I am sick of this

Post » Wed Sep 22, 2010 6:03 am

.

Koei has happily applied this same philosophy to Dynasty Warriors. Get my drift?

Change is good. Change is important. Skyrim is still keeping the core concepts and features of TES in, they are just changing the details. This is good. If a developer doesn't try new things, and doesn't try to improve upon their games, then why even make them?

I don't know about you, but you can't just sell the same game to me over and over with updated graphics. Change is an integral part of the videogame industry.


LOL. I said IMPROVE, dynasty warriors never improved. it did the same thing over again with different looking whatever. like I said, theres no reason to dump a bunch of skills because they weren't that effective or useful. IMPROVE them so that they are worth keeping.
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Emily Jeffs
 
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Post » Wed Sep 22, 2010 8:18 am

Why the hell do the people always complain?

There's always two sides to an arugument. Good and evil, right and wrong, black and white.


:blink: ........... Lurking in the back and trying to make some informed posts? Blasphemy!! :gun:

@Helloween
Nah, get some popcorn, head to the rafters, and enjoy the brawl :)


hey hey i wouldn't say lurking :P haha but yer informed posts are quite my speciality or something long :)
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Charity Hughes
 
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Post » Wed Sep 22, 2010 4:16 am

I'm going to kill that twit on first sight, no questions asked.

[censored] that skooma eating peasant.

STOP RIGHT THERE CRIMINAL SCUM!!
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jessica Villacis
 
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Post » Wed Sep 22, 2010 1:45 am

Or take away spell making, or mounted combat, or whole classes of weapons.

In their defense, did they ever 'take away' mounted combat?
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Kevin S
 
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Post » Wed Sep 22, 2010 12:15 am

Yeah but OP, change is bad. Nobody likes change. Everything should go back to Morrowind. Even the graphics. That means the whole game will be much better, because Morrowind was a perfect game with zero flaws. Oblivion was the worst game of all time. The stuff so far in Skyrim looks awful. It could be even worse than Oblivion. Dual wielding is lame. The new spell system is lame. The land itself is lame. Dragons are lame. Snow is lame. Skyrim is just lame, period. I'm never buying this game. I'm just going to play Morrowind for the rest of my life, laughing at the Oblivion and Skyrim fans, who play them crappy games. Because they are the worst. They're basically Fable level. Todd Howard is the spawn of satan. He is destroying the elder scrolls and he is destroying bethesda. I hate him.

Spoiler
If you couldn't tell, I'm being sarcastic

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Nick Jase Mason
 
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Post » Wed Sep 22, 2010 7:35 am

never was any mounted combat. in OB you could ride a horse. but if you were attacked you had to hop of and hope the bandits don't score a few gimme hits on you while the animation took 3 seconds to finish.
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katie TWAVA
 
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Post » Wed Sep 22, 2010 6:32 am

I was thinking the same thing... until I saw no spell making. Then I did a 180 because we have reason to be worried, its not like the devs are confirming or denying our concerns!


No spell making hasn't even been confirmed -__- It's basically a rumor at this point and a bad rumor at that because it's from a poorly translated foreign magazine.
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Kahli St Dennis
 
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Post » Wed Sep 22, 2010 4:42 am

Why the hell do the people always defend Bethesda?


What? People defend bethesda when they feel need to. People critisise bethesda when they feel the need to.

In Topic: Everyone is entitled to their oppinion, BUT there are so many people who only starts crying when they see something they dont like(and some are only rumors).
Start crying because there is no spellmaking... So what? Bethesda didnt cut it out to annoy us, they surely have something to make up for it.
Usless post such as "WTF! Only 18 skillz?!" Dont belong on a forum who fokuses on construktive critisism and discussion.
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Kayleigh Williams
 
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Post » Wed Sep 22, 2010 2:14 am

[schniiipp]

I agree with OP. Most of the info we've gotten so far is good -- if not amazing! There's some things that might annoy some of us, but I'm sure that once we see these features implemented in the game, we'll be very content.

BGS, you're doing a great job !!! :D
(and now you can confirm that there's alternatives to instant fast travel, please) :P


edit: Guys, of course it's necessary to criticize and comment on features Bethesda has included or changed or you want put in. It's very important, even. They've said several times that they listen to a lot of the criticism on these forums.... the thing is that much of the criticisms comes across as plain complaint. People often fail to see the big picture and attack changes from a narrow point of view, or they draw faulty conclusions based on very limited data.
I guess I just wish people would try to see stuff from different perspectives and take that into account when they write out their arguments -- and refrain from straight out insulting Bethesda -- I've seen comments along the lines of "the devs are stupid" or "Todd's making increasingly poor decisions" and I hate it....
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Joe Alvarado
 
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Post » Wed Sep 22, 2010 6:17 am

I will never stop telling Bethesda what I think of their decisions, whether I like them or not. As a purchaser of past games and future games I feel I have a right to tell them I don't like something. They made mistakes, plenty of them, in Oblivion. I see mistakes again in Skyrim, removing spell making. Now, if a dev wants to clear up misconceptions about spell making being removed, I'm all ears. Until then all I have to go on is the article that was correctly translated.

