Yay! I love joining clubs! I must warn you though the output will be slow since animating these takes sodding ages (eye bleeding number of vertices
)
Cool, we should talk about it...we only have to be careful with the polycount of heads and bodyparts of NPC cause our Capitals are giant (6-10 cells, 60 - 100 Houses, loads of clutter in the streets and, and, and)...If NPC add much more faces it could influence the performance in a bad way (decreasing FPS)...Chainy and me had the idea to script not quest relevant NPC's in the streets to aviod that there are to many on the road at the same time, but we havn't worked out the idea atm. Face textures will be the main part...male and female, different ages of people, scars, one eyed veterans of times of open hostility against dunmer and other stuff, Also we have the include the race of the "Reachmen" which are basically bretons with pagan influence.
Looking forward to some cooperations :icecream: