Show Your Orcs

Post » Sun May 04, 2014 1:12 am

I think the 2H heavy armor wearing orc has been the one race/play type that has never really appealed to me. I'm thinking about giving it another go. I'd like to get some ideas about playign as an Orc. I'd love to see any pictures you may have. I am on PS3 so no mods. Give me the skill trees you use, the perks, the RP ideas, EVERYTHING. Even names. I'd like to keep this guy/girl as a traditional orc with all the lore that goes with it.

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Daniel Lozano
 
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Post » Sat May 03, 2014 5:56 pm

my best Orc rp was with a female warrior I called Borgakh. I loved the name and it sounded familiar... of course it is. After I made her and was well past restarting her, I discovered there is an orc follower by that name in Skyrim. Oh Well!

So Borgakh the Brave (as I called her) was born in a stronghold outside of Skyrim and sold to the chief in Dushnikh Yal. She was born to the clan's smith mother so smithing was her trade. But as with all orc children, they are raised by the wives of the chief and not just by the one who birthed her. So she learned how to hunt and use the weapons she had made.

Borgakh was as green as you could make her with vanilla settings and had the vanilla skull war paint. the war paint was white.

Her skills were

Smithing

One handed (duel wielding axes)

Archery

Light Armor (I went with a barbaric look which was mostly fur armor types)

Alchemy

Sneaking

Her story was that she was to marry one of the chief's sons but on the way to the stronghold she stopped to trade with some soldiers and ended up getting caught with them by imperials. Those soldiers were Ulfric Stormcloak's men and you guessed it, she ended up at Helgen. After narrowly escaping with her life she decided she did not want to settle down and marry just yet. She convinced the orc chief to let her join the stormcloaks and fight, saying she would produce his son strong offspring if she was a strong woman. By orc logic this makes sense. She rose up through the ranks with the stormcloaks and ended up killing General Tullius. She also became dragonborn and took care of Alduin. Borgakh saw many glorious battles and every day was a good day to die.

She only carried what she needed, never stole, never took merc jobs. And she always had a copy of The Code of Malacath in her inventory.

Its been about 2 years since I played her and I can't find any pics of her. sorry.

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CArlos BArrera
 
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Post » Sun May 04, 2014 12:08 am

Thanks Resy. Cool backstory. So she was good then right? I figure I'll play one more good character before I go evil again.

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Maeva
 
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Post » Sun May 04, 2014 12:02 am

yeah she was "good" you could say. She upheld the code of Malacath. Honor and glory. She was no thief and she did not kill for coin. She looked down on orcs that joined bandit groups and had no problems dealing with them in a less then civil manner.

I wouldn't go as far as to say she was a defender of the weak, she also looked down on those to weak to defend themselves. I retired her before she died but I would imagine death would find her in the battle field.

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Kate Norris
 
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Post » Sat May 03, 2014 10:40 am

I like the female with the duel wielding axes. I comtemplating between that or a male with a warhammer. What about a house? Where did you live?

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pinar
 
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Post » Sat May 03, 2014 7:49 pm

Uthgental Stormcrow is my orc barbarian. He is generally good and hates bandits so there is plenty that keeps him busy as he roams between the orc strongholds. Uthgental thinks bows/crossbows/magic are for cowards and weaklings, so no long range attacks for him.

Skills include:

  • Two Handed-greatsword (wolf claymore)
  • Light Armor (barbarian armor)
  • Smithing
  • Wayfarer (from Skyrim Redone mod)
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SUck MYdIck
 
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Post » Sat May 03, 2014 10:00 pm

Gakken Shadbuk. Male Orsimer, deliberately didn't follow the X gro-Y naming convention for reasons below.

His backstory is that he was the only child of disgraced parents; they had been members of a tribe in High Rock, but he was an inefficient warrior and an even more inefficient smith, and she had too scholarly an opinion of magic to be deemed appropriate. And so they had been shunned, eventually decided to leave together and ended up migrating west until they hit Markarth. Here they eked out a living working in the mines, and where they had their only child - Gakken. Not being of a tribe anymore they had no appropriate surname to give him, but used the name of their former tribe, without the 'gro'.

Gakken spent his childhood around Markarth, where he grew accustomed to the ways of men, trading and such like. He also spent some times with the Orsimer in Markarth and grew to be ashamed of his parents; it was the Orsimer smith who taught him basic smithing skills, and he found a courageous friend in a miner friend of his parents, Annekke. When she married and moved to Darkwater Crossing to found her own mine, Gakken no longer had a reason to stay in Markarth. Determined to bring honour back to his family, he left and became a wandering mercenary.

He wasn't a terribly good one, but he was desperate enough to take on jobs no one else would, which earned him a certain reputation. After a few decades, he received a letter from his old friend - her mine had been attacked by bandits, she needed him to retrieve her stolen good. He went to join her, but was accidentally captured within sight of her house. She saw what what happening and tried to save him, but he was already halfway to Helgen by the time she got anyone to believe her, and it was too late. She believed him executed, she didn't connect the tales of the dragon attack at Helgen and her oldest friend.

And so, he became a wanderer once more, although perhaps a wanderer with a little more purpose this time, seeing the power he could use to bring honour back to his family. He was a generally good guy, although his desperation did sometimes drive him to 'not good' activities, such as aligning himself with the Daedric prince Malacath. But he was still a bit of a coward and his years spent immersed in human society never really allowed him to become a full Orsimer. He married in the traditional Nordic way to the daughter of Annekke, Sylgia, felt most at home in the College of Winterhold (it's implied he's related to Urag the Librarian) and after his defeat of Alduin in Sovngarde, he returned to their home in Riften and became a wood chopper.