Removing spell making is a BAD idea, will greatly affect the Role Playing and is another massive mistake made by the devs. You would think they would know by now we want improvements, not removements.
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Austin England
 
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Post » Tue Sep 21, 2010 11:53 pm

I agree with OP. I'm tired of clicking on my forum tab, refreshing and its just scores of negativity. I think the Mods should start banning people who end their "constructive negative criticism" with the words "I feel sick to my stomach"
Are you serious, you feel physically ill after hearing some unsure info on a freaking video game? You need to see a doctor and not one for your tummy ache because some of you on here are sick in the head.
Another thing I'm sick of seeing is the endless pestering of Devs like pete hines. I"m getting the vibe that most of you don't even like the company and people who make this game that you're love more than women. I know you hate hearing things like this but if you want things to be like they were in morrowind or daggerfall then you should really just play those.
I would be disappointed if they did just remake dated games with dated systems. And the PC players, which first of all can you please get up and go outside maybe stretch your legs? I know you guys dont do that but I thought it would be important to ask, but can you seriously quit being so closed minded that there are more platforms out there to play this game and understand that a mouse and keyboard are MORE versatile than a controller? If I can play a flight sim with a keyboard and mouse than you can walk around and hit things with a sword. I'm going to stop this now.
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Honey Suckle
 
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Post » Wed Sep 22, 2010 7:31 am

No spell making hasn't even been confirmed -__- It's basically a rumor at this point and a bad rumor at that because it's from a poorly translated foreign magazine.

It surely doesn't help that Bethesda hasn't commented on it. Last we heard from Pete, he told people to cool off, but he never answered the question.

Honestly, the ONLY THING I'm disappointed about is the POTENTIAL for spell making to be gone. I have been understanding and genuinely excited about all the other information so far, but the loss of spell making would be very, very bad for how I play. If it was confirmed it would be enough to make me start considering not buying the game immediately on release, but I would only refuse to purchase the game if I heard about some additional, totally breaking losses.
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Big Homie
 
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Post » Tue Sep 21, 2010 7:19 pm

On the bright side: MODS.

The menu becomes more console-oriented, spell-making is gone, Todd's inspired by Conan, it doesn't look good.

Dose that mean we will play as Arnold Schwarzenegger? :o
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Jonathan Montero
 
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Post » Wed Sep 22, 2010 4:27 am

I think it's good we give critisim (both positive and negative constructive critism is very important). I assume that's one of the main purposes of this forum.

But sometimes it goes too far, sometimes it isn't even critism any more. Sometimes it just ends up in big CAPS-LOCKED SHOUTING without any real value of discussion or argument. If I were one of the devs, I'd get pretty tired or pissed off on people like that.
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Killah Bee
 
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Post » Wed Sep 22, 2010 1:03 am

Why the hell do the people always defend Bethesda?


Uhh, cuz they make great games? Cuz 60% of.people on these forums are just trying to blow them up for taking out certain features? Because someone needs to keep a level head and realize BGS isn't ruining TES by taking out spellmaking... but in fact taking out a broken feature.

Does anyone remember power leveling in oblivion? Especially with magic? You get access to spell making, and BOOM, now you cam make a fire spell for 1 pt of damage and cast it a thousand times to become a master.of that school? Or taking a summon skeleton for 3 seconds and casting it until you can summon daedroths at level 7? Spellmaking was BROKEN. Charm 100pts for 2 seconds? Oh, now I can know everything! HOW IS THAT A GOOD MECHANIC FOR A GAME? BGS said they were going to remove the exploits for leveling, spellmaking was 90% of the problem.

Now people are blinded to the idea of the new spell system that uses spell effects that can be used in different ways... now a mage can cast a fireball, a warrior a flamethrower, and an assassin a trap. Why is that so bad?

I get the customization aspect of spell making, I really understand that. But people who are so wound up about the loss of one thing hardly realize the.significant improvement that has been made.
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Nina Mccormick
 
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Post » Tue Sep 21, 2010 4:55 pm

Me too.
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Roddy
 
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Post » Tue Sep 21, 2010 8:13 pm

It surely doesn't help that Bethesda hasn't commented on it. Last we heard from Pete, he told people to cool off, but he never answered the question.

Honestly, the ONLY THING I'm disappointed about is the POTENTIAL for spell making to be gone. I have been understanding and genuinely excited about all the other information so far, but this one piece would be very, very bad for how I play.


I Agree. I play a pure mage for all my main characters. However I think it hasn't been commented on because it hasn't been changed in any incredible way. I don't think it's been removed. Call me optimistic I guess. What the articles have said is that Spell COMBINING is not yet possible, but that Bethesda is working on it. And that doesn't mean that we can't have more than one spell effect in a single spell. It means that spell effects (Fire/Frost) can't combine into steam. They will remain separate and maintain their individual effects.
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Emma louise Wendelk
 
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Post » Wed Sep 22, 2010 2:05 am

I think it's good we give critisim (both positive and negative constructive critism) is very important. I assume that's one of the main purposes of this forum.

