Show Your Support for Fallout's new art style!

Post » Thu Nov 26, 2015 9:11 pm

Hello, I'm new and was wondering if this is the appropriate thread for me to just totally cut loose and gush about how excited I am for FO4?

Seriously, I could flip a desk and do the happy dance. I love the vibrant color palette of FO4 it's a nice change of pace. I understand that it's post apocalyptic, but I get the impression that Boston is thriving at least when compared to other parts of the wastes.
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ONLY ME!!!!
 
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Post » Thu Nov 26, 2015 10:49 pm

Saying "lol looks like F3 with better texture packs" "looks like a slightly upgraded F3" "this game looks like a 360, ps3 game" is bad and wrong critism. It is on the same level as trolling.

Good critcism is if you complain about why their animations didn't look great because if they are in fact not great and there is definitely some place for improvement then it's always good to point that out so the developers can see this type of feedback.

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Megan Stabler
 
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Post » Thu Nov 26, 2015 3:09 pm

The "new look" reminds me of Fallout 1 and 2, not 3 and NV. I hope they use more tight fitting clothing like the new jumpsuit. I strongly dislike the baggy clothing in F3 and NV.

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Sxc-Mary
 
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Post » Thu Nov 26, 2015 3:25 pm

Not sure what looks cartoony. More vibrant colors, to be sure, especially in the pre war scenes.
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sarah taylor
 
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Post » Thu Nov 26, 2015 7:40 pm

I don't know if I agree with the "Looks like slightly upgraded F3" part, that sounds genuine to me. It's debatable, of course, but I don't pay much attention to the graphics criticism (I interpreted that quoted line to mean the overall image the trailer has given, not just graphics). Other than that, sure, you're right.

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Samantha Jane Adams
 
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Post » Thu Nov 26, 2015 7:37 pm

The colors for the Pre-War segments are a little too saturated, and I think a lot of the models there are lacking in detail, but I really like the color pallet of the Post-War segments. Nice to see that the "Sick Green" filter has been dumped in a ditch and set on fire.

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Rinceoir
 
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Post » Thu Nov 26, 2015 8:57 pm

Aesthetically, the game looks great. It's giving me a more classic Fallout feel, but you can't kid yourself. The graphics aren't that great. At least we'll probably get what we saw though. I'd prefer a realistic expectation over some shoddy, fake trailer.

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Taylah Haines
 
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Post » Thu Nov 26, 2015 1:37 pm

The graphics are a definite improvement over 3/NV and that's what I expected. I didn't expect another Crysis.
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Adam
 
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Post » Fri Nov 27, 2015 12:11 am

it works on an Xbox One, which has less processing power and worse graphics than my 3 yo laptop
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Curveballs On Phoenix
 
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Post » Thu Nov 26, 2015 7:52 pm

Where can I get one!?

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Danial Zachery
 
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Post » Thu Nov 26, 2015 7:45 pm

Why would you want an x-bone?
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Amber Ably
 
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Post » Thu Nov 26, 2015 11:57 pm

Too pastel for my liking in the pre-war shorts. Makes things look a little plastic and legolandish (thanks Undecaffinated for putting a term to my feeling), but post war I actually like the increased color palette. Feels kinda reminiscent of the art of the older games in a few of the screenshots.

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Allison Sizemore
 
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Post » Thu Nov 26, 2015 10:45 am

I like it for the resons that it's varied and resembles the classic FOs. The deathclaw, Diamond City, and the city with the Memory Den scenes are the ones that stood out for me and shows of the game's variety in art style.

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Lily Evans
 
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Post » Thu Nov 26, 2015 4:35 pm

I'm not sure I would call it a new art style, it looks exactly like previous Bethesda games but more saturated and without the green or the orange tint.
Higher quality textures and the improved lighting makes the saturation more pronaunced me thinks...
In my imagination Fallout 4 had like crazy graphics, I don't know why, but I'm not too bumped for the graphics, I mean look at a modded Skyrim now and compare it to Vanilla. In two years, FO4 will look amazing thanks to modders.
What kinda annoyed me about the trailer was the shot from the town sqaure and felt like "Oh, another city made of 10 pals who do the exact same thing everyday",, I may be horribly wrong though, we don't know nothing about the actual game at this point, got to wait and see, huh?

