I am sick of this

Post » Tue Sep 21, 2010 9:17 pm

I was thinking the same thing... until I saw no spell making. Then I did a 180 because we have reason to be worried, its not like the devs are confirming or denying our concerns!

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Miss K
 
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Post » Wed Sep 22, 2010 5:41 am

You can't replace spell making with something else. That's like saying I'm going to remove the swords and replace them with another weapon, but don't worry that other weapon will be better. You can't just remove something, that everyone loves, and expect us not to be critical of it.


Ofcourse can you be critical, but dont flame on it like theres no tomorrow. That statement about swords(sorry bad english really, dont know the word) was not so good i belive. And you could replace spellmaking with more and various spells in game. I alomst never used spellmaking in Oblivion, the high prise ordinary spells where much better than anything you could do in spellmaking.
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butterfly
 
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Post » Wed Sep 22, 2010 6:46 am

I'm surprised this is worth remarking upon for anyone with even a little experience of developer forums. To criticise and complain about things one doesn't like, often in an emotional, hasty or inconsiderate way, is very human. And Bethesda's forums seem to have higher than normal numbers of intelligent and reasonable posters, whatever their individual opinions of a given game feature.

The people who don't care about the game don't even post, so even if we all have different preferences and hopes for upcoming games, we're at least united in caring about it one way or another. Also consider that one has to purchase a game in order to play it even once (since most RPGs lack demos), so judging a game's potential failings before we've experienced them directly is perfectly rational behaviour.
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Taylor Tifany
 
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Post » Wed Sep 22, 2010 8:21 am

I'm surprised this is worth remarking upon for anyone with even a little experience of developer forums. To criticise and complain about things one doesn't like, often in an emotional, hasty or inconsiderate way, is very human. And Bethesda's forums seem to have higher than normal numbers of intelligent and reasonable posters, whatever their individual opinions of a given game feature.

The people who don't care about the game don't even post, so even if we all have different preferences and hopes for upcoming games, we're at least united in caring about it one way or another. Also consider that one has to purchase a game in order to play it even once (since most RPGs lack demos), so judging a game's potential failings before we've experienced them directly is perfectly rational behaviour.

This should be a sticky.
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Steve Fallon
 
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Post » Wed Sep 22, 2010 9:54 am


I'm going to kill that twit on first sight, no questions asked.

[censored] that skooma eating peasant.

well i was gonna use my custom, "torture/kill M'aiq the Liar" spell that i've used since morrowind (paralyze, fire) but i guess i won't be able to do that now...

:thumbsup:
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Chris Guerin
 
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Post » Wed Sep 22, 2010 2:33 am

The way I see it, it's like we are the citizens of a country. If we don't speak out on thing's we don't like our government will just keep making poorer and poorer decisions based off of what they think is best for us.

Remember, they work for us. We give them our money for this stuff. If we feel we are entitled to something better then we should speak out.

Personally the majority of what ive heard so far has been positive and i'm psyched but i'm not about to start kissing feet until I see more of the finished product.
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Rudi Carter
 
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Post » Wed Sep 22, 2010 2:28 am

I can't believe how much so called Elder Scrolls fans around here whine and [censored]. It sickens me. People should show more gratitude to Bethesda for giving us such incredible open world RPGs.
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George PUluse
 
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Post » Wed Sep 22, 2010 12:47 am

Skyrim is adding more feature than it's taking away, in my opinion. Total support dude.
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Kari Depp
 
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Post » Tue Sep 21, 2010 9:00 pm

maybe some of the post that are complaints seem (or are) hyperbolic, that may have something to do with the demographic of the forum though. saw it last night and it really explains why alot of the extremity of some peoples posts.
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Kerri Lee
 
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Post » Tue Sep 21, 2010 10:54 pm

I can't believe how much so called Elder Scrolls fans around here whine and [censored]. It sickens me. People should show more gratitude to Bethesda for giving us such incredible open world RPGs.

