Show Us Your Screenshots! #85

Post » Wed May 15, 2013 4:18 am

Screenshot Guidelines ( MUST READ BEFORE POSTING! ):
(Thanks to bashur and Matthew Kaine(?) for the original versions of this set of guidelines over in the Oblivion Mods section )

  • No criticism should be directed at a person - only constructive criticism at the posters work
    • How you should not post criticism: "That screenshot is really lame! The poster needs to learn how to screenshot!"
    • How you should post criticism: "I'm not really a fan of that screenshot; In my opinion it could use a little more flair. Maybe try to have the angle at a diagonal slant with the sun behind them, that will give them a nice silhouette."
  • If you find a post offensive, REPORT IT !
    • Moderators know to to quickly deal with any situation of this nature, and will remove any offensive posts.
    • Arguing, instigating, or making demands regarding the post invariably ends up worsening the situation.
    • Not following the above rules could result in all involved parties getting a warning, even those defending themselves.
  • Commenting on a posters style of play in screenshots:
    • Members have a wide variety of playing styles and of capturing screenshots.
    • No subjective (or moral, ethnic, political, religious, cultural, social, sixual, etc.) preferences should be dictated to others as right or wrong in this thread.
    • All members are encouraged to post their screenshots regardless of their style of play, as long as they stay within the rules of this forum and thread.

Messages from the Moderators regarding this thread
"If someone barrels in and decides that the opening post guidelines for this thread are not applicable to them,
just report them, don't bother responding. Criticism for screenshots is fine, as long as it's constructive.
"I think it's stupid" and comments of that ilk? Are not criticism. They're just rather belligerant.
Don't like a particular screenshot - then don't bloody comment." - Leydenne
_____________________________

"This is not the place to troll, flame, or spam others. You all are here to share ideas, converse, and have a good time.
We don't want anyone to spoil the party, so if someone happens to come along with those intentions
please use the report button and ignore that person's post (Do not reply to them or acknowledge them).
We will then take the appropriate action to cull the situation and remove the problem." - DreadLord
_____________________________

"You cannot take assets from another game and use them in Oblivion, and that includes other BGS games.
What you do on your own computer is up to you but we don't want to hear about it or see it." - Rohugh
_____________________________

"User made and modified in game characters depicting children must be fully clothed and not be posed in a way to be considered provocative.
The moderators have full authority to determine this and issue warns/suspensions/bans if required.
Likewise any screenshots depicting child killing will also be dealt with accordingly." - From Moderators and Forum Admin

_____________________________


"If you don't care for a particular screenshot, you do not need to comment on it. If you have constructive feedback, that is fine. And people receiving polite feedback, don't get your back up.

But just because you don't like some of the looks, or feel they show too much skin, or whatever, as long as they do not break our forum rules, you'll have to restrain yourself. Sorry- no one cares if you don't like the skimpy shots. Sure, some of them may be over the top or whatever, or simply not to one's taste, but again- if they do not break our screenshot rules, then they are fine.


Post screenshots that are pretty, that are fun, or funny or scenic. Be kind to each other. Or don't bother with the thread."- Leydenne


Tips (under development)
Camera Tips (for basic screenshots without a third-party program):

  • Press F on your keyboard to switch back and forth from first, to third-person view
  • Press and hold F to change the camera angle by moving your mouse around. This will rotate the camera around your character.
    • A side-to-side mouse movement will rotate the camera around your player
    • A forwards-backwards mouse movement will tilt the camera angle above or below your character
    • The mouse scroll wheel will move the camera closer or farther away
  • You can equip your weapon and/or cast a spell in this position as long as you continue to hold F
  • Press the "Print Screen" or "Prt Scr" button at any time to take your shot.
    • Be careful not to take them too close together or you'll accidentally capture the "screen shot created" message in your shot if your UI is still enabled (see below).

How to disable the UI (Stats Bars, Compass, etc):

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TM
  • Press ENTER
  • Then close the console by pressing "~" again
  • Your UI (User Interface) should now be gone
    • To re-enable your UI, type TM in the console again using the steps above

How to enable Free-Flying Camera mode:

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TFC
  • OR type TFC 1 to pause the action and enable the free camera.
  • CAUTION: Animations and gametime passage may be suspended with TFC 1, but script functions are not. Scripts may still trigger events even while the actors or props they manipulate are still frozen.
  • Press ENTER
  • Then close the console by pressing "~" again
  • You can then move the camera around using the same keys you would normally use to move your character.
    • To go back to normal, type TFC in the console again using the steps above
  • To change the speed in which the freecam moves, use the console command SUCSM (x), where (x) is the speed multiplier. Default appears to be about 10, which may be unwieldy.

How to panrotate camera while walking:

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type ANIMCAM
  • Press ENTER
  • Then close the console by pressing "~" again
  • You can now rotate the camera around your character while walking/fighting etc.
    • To go back to normal, type ANIMCAM in the console again using the steps above

How to Disable the AI of any Creature/NPC:

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TAI
  • Press ENTER
  • Then close the console by pressing "~" again
  • Entering the command while no actor is selected will cause all actors to stand at idle (but still have idle animation).
  • Using while an actor is selected will freeze them in-place.
  • To return to normal, type TAI in the console again, and press enter.

How to remove Collision from your Character (Clipping):

  • Open the console by pressing the "~" key on your keyboard
    • This key is located next to your "1" key, above your "TAB" key, and usually below your "ESC" key
    • This will bring up the console, you'll notice a place at the bottom left of your screen where you are now able to type
  • Type TCL
  • Press ENTER
  • Then close the console by pressing "~" again
  • To return to normal, type TCL in the console again, and press enter

How to post your screenshots

  • Upload to an image hosting site. There are many popular options for doing so, including a built-in service with Steam. Per asgard: From steam's screenshot manager, you simply select a pic, then hit the upload button. Then you click on 'View online library'where you can manage all your uploaded pics.
  • Copy the URL for your image. The image hosting site you choose usually has a box with code to pick from. You'll want to get the code that refers to BBCode, and a direct URL. Do not bother with getting BBCode Image coding, as this forum does not support embedded images in posts.
  • When you post your screenshot, it's often nice to include some flavor text, rather than just posting an undescriptive URL.
  • The best way to do that is to type out the following: [ url = " TYPE YOUR URL HERE " ] TYPE NAME HERE [ / url ] (without spaces)

How to swap out animations (pre CK, PC only)

  • Until pose mods come out, this method is the best option for making your character do things that NPCs can do!
  • You'll need a .bsa extractor. I (Eisoj5) am using a Fallout3 extractor for the time being, but there are more options out there.
  • Open the Skyrim - Animations.bsa file in your .bsa extractor. The animations for character and NPCs are located in themeshes\actors\character\animationsfolder within that file.
  • Extract the animations you want to play with. I (Eisoj5) have a separate folder for all the random stuff I like to mess with/add to Skyrim, so I put them in that folder.
  • Rename the animation you want to use ingame to sneakmtidle.hkx .
  • Copy your new sneakmtidle.hkx to Skyrim\Data\meshes\actors\character\animations. (You will have to create these subfolders if they do not already exist in your directory.)
  • In game, simply press the sneak button and your swapped animation should begin to play! Keep in mind this is only when you're sneaking and not moving. Moving will return to the regular sneak motion animation.
  • To get back to the normal sneak idle animation, just delete sneakmtidle.hkx fromSkyrim\Data\meshes\actors\character\animations.

Lighting Tips (courtesy of UKnightwatch)

To avoid bad lighting, I try to;

  • Not have a bright light directly behind subject
  • Not have a very bright light too close to front of subject
  • Not aim camera directly at a bright light
  • Turn my character into good lighting
  • Make good use of character items such as torch or spells that cast light and such if available

On PC;

Make use of the 'tfc' feature to move the camera accordingly to avoid bad lighting - see begining of this thread

I realise we are not all super smart when it comes to using art packages on PC (points at self as example of dimness) and we do not all have access to professional software - this has its problems.

If you are using a PC, there are some free to download image manipulating programs available - your search engine is your friend! Free software can be very basic but that is all we need. A little time taken to learn the basics of such free programs can pay off really well and bring our screenshots [more] to life.

Using FOV

FOV, or "field-of-view/vision", can help you zoom in for even better close-up shots.

  • Open the console using the ` key.
  • Type fov ##, where lower numbers equal a tighter zoom and higher numbers a wide angle. Close the console.
  • The game is preset to fov 65. FOVs lower than 50 are great for close-ups, but can be hard to frame if your TFC speed is high.
  • To get back to your normal setting, open the console and type either just fov again or fov 65.

MOD SUGGESTION

Here's a small list of mods to make your screenshots more interesting and actractive

  • http://skyrim.nexusmods.com/mods/10870: This mod brings you a figurines allowing you to control yourself, and a special spell that can turn any NPC into brainless puppet doing any animation you want.
  • http://skyrim.nexusmods.com/mods/17174: Pinup style poses for your female character... or your male, if you're into that sort of thing (http://skyrim.nexusmods.com/mods/11811 needed for the mod to work)
  • http://steamcommunity.com/sharedfiles/filedetails/?id=11757: Removes most of the blurriness from finisher moves and reduce the number of camera cuts in most moves
  • http://steamcommunity.com/sharedfiles/filedetails/?id=7942: Removes drop of blood from screen
  • http://skyrim.nexusmods.com/mods/22745: Adds footprints to the player, NPCs, and creatures
  • http://skyrim.nexusmods.com/mods/19660: Adds a snowy visual effect to the player and NPCs when snow is falling. Effects all live and deceased NPCs and wildlife with-in a set radius.
  • http://skyrim.nexusmods.com/mods/5164: When drawing an arrow, the arrowhead rests on the hand of all places. Unless you like having a sliced up hand, resting an arrow's head on your hand while it's nocked and drawn is a bad idea.

You may find these guide useful: http://skyrim.nexusmods.com/mods/19362, http://skyrim.nexusmods.com/mods/17837 so you won't be lost in all those awesome animations and poses


Dragonborn and Dawnguard pictures can be posted in here. Please advise in your post that the following links in the spoiler tag are from Dragonborn or Dawnguard. PLEASE use the SPOILER TAG Armor from any DLC is fine but quest related locations/persons or battles may be stuff the rest of us have not seen yet.

http://www.gamesas.com/topic/1459090-show-us-your-screenshots-84/

User avatar
SiLa
 
Posts: 3447
Joined: Tue Jun 13, 2006 7:52 am

Post » Wed May 15, 2013 12:11 am

Ok cool, so the start of Veyalia's story will likely be posted tonight, with a Rose update tomorrow.

Also Veyalia's story starts at Raven Rock and I bring a certain Merc with me to Skyrim but none of the shots contain anything Dragonborn Quest related do you want those in Spoiler tags?

User avatar
DeeD
 
Posts: 3439
Joined: Sat Jul 14, 2007 6:50 pm

Post » Wed May 15, 2013 9:23 am

Just going to repost this in case anyone missed it, and so I can add this thread to My Content.

Spoiler

They left the mine and decided that it was a good place to rest so they wouldn't have to set up the tents and fire. http://i4.minus.com/iOly0tko2Vjnf.jpg About an hour passed when all of the sudden they heard a loud bang causing http://i4.minus.com/ibqoxXZ1q3d37w.jpg

He looked at all of them. "Who are you?! What do you want?!"" Dax demanded.

http://i5.minus.com/iY9ty26PpWGzY.jpg

Marcurio turned to Dax, http://i7.minus.com/iikpkzpHZHhfq.jpg

http://i2.minus.com/i9Mw5acOQstPu.jpg

The mysterious man was telling the truth as shortly after the hunters arrived and they killed one in the camp, http://i6.minus.com/iSr8LrmPrQVeR.jpg Serana killed one with an Ice spike to the neck,http://i3.minus.com/ibtlVWffhPDAmN.jpg, http://i4.minus.com/iNobfASlS3BwE.jpg They killed the remaining hunters and headed back into the camp, Dax stepped up to the man and asked who he was, and stated that even though he was grateful for him warning them, he didn't trust him unless he revealed his identity.

The man agreed and put down his hood, "http://i1.minus.com/ibaEyuu7Ab59v6.jpg

User avatar
Lindsay Dunn
 
Posts: 3247
Joined: Sun Sep 10, 2006 9:34 am

Post » Wed May 15, 2013 1:07 pm

Well done folks on the great stuff at the tail end of the last thread :tops: !

Glad to see that Ecrulis solved your potentially story-ending problem Shaherazad :D !

