I am sick of this

Post » Tue Sep 21, 2010 10:15 pm

The menu becomes more console-oriented, spell-making is gone, Todd's inspired by Conan, it doesn't look good.


For those of us who can't afford even a used PC... :flamethrower:
/me looks at RATHER EXTENSIVE CONAN COLLECTION. :flamethrower: :flamethrower:
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My blood
 
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Post » Wed Sep 22, 2010 4:42 am

Hey hey hey, man, don't go hating on Conan the Barbarian.



Yeah i`m glad Todd has been influenced by Conan for this game. It should fit in nicely in places. The PC looks mean in some of the screenshots :D
I wasn`t particularly a fan of the "mushroom/organic" type look in Morrowind etc.

Skyrim will be amazing despite the cries of the Doom Prophets.
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AnDres MeZa
 
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Post » Wed Sep 22, 2010 1:45 am

I was thinking the same thing... until I saw no spell making. Then I did a 180 because we have reason to be worried, its not like the devs are confirming or denying our concerns!


The "no spellmaking" thing upset me, but did not make me do a 180. I did a 180 when we found out that only questgivers can engage in dialogue with you. That ruined it for me, but the loss of spellmaking sure didn't help any.
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Danial Zachery
 
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Post » Wed Sep 22, 2010 4:43 am

I love it how people will completely ignore the new stuff added, and focus entirely on things they despise :celebration:

Yes, despair! Embrace the end! Lord Nurgle call all of you to him, and he shall comfort you in your misery!
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Georgine Lee
 
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Post » Wed Sep 22, 2010 5:06 am

It is our job as consumers to hold companies to the highest standards. What isn't constructive about voicing displeasure?

I don't have a problem with the "complainers". Unless of course I've missed the fact that Skyrim will ship for free... Then they'll have to shut the hell up.
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Bones47
 
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Post » Wed Sep 22, 2010 2:18 am

Let me start by saying I am more excited about Skyrim than any game in recent memory. The changes they're making all seem like well thought out design decisions that don't dumb the game down, but rather make the depth and intricacy inherent in it more accessible to new and old players alike. There seem to be more roleplaying opportunities now, not less as some fear. Most of what has been changed simply involves rearranging features or collapsing them into fewer of them in number. The overall depth and immersion of the world, as well as - crucially imo - its variety and granularity, sound like they will be heightened, not lessened or destroyed. I think a lot of people hear "We cannot do ______" this time, and assume that there won't be new alternatives to those old systems that Bethesda has decided work better or make more sense for what they're trying to do. To me, it sounds like we're getting a very deep, very broad, very varied world and game, with a sleek, intuitive UI. It sounds like potentially great game design, and I am not the least bit worried.

Once Bethesda released Morrowind, bugs and all, they reached a new paradigm. When they managed to move to a new platform (eventually two new platforms) and not only release another great game, but actually improve on Morrowind in a lot of ways (with atmosphere and culture being the only stumble in my opinion,) they earned my trust and respect. And that was with what was at the time new hardware. Fallout 3 showed further refinement. I literally have no doubt - and this is not something that comes easily to me, being a highly skeptical person - that they are going to deliver a product I will love in Skyrim.

All that having been said, I completely respect and acknowledge people's legitimate concerns and fears. I can't ask people not to voice them just because it irks someone else. This is a forum for discussion of Skyrim, including such concerns.
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Lil'.KiiDD
 
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Post » Wed Sep 22, 2010 4:08 am

The "no spellmaking" thing upset me, but did not make me do a 180. I did a 180 when we found out that only questgivers can engage in dialogue with you. That ruined it for me, but the loss of spellmaking sure didn't help any.