But sometimes it goes too far, sometimes it isn't even critism any more. Sometimes it just ends up in big CAPS-LOCKED SHOUTING without any real value of discussion or argument. If I were one of the devs, I'd get pretty tired or pissed off on people like that.

That is exactly what I am getting at, like you said if you were one of the devs you'd get pretty tired and thats what I would feel like, it would make me feel no matter what we do it wont please the fans, some will say keep it like MW and people will complain, some will say keep it like OB and others will complain. And when they hint at taking the best bits and putting it together with some neat twists, they still get bombarded. It's like a constant loosing battle with these forumers stabbing at them (only capped people etc, the majority of you all are wonderful people :))
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Chavala
 
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Post » Tue Sep 21, 2010 5:21 pm

In their defense, did they ever 'take away' mounted combat?

They had it in Daggerfall, removed it in Morrowind, and didn't reintroduce it in Oblivion.
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Mrs Pooh
 
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Post » Tue Sep 21, 2010 6:28 pm

Uhh, cuz they make great games? Cuz 60% of.people on these forums are just trying to blow them up for taking out certain features? Because someone needs to keep a level head and realize BGS isn't ruining TES by taking out spellmaking... but in fact taking out a broken feature.

Does anyone remember power leveling in oblivion? Especially with magic? You get access to spell making, and BOOM, now you cam make a fire spell for 1 pt of damage and cast it a thousand times to become a master.of that school? Or taking a summon skeleton for 3 seconds and casting it until you can summon daedroths at level 7? Spellmaking was BROKEN. Charm 100pts for 2 seconds? Oh, now I can know everything! HOW IS THAT A GOOD MECHANIC FOR A GAME? BGS said they were going to remove the exploits for leveling, spellmaking was 90% of the problem.

Now people are blinded to the idea of the new spell system that uses spell effects that can be used in different ways... now a mage can cast a fireball, a warrior a flamethrower, and an assassin a trap. Why is that so bad?

I get the customization aspect of spell making, I really understand that. But people who are so wound up about the loss of one thing hardly realize the.significant improvement that has been made.


This this this this OH Sheogorath! A million times this!
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Dean Ashcroft
 
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Post » Wed Sep 22, 2010 4:43 am

I Agree. I play a pure mage for all my main characters. However I think it hasn't been commented on because it hasn't been changed in any incredible way. I don't think it's been removed. Call me optimistic I guess. What the articles have said is that Spell COMBINING is not yet possible, but that Bethesda is working on it. And that doesn't mean that we can't have more than one spell effect in a single spell. It means that spell effects (Fire/Frost) can't combine into steam. They will remain separate and maintain their individual effects.

The OP of that thread posted the untranslated version. It clearly said "can not combine, nor create spells".
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james tait
 
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Post » Tue Sep 21, 2010 11:13 pm

They had it in Daggerfall, removed it in Morrowind, and didn't reintroduce it in Oblivion.

I was unaware of this. Thanks for the information :)
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Rachael
 
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Post » Tue Sep 21, 2010 5:28 pm

I was unaware of this. Thanks for the information :)

To be more specific, mounted combat was more of just you being faster on your feet. No real change in anything else. You could even ride in a cart and fight for the same effect!
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Isabella X
 
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Post » Tue Sep 21, 2010 7:30 pm

Now people are blinded to the idea of the new spell system that uses spell effects that can be used in different ways... now a mage can cast a fireball, a warrior a flamethrower, and an assassin a trap. Why is that so bad?

Because if I can't create spells then I'm limited to what the developers provide for me. There is no way in hell they'd be able to imagine all the crazy spell combinations people make, and that's the FUN of it. Its emergent gameplay, some of the BEST gameplay a developer can allow to happen. Its like Dwarf Fortress. 90% of the gameplay of that game is totally created out of no where. Spell making allows for stuff like that. Even BUGS like the soul trap glitch could allow for interesting gameplay.

85 spells each with, what, 3 variations. That's 255 spell combinations (and that's not even combining spells, just using different casting types. Apparently, we aren't even allowed to combine spells or use two different ones at the same time, if multiple quotes are to be believed). With just 80 spells and spell making, you can make 6400 spell combinations just using 2 different spells.
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Jennie Skeletons
 
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Post » Wed Sep 22, 2010 4:42 am

Yup, it's pathetic and childish in my opinion. There was a huge outcry from some people over fast travel being included which lasted several pages! I don't agree with the kicking and screaming because a certain feature wasn't included or whatever, but anyway i'l be staying clear of this forum about 2 months before Skyrim is released to avoid my mind becoming "polluted" with negativity.
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Matt Bee
 
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