User avatar
Jordyn Youngman
 
Posts: 3396
Joined: Thu Mar 01, 2007 7:54 am

Post » Wed May 15, 2013 1:54 pm

if its not a direct dragonborn spoiler then go for it. Just post up a "The following contains areas on Solstheim" or something like that.

Looking forward to both stories :)

Random bits from me that I took/uploaded the other day. Will be all in the next update centering around her first night as a werewolf

http://i5.minus.com/iA58Y9tl56k1a.jpg

http://i3.minus.com/ibvBtvpCdhj3KI.jpg

http://i2.minus.com/iyZylSTXbWFfL.jpg

http://i7.minus.com/ibsT1CL1bMyGgS.jpg

User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Wed May 15, 2013 9:43 am

@ Mahnogard: Nice to see a story from you again! Keep it up with the pics! (and a friendly reminder, don't forget to use the "tm" command ;))

As long as no quests are spoiled no tags are needed, I think. Especially if the certain merc is a certain Dunmer spellsword... ;)

And don't worry about two stories at once. I do it all the time! :D

User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Wed May 15, 2013 12:48 am

Bhatia found too many questions flying through her head as she and Lydia prepared to leave High Hrothgar. She tracked down Arngeir who was walking through the halls of the monastery to ask him two important questions that were drilling their way through her mind.
"Arngeir, do you think my being dragonborn has anything to do with the reappearance of the dragons?"
Arngeir turned to face Bhatia, stroking his beard.
"Your existence and the reemergence of the dragons is no coincidence, of that I am certain. As for what it means, well, I believe that will become clear in time."
Bhatia shifted uncomfortably on her feet. http://cloud-2.steampowered.com/ugc/1082266365182138421/74330FFDFE82FDBC90935E1E59941CCD3FC6A1C6/
"What about the words of power? I've found walls out in the wilds that have taught me some. Are there more of those? Can you teach me any more of them?"
Arngeir regarded Bhatia with a stern look.
"You have learned much already, I worry that too much knowledge gained to quickly could lead you down a dark path." He reached up to once again stroke the knot in his beard.
"Though, knowledge gained through experience could benefit you greatly, especially if you are bound to walk the land. We can hear the echoes of these walls even here in our deepest meditations, I could relay to you their location if you wish to seek them out. Already I have heard one far to the east, hand me your map and I will mark it's location for you.
"http://cloud-2.steampowered.com/ugc/1082266365182148955/15D880465D8E512048990ECAC098E25CBE5F4E12/" The wise monk instructed as he showed Bhatia the location of the word.

http://cloud-2.steampowered.com/ugc/1082266365182173008/285C6B9F2E6DC66C23210BFBCE9F975DF393E3D9/ Bhatia couldn't believe it had only been a matter of weeks since she had passed through here with Borgakh and Ghorbash. It had seemed so long ago, things had moved very quickly since she first spotted the dragon at Helgen. She thought briefly about visiting Largashbur to see how the new chief was handling his duty, but she wanted more to find this new word.

"This has to be it." Lydia commented when they had reached their destination. "http://cloud-2.steampowered.com/ugc/1082266365182182994/1676513C0E7CC32F964E0FA75B1B7DC3E5D1E6B2/"
They climbed the steps to the shrine cut into the mountainside. They located the word wall easily enough as it was sitting right at the center of the ruin. Getting to it would prove to be difficult however as it was http://cloud-2.steampowered.com/ugc/1082266365182190133/2D71FA98E3D397356D1135E286317E5DEA90B861/.
"Maybe we should just let this one go." Lydia suggested staring up in awe at the dragon perched on top of the wall.
"You heard the greybeards, Lydia." Bhatia said eyeing the wall. "The more words I learn, the more dragons I kill the stronger I become. http://cloud-2.steampowered.com/ugc/1082266365182199038/3679B7E64B0751D3A89B8A3A9F05E1869BD0682B/"
She drew Volendrung from her back and slowly but steadily approached the dragon. http://cloud-2.steampowered.com/ugc/1082266365182205363/57DB34D9015C0C077F4920EC09D671BC57AA1D4F/, circling the pair as they fired arrows at him. http://cloud-2.steampowered.com/ugc/1082266365182212302/860439D86179853918884F64432D49B15D740AC6/. Bhatia used her newly gained ability, the Whirlwind Sprint, to rush in and deliver devastating blows before the creature could take to the skies. After several close calls (the dragon attempted more than once to send the women tumbling down the edge of the cliff) and more brutal exchanges on the ground http://cloud-2.steampowered.com/ugc/1082266365182222974/B7756A1C1BDC2556A0364CF08C3F7A6885E88A0F/ She knelt to recover from the battle as it's remains sank to the ground. http://cloud-2.steampowered.com/ugc/1082266365182229061/DA91642421B7E47CFE49B0D55D16E59FBEDD570D/
"So what's the word?" Lydia asked when they had approached the wall.
"Faas, fear." Bhatia answered running her hands across the deep grooves in the stone.
"http://cloud-2.steampowered.com/ugc/1082266365182240878/DBEEFDCC1B4A24F00C377E4C9C4A4C7619EE9C34/" Lydia replied with a grin.