To be honest though I see the dialouge thing a good thing at times, you tend to get fed up in oblivion and morrowind with the fact of every NPC saying all the same thing (in oblivion it kept the same voices etc etc) so the limitation in its own right is a bad thing but to me is a better thing so we don't get the same stuff we already know.
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Elina
 
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Post » Tue Sep 21, 2010 5:26 pm

For those of us who can't afford even a used PC... :flamethrower:
/me looks at RATHER EXTENSIVE CONAN COLLECTION. :flamethrower: :flamethrower:


It shouldn't revolve around a console though, the more it changes the more it becomes inaccessible for a mouse.
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X(S.a.R.a.H)X
 
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Post » Tue Sep 21, 2010 6:43 pm

I love it how people will completely ignore the new stuff added, and focus entirely on things they despise :celebration:


what good is new stuff if the old stuff worked. remember that saying, if it aint broke. don't fix it. gamesas seems to be scraping more and more of what worked and what was popular to replace them with things we haven't seen before, which is why die hard tes fans are freaking.

yeah, we get things to change. but you don't have to scrap every thing to change them. improvement is change too, and its the best change. so. improve skills instead of scrapping them and they won't be redundant.
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Kelly John
 
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Post » Wed Sep 22, 2010 7:25 am

Erm, you're new here. We shall rid you of your innocense and optimism. It is the duty of the forum :evil:

But, I agree, there's a ton of bad posts. There always is when there are new games announced. Just the way things are :shrug:
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Mr. Ray
 
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Post » Wed Sep 22, 2010 6:00 am

Oh man, here we go. These 10 months are gonna svck in this forum.
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Kerri Lee
 
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Post » Wed Sep 22, 2010 6:40 am

Why the hell do the people always defend Bethesda?
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Jah Allen
 
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Post » Wed Sep 22, 2010 12:30 am

No. I will complain about whatever I want.
I'm sick of having to go in denial mode every time there is new info.

:sadvaultboy:

Tell me about it

I love it how people will completely ignore the new stuff added, and focus entirely on things they despise :celebration:

Yes, despair! Embrace the end! Lord Nurgle call all of you to him, and he shall comfort you in your misery!

So far the good things we've heard are to be expected, improvements on what was in previous games, not much to discuss there. The real discussions are on what and WHY things are taken out of the game or replaced with something else, which turns slightly negative because its change which is unknown and causes anxiety and concern for altering a working system.
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Brooke Turner
 
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Post » Wed Sep 22, 2010 3:42 am

what good is new stuff if the old stuff worked. remember that saying, if it aint broke. don't fix it. gamesas seems to be scraping more and more of what worked and what was popular to replace them with things we haven't seen before, which is why die hard tes fans are freaking.

yeah, we get things to change. but you don't have to scrap every thing to change them. improvement is change too, and its the best change. so. improve skills instead of scrapping them and they won't be redundant.
I know, I'm just loving the misery. It's the ample moment to bring more followers into Nurgle's fold.

Why the hell do the people always defend Bethesda?
Because a lot of complaining can get depressing? That's my take on it.
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Isabel Ruiz
 
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Post » Wed Sep 22, 2010 7:21 am

Erm, you're new here. We shall rid you of your innocense and optimism. It is the duty of the forum :evil:

But, I agree, there's a ton of bad posts. There always is when there are new games announced. Just the way things are :shrug:

If your saying im new I am to signing up but ive been a regular visitor since oblivion just never signed up to the forums :P not till now :D
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Scarlet Devil
 
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Post » Tue Sep 21, 2010 6:20 pm

To be honest though I see the dialouge thing a good thing at times, you tend to get fed up in oblivion and morrowind with the fact of every NPC saying all the same thing (in oblivion it kept the same voices etc etc) so the limitation in its own right is a bad thing but to me is a better thing so we don't get the same stuff we already know.

I think if this is implemented properly it will create a more immersive atmosphere. Imagine how NPCs are implemented in Red Dead Redemption. I think that game is very immersive, but I can't talk to every NPC about everything can I?

I think that what we will actually see is better voice acting, more unique NPCs and just better environments altogether. I have been pretty optimistic about this game on almost all counts, but it doesn't come without reasoning. The reasons behind many of the changes I think are for the better. Time will tell won't it!

Why the hell do the people always defend Bethesda?


Some feel personally attacked when it seems others haven't thought everything through and are complaining or criticizing an element. Also, people generally want to resolve issues that are brought up. It is only natural. Since this forum provides a community setting we all feel like we are part of the same body, or 'club'.