The devs should be thankful that they get paid to do that.
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casey macmillan
 
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Post » Wed Sep 22, 2010 5:59 am

However, it's a HUGE mistake by the devs and it's not very popular with the actual fans that care about this series and where it's headed.


This remark is based on the assumption that those of us who don't care if there is spell making or not are not huge fans of the series. That assumption is wrong, I wouldn't even be here right now if I wasn't a huge fan of the series. Everything I've seen in print and online has made me quite happy to see where things are going. With the noted exception of Steam worship.

For a large chunk of people, the lack of a spell maker may not even be noticed, let alone cried over. You can't seriously be suggesting none of them are "actual fans"?
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Katie Louise Ingram
 
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Post » Wed Sep 22, 2010 9:23 am

Uhh, cuz they make great games? Cuz 60% of.people on these forums are just trying to blow them up for taking out certain features? Because someone needs to keep a level head and realize BGS isn't ruining TES by taking out spellmaking... but in fact taking out a broken feature.

Does anyone remember power leveling in oblivion? Especially with magic? You get access to spell making, and BOOM, now you cam make a fire spell for 1 pt of damage and cast it a thousand times to become a master.of that school? Or taking a summon skeleton for 3 seconds and casting it until you can summon daedroths at level 7? Spellmaking was BROKEN. Charm 100pts for 2 seconds? Oh, now I can know everything! HOW IS THAT A GOOD MECHANIC FOR A GAME? BGS said they were going to remove the exploits for leveling, spellmaking was 90% of the problem.

Now people are blinded to the idea of the new spell system that uses spell effects that can be used in different ways... now a mage can cast a fireball, a warrior a flamethrower, and an assassin a trap. Why is that so bad?

I get the customization aspect of spell making, I really understand that. But people who are so wound up about the loss of one thing hardly realize the.significant improvement that has been made.


That had nothing to do with making the spells. I could buy a cheap one and cast it anyways. You wouldn't even need to be mages guild. For destruction just go to Peryite's shrine.
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ImmaTakeYour
 
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Post » Wed Sep 22, 2010 8:34 am

The way I see it, it's like we are the citizens of a country. If we don't speak out on thing's we don't like our government will just keep making poorer and poorer decisions based off of what they think is best for us.
Remember, they work for us. We give them our money for this stuff. If we feel we are entitled to something better then we should speak out.
Personally the majority of what ive heard so far has been positive and i'm psyched but i'm not about to start kissing feet until I see more of the finished product.

You bought their previous product. They did the labor and you purchased said good; end of transaction and obligation of both parties, barring warrenties, right?

Why do you feel entitled to something in the furutre when you have not given them an advanced payment?
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Naomi Ward
 
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Post » Wed Sep 22, 2010 11:22 am

I'd say think FO3, NV, and The Witcher of who will talk with you, and who just says stuff and continues walking.


After having a look at the thread in question i hope its just a bad translation and this is the case, that there are generic NPC's that you cannot talk to like FO3 but still plenty you can.
It would be a fairly undeniably bad move by bethesda to only allow you to talk to quest givers and no one else.

But even the other article apparently states that non quest givers can only be asked about 'rumors' which would also be very disappointing.
Ah, the wonders of fully voiced dialogue...


Edit for spelling.
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Mariaa EM.
 
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Post » Wed Sep 22, 2010 12:38 am

Not according to the implication in this quote:


The implication being that one can not use two different spells in each hand.


If you come face to face with another wizard, you’ll want to keep an attacking spell in one hand and improve your defense by equipping a ward spell in the other. Suddenly, magic duels become much more interesting, as you must attack at the opportune time, use the ward as a shield when your opponent is casting spells your way, and manage your magicka level by consuming potions. (GI)

Obvious, we have conflicting information. In said situations, best not to jump to a solid conclusion.
My personal opinion is a spell improves with skill, making the creation of your own fire spell void. Not condoling the removal of creating custom spells, (weakness to magic 100/paralyze for 5 secs :D) just not damning.
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Anna Kyselova
 
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Post » Wed Sep 22, 2010 12:46 am

This remark is based on the assumption that those of us who don't care if there is spell making or not are not huge fans of the series. That assumption is wrong, I wouldn't even be here right now if I wasn't a huge fan of the series. Everything I've seen in print and online has made me quite happy to see where things are going. With the noted exception of Steam worship.