Riften was nearby and so the pair decided to hire a carriage to bring them to Morthal. From there it would only be a short hike through the marshlands to Ustengrav. It was late when they arrived but the town was not dark, http://cloud-2.steampowered.com/ugc/1082266365182248077/5C5F287B2FBCA0E067E91380A0D0E280A63826C5/
"Please, please! There is nothing to worry about, return your homes!" The man they were shouting at said. "The Jarl is aware of your concerns and is preparing solutions as we speak. Now please return to your homes!" The crowd slowly dispersed and Bhatia approached one of the men who had been a part of it.
"Is everything alright? What's got this town so worked up?" She asked.
"I'll tell you what!" He spat angrily "Trust you saw that house that burnt down? Nasty bit of business that was, got everyone spooked and fearing for their safety. Meanwhile we got a wizard moving in here spreading his vile magic around where it's not wanted. You want to know what the Jarl has done about all this? http://cloud-2.steampowered.com/ugc/1082266365182270640/B68F06E3C7B70BCE382D90AF01DEDFE51F116217/"
He angrily stomped away and Bhatia turned to Lydia.
"http://cloud-2.steampowered.com/ugc/1082266365182282672/7CDBCC8711296002831E8B1937E213B77698DDF6/ We're going to check it out I take it?" Lydia asked.
"http://cloud-2.steampowered.com/ugc/1082266365182289253/86822EC048D11BE9B86C2EB8681E25C127684285/"

They entered the Jarl's hut and asked about the burnt down house.
"Hroggar's house, it was." She explained. "It burnt down just a few nights ago with his wife and daughter still inside. http://cloud-2.steampowered.com/ugc/1082266365182298762/4C01FF8869DBB3ADEE8F6FF2A0A98F136212ECD5/"
"http://cloud-2.steampowered.com/ugc/1082266365182305642/6FBE07B03B6DD71287C11B7CB162885ACD1CE4E6/" Bhatia asked.
"On what grounds? There isn't any proof of foul play. If you wish to investigate this I would be very grateful, with the threat of impending war and now dragons on the loose I have much to consider."
As Bhatia and Lydia turned to leave they were approached by Aslfur, the Jarl's steward and husband.
"http://cloud-2.steampowered.com/ugc/1082266365182311049/E0FAEA4812EF5F4009B775C49DF40D4423AD458F/" He said. "There is someone in town you should speak to, Benor. He has been... persistent in attempting to tackle this issue himself and might have some information, or at the very least he'll spread the word that it's being taken care of. He's usually around the guard house, trust me, you can't miss him."

"Bhatia, it's very late. Let's get some sleep before we start trying to solve this mystery." Lydia suggested with a yawn. It had been a long ride from Riften.
"Or do you not need any sleep with all those dragon souls flying around your noggin? http://cloud-2.steampowered.com/ugc/1082266365182319870/D1BB67CB51D70A73E231941E11FAC5512EA511BB/"

User avatar
brian adkins
 
Posts: 3452
Joined: Mon Oct 01, 2007 8:51 am

Post » Wed May 15, 2013 10:58 am

Hmm... Where's Kharjo I wonder...

User avatar
Emerald Dreams
 
Posts: 3376
Joined: Sun Jan 07, 2007 2:52 pm

Post » Wed May 15, 2013 4:04 am

Why yes, it is a certain Dunmer Spellsword, who by the way is quickly becoming one of my favorite followers

Love this shot :)

Really enjoying Veyalia atm, as I said trying to go more of a unique route with her, she will be doing the MQ but she is not Dragonborn.

