photobucket.com/albums/xx49/wollibeebee/?action=view¤t=bonemold3.png
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Sakura Haruno
 
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Post » Fri Jun 25, 2010 9:40 am

I'll post a video/screens tomorrow, I made a shiny Royal Guard armor using basically the same technique as AOF (in fact, I may have stolen one of his reflect maps... :whistling:) But the normal maps are all mine, and while mine's a little subtle, it still looks pretty cool, if I do say so myself :P
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Emzy Baby!
 
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Post » Fri Jun 25, 2010 8:29 pm

hey aof, i've nearly done my helseth stuff :celebration: though it'd be better if you made it :P got it all working except, the cuirass makes the game ctd :huh: i've had about 30 different reflection textures and i'm happy with the one i have, it still shines but it's not painfully see able so you dont look wierd.

ok some pics: (i dont have any armor replacers atm so it's not that nice looking, i plan on getting darknuts soon)
sry theres no clip i've no program to make one, i did have one but i've forgotten the name......

http://i740.photobucket.com/albums/xx49/wollibeebee/MGEScreenshot80png_small.jpg?t=1277692996
http://i740.photobucket.com/albums/xx49/wollibeebee/MGEScreenshot81png_small.jpg?t=1277692996
http://i740.photobucket.com/albums/xx49/wollibeebee/MGEScreenshot79png_small.jpg?t=1277692969




so it's nearly done just needs a working cuirass

p.s: i know i've copied aof, but it was to learn and this has always been my favourite armor, plus everyone was going on about steel and adamantium so i didn't see any future for it with them being the wanted one's not this :thumbsup:


i was sorta making it to, infact i have been for 2 weeks, made it all myself, and i'm nearly done..............

EDIT: see what i mean: http://s740.photobucket.com/albums/xx49/wollibeebee/
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Ben sutton
 
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Post » Fri Jun 25, 2010 2:27 pm

Download link for glowing shiny Daedric: http://tesnexus.com/downloads/file.php?id=32693


Impressive! We just need a glowing shiny dremora now, for the sake of consistency ;)
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Add Meeh
 
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Post » Fri Jun 25, 2010 2:00 pm

:facepalm:

I knew this would happen :P I think i was discussing with with TDW or Dirnae the other day. Now we have this new feature in MCP EVERYTHING! is gonna be glowmapped!!

Glowmapped armor
Glowmapped bodies
Glowmapped buildings
Glowmapped ghostfence
Glowmapped vivec
Glowmapped fargoth
Glowmapped potions
Glowmapped sky
Glowmapped walking
Glowmapped talking
Glowmapped? stalking
Glowmapped eating
Glowmapped laughing
Glowmapped dating
Glowmapped spawning.......







YOUR GONNA HAVE GLOWMAPPED BABIES!!!
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Rachael Williams
 
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Post » Fri Jun 25, 2010 4:30 pm

:facepalm:

I knew this would happen :P I think i was discussing with with TDW or Dirnae the other day. Now we have this new feature in MCP EVERYTHING! is gonna be glowmapped!!

Glowmapped armor
Glowmapped bodies
Glowmapped buildings
Glowmapped ghostfence
Glowmapped vivec
Glowmapped fargoth
Glowmapped potions
Glowmapped sky
Glowmapped walking
Glowmapped talking
Glowmapped? stalking
Glowmapped eating
Glowmapped laughing
Glowmapped dating
Glowmapped spawning.......

YOUR GONNA HAVE GLOWMAPPED BABIES!!!


Lol, lets glowmap everything and then make Arille sell sunglasses to LVL 1 Chars!
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Brittany Abner
 
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Post » Fri Jun 25, 2010 11:02 am

Along with sun lotion
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Baylea Isaacs
 
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