For a large chunk of people, the lack of a spell maker may not even be noticed, let alone cried over. You can't seriously be suggesting none of them are "actual fans"?

I get what you are saying, but you and others a slightly mistaken. There are people, like you, who don't care about it. But that is a fairly small portion of people.
People new to the series might not care, they hadn't experienced it before.
But a lot of people will care. Its not a small percentage, it is a very significant percentage.

Im really not trying to get back into the spellmaking fight, but it should be known that it is a significant percentage of people that it hurts.
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WTW
 
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Post » Wed Sep 22, 2010 11:18 am

The devs should be thankful that they get paid to do that.


I hear this a lot. And I also hear people saying we should be grateful we even have these games. In truth, I think there exists a healthy middle ground between the two. Bethesda is made up of humans, we shouldn't say "Oh well they EXIST because of us" They do, but they also provide a service for us. It's symbiotic, and we should be thankful but at the same time critical in a constructive manner. I'm sure they are thankful, as well. The thing is, people are leaving the "constructive" out of their criticism, and it just comes off as snobbish.

Also, change happens. thank goodness.
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Ally Chimienti
 
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Post » Wed Sep 22, 2010 6:42 am

This remark is based on the assumption that those of us who don't care if there is spell making or not are not huge fans of the series. That assumption is wrong, I wouldn't even be here right now if I wasn't a huge fan of the series. Everything I've seen in print and online has made me quite happy to see where things are going. With the noted exception of Steam worship.

For a large chunk of people, the lack of a spell maker may not even be noticed, let alone cried over. You can't seriously be suggesting none of them are "actual fans"?


http://www.gamesas.com/index.php?/topic/1163188-custom-spells-and-spellmaking/
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WTW
 
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Post » Wed Sep 22, 2010 3:06 am

I hear this a lot. And I also hear people saying we should be grateful we even have these games. In truth, I think there exists a healthy middle ground between the two. Bethesda is made up of humans, we shouldn't say "Oh well they EXIST because of us" They do, but they also provide a service for us. It's symbiotic, and we should be thankful but at the same time critical in a constructive manner. I'm sure they are thankful, as well. The thing is, people are leaving the "constructive" out of their criticism, and it just comes off as snobbish.

Also, change happens. thank goodness.

Agreed, but even the most destructive criticism offers a small light of constructive criticism.
A lot of the time when people complain about one system they, or someone else, try to discuss an alternative. That takes it back to contructive.
I have been to active in the spellmaking issue. But whenever I posted I tried to note that despite what it solves or why its there, it can be worked around. There was construction there.

Even in the darkest nights, the stars shine bright.
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Shaylee Shaw
 
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Post » Wed Sep 22, 2010 8:18 am

I hear this a lot. And I also hear people saying we should be grateful we even have these games. In truth, I think there exists a healthy middle ground between the two. Bethesda is made up of humans, we shouldn't say "Oh well they EXIST because of us" They do, but they also provide a service for us. It's symbiotic, and we should be thankful but at the same time critical in a constructive manner. I'm sure they are thankful, as well. The thing is, people are leaving the "constructive" out of their criticism, and it just comes off as snobbish.

Also, change happens. thank goodness.


but I am proud to be a thankless person (I'm american dammit!) we see something we don't like we argue and argue until we find something else to argue about. the devs are not entitled to my money and if I don't like what they turn out I won't spend my money one it.
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Donald Richards
 
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Post » Wed Sep 22, 2010 5:12 am

You know, this whole situation reminds me of the naysayers who said that TESV would be an MMO or would never exist, due to a somewhat out of context message of "no current plans".