User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Wed May 15, 2013 2:12 am

Veruca Lalauri returned to the College of Winterhold and gave Enthir back his staff. http://i.imgur.com/bkIbZIz.jpg and, keeping his end of the bargain, gave her Onmund's amulet. Veruca tracked Onmund down to the Hall of Elements, where he was practicing his Destruction magic again.

"Guess what I've got for you!" Veruca said with delight as she handed Onmund his family's amulet.

"Oh, you actually got it back for me...http://i.imgur.com/EbmzDzk.jpg. I'm afraid I don't have anything prepared to give you in return."

"That's fine!" Veruca grinned pleasantly, "you can just owe me one!"

"This One thinks you should take your flirting elsewhere," http://i.imgur.com/cyxKXCe.jpg, "some of us are trying to improve our abilities."

"What's that supposed to mean?!" http://i.imgur.com/g3htZKv.jpg, "I wasn't flirting!"

"You were," http://i.imgur.com/zcVzG2K.jpg, "and your abilities lack because of it."

"Oh yeah?! http://i.imgur.com/oNhLvTE.jpg!"

"Fine. Then let's have a contest. We'll both try to cast a lightning bolt the longest. Whoever has the largest pool of magicka will win."

"You're on!" Veruca said as she lifted her hood up to show her seriousness.

Onmund quietly returned to his own practice as http://i.imgur.com/25GxYjv.jpg at the practice orb. A couple of passing mages in the Hall stopped to watch. Even Tolfdir paused his study of the Eye of Magnus to take notice of the two apprentices. As several moments passed, Veruca began to sweat. http://i.imgur.com/Iz3ntMX.jpg. J'zargo seemed calm. Suddenly, she gasped as she saw the lightning had seized to pour from her hands, and she fell backward. http://i.imgur.com/TfBL9P9.jpg.

"You see?" he said, "http://i.imgur.com/LQIm6NQ.jpg."

"http://i.imgur.com/2l4Ne1q.jpg!" Veruca said as she stood back up, ashamed and embarrassed.

"http://i.imgur.com/YDlEJkR.jpg. You might be torn up by Scamps with spells like that."

Veruca stormed out of the Hall of Elements and to the Hall of Countenance. There, http://i.imgur.com/NofodGH.jpg.

"Hey, I was wondering if you'd let me practice a spell on you again? I've been working on it and--"

"I'm really not in the mood for one of your spells right now, Brelyna," Veruca replied.

"Oh come on! It won't be like last time, I promise!"

"Fine, but let's make it quick."

http://i.imgur.com/V9PeDPj.jpg, then cast it at Veruca. And that was when http://i.imgur.com/HboJjcR.jpg.

"Uh oh," Brelyna said. "That's not right...hold on, I can fix it!"

But she did not fix it, http://i.imgur.com/QRfhei6.jpg instead.

Brelyna!! Veruca thought, though unable to express herself with words.

"Just wait!" Brelyna said in a panic, "you'll be back to normal for sure this time!"

The next spell changed Veruca http://i.imgur.com/gJFYlcx.jpg.

"No, that's not right either...oh, wait! I've got it!"

Finally, Brelyna turned Veruca back as she was.

"There! Good as new!"

"http://i.imgur.com/9kDBLGc.jpg" Veruca growled.

As Brelyna fled, Veruca decided she had enough of the other mages, and decided to http://i.imgur.com/pTc71jG.jpg again. She traveled further this time, until she found http://i.imgur.com/tKySAmH.jpg with the Daedric letter 'O' on the palm. http://i.imgur.com/lKTu8yv.jpg, detailing that four students had died after putting rings on the fingers, and that their rings were locked away in the Arcanaeum. http://i.imgur.com/GM3BEqR.jpg

User avatar
Cool Man Sam
 
Posts: 3392
Joined: Thu May 10, 2007 1:19 pm

Post » Wed May 15, 2013 6:46 am

High five!

Poor Brelyna, she tried so hard :(

User avatar
Kayla Keizer
 
Posts: 3357
Joined: Tue Dec 12, 2006 4:31 pm

Post » Wed May 15, 2013 2:27 am

He was left home for this adventure.

User avatar
Aliish Sheldonn
 
Posts: 3487
Joined: Fri Feb 16, 2007 3:19 am


Return to V - Skyrim