I mainly had him versed in the traditional warrior skills: two handed (he used Volendrung after he got it, an Orcish warhammer until that point), heavy armour, smithing... But I also had him involved in enchanting and sneaking, stemming from his cowardice and the interest in magical pursuits that runs in the family.

Spoiler
When I first read the title, my thought was 'Orcs or GTFO'. :D

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Lillian Cawfield
 
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Post » Sat May 03, 2014 4:00 pm

All of my characters were well versed in sneak. I think I'm going all out Rambo with a warhammer on this one.

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Inol Wakhid
 
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Post » Sat May 03, 2014 11:36 pm

So far I'm leaning towards:

2H

Smithing for heavy armor

Archery for those pesky mages and archers

Heavy armor

Anything else? In my last Khajiit playthrough I got really spoiled with the extra carry weight from the guild masters armor. Is it worth it to invest in stamina as well as health?

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Wanda Maximoff
 
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Post » Sat May 03, 2014 7:25 pm

Are you going with a crossbow instead of a regular bow?

I'd invest in stamina for power attacks/bashes. I'd also invest in blocking for the power bashing.

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Silvia Gil
 
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Post » Sat May 03, 2014 12:18 pm

Thats a good point I totally forgot about block, thanks. I'm thinking he might join the Dawnguard so I'll probably use a crossbow over the regular bow.

Question. Are any of the orc strongholds safe as far as storing items? Again, I'm on PS3 so no mods.

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Kaley X
 
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Post » Sat May 03, 2014 10:57 am

I used a mod that added a small hut to the stronghold. it provided safe storage so I put what she did keep in there, and then she slept in the longhouse with the others.

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Trent Theriot
 
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Post » Sat May 03, 2014 8:15 pm

I believe all regular furniture is safe storage no matter what system you are on, so long as stuff inside of the future isn't not marked as stealing if you take it.

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Gaelle Courant
 
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Post » Sun May 04, 2014 2:25 am

By Orc, do you mean Khajiit? :P

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Donald Richards
 
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Post » Sat May 03, 2014 7:44 pm

well blocking with a two handed weapon does share some of the perks from shield block. Someone correct me if I am wrong.

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gemma
 
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Post » Sat May 03, 2014 6:34 pm

I've made a couple orc characters. The first was an orc known simply as Mikalag he was a heavy armor 1h/shield character I made after I really wanted to play a 1h/shield character. I also made his home the Rift because I had not done much exploring there. I mostly just explored, crafted, and visited the orc strongholds on that character. Later I made another orc character and added the last name gro-Stahlak to Mikalag. I think I may have made a couple Mikalags that I scrapped. Eventually I made the Mikalag gro-Stahlak that is one of my favorite characters and that is the one I will talk about.

I wanted to make an orc mage because that just sounds really interesting and orc warrior is rather dull. However, I don't like playing pure mages and light armor is my favorite. Originally, I thought of the playstyle in a fantasy shaman type way and early in the playthrough I added conjuration as it seemed appropriate. Eventually, he became more of a hunter that is interested in controlling the forces of nature thematically. Also, as a hunter he follows Hircine and has been bestowed with the gift of lycanthropy.

Gameplay wise, when I'm not doing quests, I like to sometimes head into the wild and hunt deer. I use shock destruction spells, conjuration, a 1h axe, and a bow.

Here are some pictures of him:

http://cloud-3.steampowered.com/ugc/576769297413017016/55F2FBDF7B8645D5CA4067A0AB2854AA25E38F5D/

http://cloud-4.steampowered.com/ugc/576769297413019909/8327B7D05E0944E9EF93E9598022F35C92B66475/

http://cloud-4.steampowered.com/ugc/576769297413018722/F9E5E06F6EB7722AB8463BC94B441877414AC611/

Playing an orc is really fun in Skyrim and you don't feel out of place because of the strongholds, not to mention they look amazing.

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Rik Douglas
 
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Post » Sun May 04, 2014 12:50 am

Blocking with a weapon won't stop arrows/magic and you can't do the shield charge. But all the other perks will work with a weapon.

And I believe bashing with a weapon does more damage than bashing with a shield.

http://www.uesp.net/wiki/Skyrim:Block

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Jerry Jr. Ortiz
 
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Post » Sat May 03, 2014 7:58 pm

http://i739.photobucket.com/albums/xx34/lordtru/groggbo1_zpse2df5b81.jpg

An Orc berserker beast who destroys then devours everyone in his path. He dual wields Maces of Molag Bal (I RP that Molag was that impressed by him to create a 2nd mace), he eats the fresh flesh of his fallen foes, especially when in a berserker rage, and will sometimes go beast to ravage both man and beast when he's in the mood for fresh hearts :liplick:

You can see his equipment preference and he will sometimes toss on a bear head for extra protection and intimidation.

I have an Orc woman that I don't have a new pic for yet but I will share when I snap one. She's not as beastly but still badass.

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Etta Hargrave
 
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Post » Sat May 03, 2014 8:02 pm

Blocking may not stop magic but you know what does? Crushing that squishy mage's head with your war hammer. works every time.

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Claudz
 
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