They kept saying, "OF COURSE WE'RE RIGHT AND IT DOESN'T EXIST BECAUSE IF IT DID BETHESDA WOULD CONFIRM IT. COME ON BETHESDA CONFIRM IT. CONFIRM IT CONFIRM IT CONFIRM IT. SEE IT DOESN'T EXIST BECAUSE THEY DIDN'T SAY ANYTHING I'M GOING TO GO RAGE AGAINST BETHESDA ON THE FORUMS NOW."

Of course, when Skyrim got announced, that crowd mysteriously vanished. Now a sketchy Italian article says something over a feature of the game that is really not important to the core gameplay, and then everyone is repeating the thing all over again. Ever thought that maybe the devs don't consider something as minor as this a big enough issue to go out of their way to confirm? Just calm down everyone, and learn some patience.

Fanatical anger is completely different from constructive criticism. Why do you instantly jump in and try to find reasons to never buy the game based on a few sketchy details? Would you seriously give up on a game because they replaced a system that was broken from the start and only the people who played mages would use? Instead of waiting for an explanation or a solution, you're already going into fury. CALM DOWN.

I mean, seriously, do you even know what you want from the game? Many of the people complaining about this, I remember, were the people who were complaining about how Oblivion had no variety and wasn't deep enough. When others defended Oblivion, saying the gameplay was better, these same people used to say that gameplay was nothing compared to story and atmosphere. So they have made the game much more varied and with a much deeper world, and you've seriously moved on from saying that what you wanted most was depth to saying whether the unimportant spellmaking is in, in all its unbalanced and broken glory, or replaced by a much better system would seriously prevent you from buying the game? Is spellmaking so important, so core to TES, that even if a much better system is made, you wouldn't buy the game because it doesn't have a "TES feel"? Why is your opinion on what is TES more valid than the developers who make the game or even anyone else? What makes you more entitled than anyone else? What makes you a "true fan" and anyone else who says otherwise a "casual"?

And once again, let me restate it. There is a line between constructive and productive criticism, and pointless anger and insulting. That line has been crossed.
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Maddy Paul
 
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Post » Wed Sep 22, 2010 1:31 am

I am sick of seeing people of this community slag off some of the confirmed features of the game, some are game changing yes but as a community, moderators admins even developers never like to spend a hard day of work to maybe pop on the forum and feel like oooo they'll love what we've done to the menus and then all the person can read from top to bottom is complaint after complaint. Were meant to support the devs, give them constructive feedback and not generally take them down for their hard work. I for one so far am looking forward to skyrim very much. The unique setting, confirmed information is just a blessing yet others see it as another means at stabbing at a game that to them is far from perfect when its perfect in the eyes of others. We can't get what we all want, not even the devs can due to the time span. They have to look at what is good and put what priorities they have. I get annoyed with people going like 18 SKILLS?!?! IS THAT ALL GOD NOT BUYING IT NOW and stuff like that, if we are true TES fans we all inside our hearts know this is bethesda's baby and they won't muck it up but merely evolve it :)

Role on Skyrim......your thoughts?


Seriously? Another "stop complaining" thread?
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louise fortin
 
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Post » Tue Sep 21, 2010 8:46 pm

You bought their previous product. They did the labor and you purchased said good; end of transaction and obligation of both parties, barring warrenties, right?

Why do you feel entitled to something in the furutre when you have not given them an advanced payment?

The economy doesn't work that way. I don't pay you and then receive a product way later. I receive my product and pay you at at the same time. Bethesda should make the game in such a way that the maximum number of people want to buy it (give them their money). I don't give them my money and THEN ask them to make it how I want. I ask them how to make it how I want SO I will give them my money.
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Zosia Cetnar
 
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Post » Tue Sep 21, 2010 10:45 pm

You know, this whole situation reminds me of the naysayers who said that TESV would be an MMO or would never exist, due to a somewhat out of context message of "no current plans".