On a side note,, I think it's counter intuitive to tell the developers to NOT listen to fans...
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Bedford White
 
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Post » Thu Nov 26, 2015 10:57 pm

Is it cel-shaded?

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Sarah Unwin
 
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Post » Fri Nov 27, 2015 12:21 am

I dont wanna brag but I'm sure I'm better at game design than the entire bethesda combined. I'm no jesus of game design but the bar isn't set very high.

The graphics look worse than a game from 2007 (that was 8 years ago).

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phil walsh
 
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Post » Thu Nov 26, 2015 3:55 pm

How are you sure ? :o
No they are not, perhaps you should freshen your memory on how FO3 looked.
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Keeley Stevens
 
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Post » Thu Nov 26, 2015 10:21 am

I like the color. The green filter on FO3 was dumb.

I expected more than a buggy Ubisoft rehash (Unity) and 2 year old last gen port (GTAV) though :(

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Claire
 
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Post » Thu Nov 26, 2015 10:18 pm

I wouldn't. I was just playing into the whole blind loyalty and getting nothing of value in return idea.

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James Baldwin
 
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Post » Thu Nov 26, 2015 7:10 pm

Based on what exactly?
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Franko AlVarado
 
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Post » Thu Nov 26, 2015 7:04 pm

Who said I was talking about fo3?

2007:

http://i62.photobucket.com/albums/h108/woundingchaney/crysis2007-11-0220-21-05-77-1.jpg

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willow
 
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Post » Thu Nov 26, 2015 9:15 pm

Crysis? I saw that coming from a mile away. Crysis and Fallout are both two completely different games.
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Eve Booker
 
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Post » Fri Nov 27, 2015 1:01 am

Every time a new game comes out, there's always a few people that whine... And whine... And whine... about the graphics or textures or quality and how it's not using the latest and greatest 'engine stuff' that will give their liquid nitrogen cooled rigs a run for their money :tongue:
I think the style is great. Love all the colors and the look, and I'm really looking forward to the game.
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Valerie Marie
 
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Post » Thu Nov 26, 2015 7:42 pm

I thought the trailer looked great, myself. I feel there's a distinction between... "graphics" and art direction anyway, though.

I mean, you can have the highest resolution textures, and all of the bells and whistles imaginable but it doesn't really mean much if you don't have some quality art direction to make use of it. (This is why I never got into Crysis - sure, I have a PC that can handle it but the design just always looked uninspired and generic to me.) Bethesda's rarely pushed the boundaries of graphics power compared to other contemporary releases, but I've always been a big fan of their art direction. Few companies really put as much care into the design of their environments and world-building that Bethesda does - which is why I've been a fan of theirs for as long as I have been.

Fallout 3 may not have been the Fallout game I'd been hoping for since Fallout 2 in many ways, but one thing I couldn't hold against them was the care and detail that went into every room and vista in the game. Everywhere I looked the environment itself had a story to tell me, and that's long been a hallmark of their games; I fully expect them to follow in that tradition with this game.

The trailer got me pretty psyched. There's a lot I hope they picked up from New Vegas, but I'm looking forward to more inspired level design - arguably the world itself is the main character in these games, after all.

I didn't think the graphics looked too cartoonish, personally. A little on the clean side in the flashback sequences, but I think that was a deliberate contrast on their part. Not to mention the obvious note that not only is this a compressed video that's not going to do justice to the game's actual qualities (fine details and textures that might diminish that perceived "cartoonish" look that people are hopping on about just aren't going to show up at that level of compression,) but Bethesda's games have a tendency to look a lot better in person than they do in videos anyway. :shrug: )

What I did take note of was really good environmental design and composition - as much as I liked the logic behind New Vegas' territories and settlements much of it came off rather lackluster in terms of composition, and I'm looking forward to seeing what Bethesda has been able to pull of this time.

Heck, I don't even think it's a "new" art style of anything of the sort. In reality I fully expect that what the game's actually going to look like (and what further previews will likely illustrate) is a fairly straight-forward progression of the art direction set out in Fallout 3. That was my take-away from the trailer, at least, and I was a little surprised actually at the response from some of the members here.

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Vicky Keeler
 
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Post » Thu Nov 26, 2015 10:24 pm

IDK if I'd say it's a new art-style. New color palette, yes, but everything else follows FO3/NV's style pretty perfectly.

I really do like the more colorful approach however. Not all of the post-apocalypse needs to be drab and dreary.

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Big mike
 
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