I once tried to control the ship from the crows nest but it was out of the ship control range, it would be great to be able to control the ship from there, much better view. It would help with parking a lot.
In the screenshot I linked I had the ship anchored because I was shooting king crab on shore from the crow's nest.
Believe me, at least on the Curious Clara, I have not found a "vertical limit" for when the ship plays the bell and
considers you a landlubber. I'm always in control riding up there

Docked - http://i20.photobucket.com/albums/b206/Dastwi/dockeddunkori.jpg
Un-docked - http://i20.photobucket.com/albums/b206/Dastwi/departdunkori.jpg
All thanks side777's + Pfroggy's(http://www.tesnexus.com/downloads/file.php?id=23419) 2 of what I call, mod-necessities
thank you!

1. this happens because i can't use the regular oblivion door teleport. (this engine is not designed for moving doors, i.e. teleport markers.) i use the moveto function and this changes the weather randomly. i always reset the weather to the last known weather but depending on how much it transitioned it will still 'jump'.
2. i don't know if he fixed the same issue. i guess not.
3. thank you for introducing this! i will try it as soon as possible.
4. yes. but it's work too. i will think about it if the ship doesn't disappear anymore...
yes, i will add this to the next version.
but it works with that wall climbing mod like KylerSB wrote.
The weather thing is no big deal, there isn't much sense in going inside every couple of minutes anyway so it's unnoticable if you wait until a normal time to retire.
I'm too content with my NON-VANISHING Curious Clara that I don't even feel up to testing another ship

, as far as I can tell it simply won't vanish.
The only thing that would make climbing easier is better "platform" collision. The beams going up are perfect for climbing, however sometimes you hit a bump in which you press jump while climbing and "wiggle" the mouse around the collision bump to proceed up, no big deal. That's not just on the ship though, that's any surface that isn't completely flat (this mod let's you climb anything). What I mean is on the big crows nest; if you look at the screenshot I linked it shows the "platform" part of the collision, the only suitable place to stand, albeit with a beam up your bum. The front nest has better collision for standing and it not looking unpleasant.