There are some who do not really have a good defense against somebody's criticism and that can become annoying if all you hear are attacks from people asking you to stop criticizing or to keep quiet. However, as I have said in this post, myself and others are trying to objectively look at the changes and see why Bethesda would make the actions they make. All of us are essentially equipped with the same source of information here in the community, but some of us have better reasoning powers.

Opinions are welcome however, otherwise nothing is resolved. If you don't express how you feel to others you might not have the chance to change your perception and receive counsel from other members.
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Lalla Vu
 
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Post » Wed Sep 22, 2010 5:45 am

I know, I'm just loving the misery. It's the ample moment to bring more followers into Nurgle's fold.


lol. I personally have been taking the no spell creation with a grain of salt. dont know enough about it and the fact that they annouced that so early on makes be believe they have some way where it won't be a problem for those who liked it in the past. if they didn't have something planned they wouldnot have announced scrapping spell creation, theres no way they did not for see this negativity coming.
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matt oneil
 
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Post » Wed Sep 22, 2010 7:47 am

what good is new stuff if the old stuff worked. remember that saying, if it aint broke. don't fix it. gamesas seems to be scraping more and more of what worked and what was popular to replace them with things we haven't seen before, which is why die hard tes fans are freaking.

yeah, we get things to change. but you don't have to scrap every thing to change them. improvement is change too, and its the best change. so. improve skills instead of scrapping them and they won't be redundant.


.
remember that saying, if it aint broke. don't fix it


Koei has happily applied this same philosophy to Dynasty Warriors. Get my drift?

Change is good. Change is important. Skyrim is still keeping the core concepts and features of TES in, they are just changing the details. This is good. If a developer doesn't try new things, and doesn't try to improve upon their games, then why even make them?

I don't know about you, but you can't just sell the same game to me over and over with updated graphics. Change is an integral part of the videogame industry.
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Nathan Hunter
 
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Post » Tue Sep 21, 2010 3:32 pm

if we are true TES fans we all inside our hearts know this is bethesda's baby and they won't muck it up but merely evolve it :)


A true fan criticizes, just like a true patriot questions his leaders.

The simple fact is that many fans of the series from before Oblivion saw some changes they did not like. For me the quest design, writing and world design in Oblivion all took a step backward, and the quest marker system made playing the game a matter of following the arrow, rather than exploring or immersing yourself in the world. I am going to bring these criticisms up because they are important to me, because I am such a TES fan that I want the next game to be as good as it can be.
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Nikki Lawrence
 
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Post » Wed Sep 22, 2010 6:30 am

well unless theyre being totally ridiculous its fine i dont want the devs to make a game they like but no one else did because the community was afraid to say something its feedback either way
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quinnnn
 
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Post » Tue Sep 21, 2010 5:50 pm

Why the hell do the people always defend Bethesda?

Why the hell do the people always complain?

There's always two sides to an arugument. Good and evil, right and wrong, black and white.

If your saying im new I am to signing up but ive been a regular visitor since oblivion just never signed up to the forums :P not till now :D

:blink: ........... Lurking in the back and trying to make some informed posts? Blasphemy!! :gun:

@Helloween
Nah, get some popcorn, head to the rafters, and enjoy the brawl :)
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elliot mudd
 
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Post » Wed Sep 22, 2010 3:00 am

So OP, you are sick of opinions, or rather others' opinions, eh? Interesting.
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Nathan Hunter
 
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Post » Tue Sep 21, 2010 3:50 pm

People who don't like the gamefeatures so far can express their feelings just as much as the people who are hyped for it.

Personally, i think TES is going FPS instead of RPG.
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Kari Depp
 
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Post » Tue Sep 21, 2010 5:07 pm

You may be sick of the complaints, but I'm sick of Bethesda ripping out every shred of TES from TES.
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Kelvin Diaz
 
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Post » Tue Sep 21, 2010 10:02 pm

It's really hard to tell sometimes. Half of the decisions they make are great, and then they go and make all creatures scale to you. Or take away spell making, or mounted combat, or whole classes of weapons.

I wish they did more tweaking and less out and out dropping.
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Anna S
 
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