They kept saying, "OF COURSE WE'RE RIGHT AND IT DOESN'T EXIST BECAUSE IF IT DID BETHESDA WOULD CONFIRM IT. COME ON BETHESDA CONFIRM IT. CONFIRM IT CONFIRM IT CONFIRM IT. SEE IT DOESN'T EXIST BECAUSE THEY DIDN'T SAY ANYTHING I'M GOING TO GO RAGE AGAINST BETHESDA ON THE FORUMS NOW."

Of course, when Skyrim got announced, that crowd mysteriously vanished. Now a sketchy Italian article says something over a feature of the game that is really not important to the core gameplay, and then everyone is repeating the thing all over again. Ever thought that maybe the devs don't consider something as minor as this a big enough issue to go out of their way to confirm? Just calm down everyone, and learn some patience.

Fanatical anger is completely different from constructive criticism. Why do you instantly jump in and try to find reasons to never buy the game based on a few sketchy details? Would you seriously give up on a game because they replaced a system that was broken from the start and only the people who played mages would use? Instead of waiting for an explanation or a solution, you're already going into fury. CALM DOWN.

I mean, seriously, do you even know what you want from the game? Many of the people complaining about this, I remember, were the people who were complaining about how Oblivion had no variety and wasn't deep enough. When others defended Oblivion, saying the gameplay was better, these same people used to say that gameplay was nothing compared to story and atmosphere. So they have made the game much more varied and with a much deeper world, and you've seriously moved on from saying that what you wanted most was depth to saying whether the unimportant spellmaking is in, in all its unbalanced and broken glory, or replaced by a much better system would seriously prevent you from buying the game? Is spellmaking so important, so core to TES, that even if a much better system is made, you wouldn't buy the game because it doesn't have a "TES feel"? Why is your opinion on what is TES more valid than the developers who make the game or even anyone else? What makes you more entitled than anyone else? What makes you a "true fan" and anyone else who says otherwise a "casual"?

And once again, let me restate it. There is a line between constructive and productive criticism, and pointless anger and insulting. That line has been crossed.


And the award for best post of the thread goes to...Khratel.

But seriously, I agree completely with this. I do believe it all boils down to the fact that people are getting impatient, annoyed and magazines aren't being completely clear with the content of the game, annoying people even more. I'm going to wait until I play the game for a decent amount and if it is truly the worst game ever made, then I'll come here and complain about every single detail. But until then, I'll just sit back and laugh at the people who complain.
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Averielle Garcia
 
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Post » Wed Sep 22, 2010 6:57 am

I am only a little worried. Mainly that the menus will not be as conveinent on computers as they are on the consoles. That and if they do remove custom spells I will miss the flavor that a custom spell could add to a character. My real concern is what happens when I accidently hit my horse (if they or another type of mount are available) with a damage speed potion. Would one of the provided spells enable me to fix the problem without resorting to blatant cheating (console commands)? I am looking forward to a number of the new features surrounding spellcasting that are being planned (such as potentially being able to leave a trap).

I am undecided on the skills. Several of them needed fixing. I hope that the perks will allow the same skill to create diferent experinces depending on which perks are selected (such as specializing in sword perks as opposed to mace perks). Done right the skills could turn out very well (Assuming of course that the perks add enough of a focused boost that the sword themed character can't pick up and use a mace equally well).

I really hated walking up to somone in Obilvion to have them only display a rumors topic and proceed to tell me the same thing the last five people told me. So long as the extra NPCs are handled in a way that they don't stand out, I think reducing their converstational ability (if it is really reducing it) to allow for more NPCs could be a good trade. I hope they add some way to completely replace a family (such as a shopkeeper whose whole family gets caught up in a massive riot).

I am hopeful about most of the things that I have heard. Many of them sound like they could be really good if they are carried out right. My only worry is ending up with a useless, unfixable horse. Now if they screw up the addition of these new features and changes then I will be hsitant to rush out and by Elder Scrolls VI (whenever it comes).
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Flutterby
 
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