E3 showcase stills

Post » Sat Nov 28, 2015 4:44 am

collection of stills i found while reading reddit i thought i would share not new news but maybe a few images people might wanna save /discuss/question.

http://imgur.com/a/UjLOJ

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*Chloe*
 
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Post » Sat Nov 28, 2015 2:45 am

A very interesting find :tops:

I think the shot with the orbital weapon is being viewed from https://www.google.co.uk/maps/place/Massachusetts+General+Hospital/@42.3629523,-71.0686975,4802m/data=http://forums.bethsoft.com/topic/1527202-e3-showcase-stills/!3m1!1e3!4m2!3m1!1s0x89e370999524529b:0x2e383d76dd5dc79f building.

Also, the statue would appear to be https://www.google.co.uk/maps/place/Minute+Man+Monument/@42.4689224,-71.351293,1199m/data=http://forums.bethsoft.com/topic/1527202-e3-showcase-stills/!3m1!1e3!4m2!3m1!1s0x0000000000000000:0xe099cf8fcf5fbe7a one, although it looks like it's been moved to the South side of the Concord River next to the bridge on Monument Street.

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Gracie Dugdale
 
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Post » Sat Nov 28, 2015 2:09 am

cool.

this Yellowed option into the dialogue wheel makes sense.

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katie TWAVA
 
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Post » Fri Nov 27, 2015 10:41 pm

yeah more i see GK more the wait is slowly killing me :wallbash:

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Heather Kush
 
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Post » Sat Nov 28, 2015 1:03 am

I was thinking about sharing that here, myself :P

I didn't notice a lot of the stuff that they picked up on, like the friendly super mutant.

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brandon frier
 
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Post » Fri Nov 27, 2015 8:49 pm

Some of the details that have been mentioned in the link are actually really impressive.

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Cool Man Sam
 
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Post » Sat Nov 28, 2015 7:53 am

yeah i new about armour degradation one i did pick up on with my naked eye seems like huge deal for me, but i didn't see alot talk about so i never brought it up day after E3

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Bird
 
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Post » Sat Nov 28, 2015 4:02 am

Even if it has no gameplay effect, it's a nice visual detail.

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His Bella
 
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Post » Sat Nov 28, 2015 4:53 am

Thank you a lot guardsman 83.

Very cool.

(so maybe red rockets have a Car jack hehe, Just to be a jerk I am fixing my power armor at that other gas station if there is one. )

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I love YOu
 
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Post » Fri Nov 27, 2015 8:13 pm

I know I've seen this comment in another thread, but what if yellow means that there might be a skill check?

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Micah Judaeah
 
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Post » Fri Nov 27, 2015 8:46 pm

or its like the witcher were yellow options push convo's forward for more info /options .

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jess hughes
 
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Post » Fri Nov 27, 2015 9:00 pm

Nice! Thanks for posting this!
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Angelina Mayo
 
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Post » Fri Nov 27, 2015 10:37 pm

no problem

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Danger Mouse
 
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Post » Fri Nov 27, 2015 10:33 pm

Nice find, I didn't notice some of these smaller details. Like the return of that STUPID SKYRIM MARKER. I don't need you to hold my hand that much, damn it.

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SEXY QUEEN
 
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Post » Fri Nov 27, 2015 8:31 pm

Well I'm sure you can turn it off like in skyrim… It was the first thing I did haha.

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Sabrina Schwarz
 
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Post » Sat Nov 28, 2015 6:53 am

You can turn that off? What the...was that always a thing? Damn my ignorance of not knowing so.

But in that case, I will be sure to turn it off here then!

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Lizzie
 
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Post » Sat Nov 28, 2015 5:41 am

VATS no longer aims at the enemy weapons? People have only two arms, two legs, torso and head. Total six options. Perhaps weapon in the game in general will not be breakable at all.

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carley moss
 
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Post » Fri Nov 27, 2015 11:08 pm

i think they might rolled that into arm cripples ,say cripple and arm and would cause you drop your weapon if its two handed that would bring it line with chest shots stunning you and leg hits slowing you down .

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Anthony Santillan
 
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Post » Sat Nov 28, 2015 2:06 am

First picture with the flag, isn't that the way they fold it when you receive it at a funeral? So I'd assume that one of our family members were in the military, not us.

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Farrah Lee
 
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Post » Sat Nov 28, 2015 7:19 am

I hope that's not the case. I always enjoyed shooting the guns out of people's hands, it's how I saved the sheriff in megaton from Burke.
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Bird
 
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Post » Fri Nov 27, 2015 7:52 pm

Yes, it was more fun when it was possible to shoot a grenade in the air.

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Fiori Pra
 
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Post » Sat Nov 28, 2015 3:33 am

Not on the mini map but floating over people's heads and objectives in the world, yes. :)
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adame
 
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Post » Sat Nov 28, 2015 8:13 am

You can shoot arms to make enemies drop their weapons, but it's all-but-confirmed that weapon condition doesn't exist in FO4 (and thus no breakable weapons). There are several points during the E3 demo when you can see weapons in the Pipboy and the crafting screen, and there is no indication of a Condition bar. Nor is there a Condition bar in the on-screen HUD when you're shooting. Power armor components have a health meter, but so far it looks like they're the only items that do.

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Arrogant SId
 
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Post » Sat Nov 28, 2015 7:43 am

I wonder if this works anything like the HEV suit in Half-Life.

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Elisha KIng
 
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Post » Sat Nov 28, 2015 9:42 am

What, you mean like recharging your power armor parts? I assumed that the individual components would degrade when hit like armor did in FO3, and at some point you would need to repair or replace the damaged bits (or they will just drop off the suit like the parts you see flying off the BOS initiate when he gets hit with the missile).

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Project
 
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