Sidequest in NV

Post » Mon Sep 14, 2009 11:10 pm

Okay, I have a question for you guys :)
I have Fallout 3, witch I havent got really far with. But anyway, I found that a shop close to me was selling NV pretty cheap.
Lets say I ignore the mainquest completly, witch game is best for me then, FO3 or FONV?
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GRAEME
 
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Post » Mon Sep 14, 2009 11:05 pm

New Vegas has a lot more sidequests than Fallout 3, so that would be your best choice.
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Brooke Turner
 
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Post » Mon Sep 14, 2009 11:12 pm

Since i dont have FO3 i cant compare them. But i can say that if you want the game to end you do have to do one of the main quests, (I wont say who) one of them cant be killed/ended so if you want to see the end slides you can just end it though that.
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emma sweeney
 
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Post » Mon Sep 14, 2009 6:54 pm

Okay, I have a question for you guys :)
I have Fallout 3, witch I havent got really far with. But anyway, I found that a shop close to me was selling NV pretty cheap.
Lets say I ignore the mainquest completly, witch game is best for me then, FO3 or FONV?

I dont know do you like exploration?? But i think you should do what all you can do in F3 then get FNV or just get FNV and wait till you beat F3.
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Albert Wesker
 
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Post » Mon Sep 14, 2009 1:45 pm

Considering that the main quest is one of the worst parts of New Vegas, cutting it out makes NV a CLEAR victor. You will definitly enjoy it much more than FO3. I have so far.
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Luis Reyma
 
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Post » Mon Sep 14, 2009 7:46 pm

I dont know do you like exploration?? But i think you should do what all you can do in F3 then get FNV or just get FNV and wait till you beat F3.


If you mean exploration when you are going down in metros or dungeons, no, I dont.
But I do like having a big world with some small settlements and some major cities :)
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Veronica Martinez
 
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Post » Mon Sep 14, 2009 11:56 pm

Considering that the main quest is one of the worst parts of New Vegas, cutting it out makes NV a CLEAR victor. You will definitly enjoy it much more than FO3. I have so far.


Are you F-ing kidding me? Like seriously what the hell? The story in NV is the best part, it engages you and makes you think about what you want to do. Ofc like all other fallout 3 fans you want fighting that don't make sense and epic battles. Go play Mass effect.
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rebecca moody
 
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Post » Mon Sep 14, 2009 9:33 pm

If you mean exploration when you are going down in metros or dungeons, no, I dont.
But I do like having a big world with some small settlements and some major cities :)


There are several quests that involve going into mazy vaults, not my favourite thing either but not nearly as many as F3 and most of the game takes place outside or in normal buildings. The atmosphere is a lot less claustrophobic than F3s with a much brighter colour scheme which disappointed a lot of old players but I liked, if it's cheap I'd give it a try.
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Hayley Bristow
 
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Post » Mon Sep 14, 2009 4:18 pm

If you mean exploration when you are going down in metros or dungeons, no, I dont.
But I do like having a big world with some small settlements and some major cities :)


Then NV's a better choice. It has a lot less emphasis on dungeon crawling and more emphasis on civilization.
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Riky Carrasco
 
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Post » Mon Sep 14, 2009 8:06 pm

Fallout 3 is a better choice because they already have all of their DLC done unlike New Vegas which will still take another 8 months. Also New Vegas will get old after a while which is what happened to me. There's only so many times that I can do a certain thing over and over before I get bored.
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Chloe Botham
 
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Post » Mon Sep 14, 2009 7:59 pm

You can always come back when they release the DLCs.

And different people "gets old" with a game differently.
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mike
 
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Post » Tue Sep 15, 2009 3:54 am

I think I go with NV then, thanks for answering :D
One moore question though, my favorite game is Oblvion, and i loved to visit small towns and sleep in inns.
I actually missed that in fallout, I know it didnt "fit" with the harsch landscape but has it changed in NV?
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Sylvia Luciani
 
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Post » Tue Sep 15, 2009 6:53 am

Are you F-ing kidding me? Like seriously what the hell? The story in NV is the best part, it engages you and makes you think about what you want to do. Ofc like all other fallout 3 fans you want fighting that don't make sense and epic battles. Go play Mass effect.

Oh, boy, looks like I pushed a button. Cool it man. There's nothing I love more than a great story. I hate random pointless fighting. Go play both of my mods, they have little fighting, only where neccesary.

In my opinion the main story was very poorly done. I think they saw how linear Fallout 3 was, and saught to make this one dynamic, which by all means they did. But they made it TOO dynamic. They completely overkilled it in the other direction. First off, the story starts with you waking up, and some old guy pretty much saying 'some guy shot you in the face, go kill him.' You as the player have no actual reason too. You have no connection to your character, who, due to the generic way they do it to allow RPG'ing, has no real identity to connect with. It just wasn't a good idea for a start. Then the entire rest of the story is you being randomly thrown about for each side of the fight, doing little random tasks to drag out the story, until finally whoever you help wins. It just wasn't very good to me. :shrug: Let me propose an alternative. Took me 5 seconds to make up. It would be like Fo3 in the start, (so considering Fallout 3 did it, it wouldnt be smart to do) your in a vault. You go through various phases of growing up, where your dad loves you and cares for you. This builds a connection to your father's character. Then, HE is shot in the head and killed, and the murderer escapes. NOW you are compelled to fight him, as he killed your father, a character you actually connected with before he died. This would be a much better hook. It could use some work (i.e. not your father, and your not in a vault, this was for the sake of example. :P) but it would be a more compelling one...
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Nuno Castro
 
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Post » Tue Sep 15, 2009 12:08 am

Correction, go play Mass Effect 2

Mass Effect 1 was awesome
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yermom
 
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Post » Tue Sep 15, 2009 4:03 am

I think I go with NV then, thanks for answering :D
One moore question though, my favorite game is Oblvion, and i loved to visit small towns and sleep in inns.
I actually missed that in fallout, I know it didnt "fit" with the harsch landscape but has it changed in NV?

There are alot of smaller settlements in New Vegas, but I don't think there's that many hotels.
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Maria Leon
 
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Post » Mon Sep 14, 2009 9:17 pm

Snip


Alright sorry for my little outburst, i thought you where one of those people who don't care about story and want fighting but you had reasons beyond "not epic enough".

I apoligize sir!
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suzan
 
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Post » Tue Sep 15, 2009 12:05 am

Both games are good for different reasons. If you like one, you will like the other.

It is easy to ignore the MQ in both games, although you want to complete the first act of New Vegas's MQ no matter what. However after that you can ignore it and play to your hearts content. I think there is more to explore in FO3 than in FONV, at least there are no Metro tunnels in NV to worry about.
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Carlos Vazquez
 
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Post » Tue Sep 15, 2009 7:49 am

these forums are teh lulz
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Tamika Jett
 
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Post » Tue Sep 15, 2009 7:26 am

*snip*


The Fallout 3 story was weak in terms of RPing. Firstly, it forced a backstory on your character, leaving you no room to create your own. Secondly, it assumed that the character cared about his father, which is a horrible thing to do in a RPG. You NEVER EVER assume the motivation of the PC. Lastly, it was completely railroaded.
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Emma Parkinson
 
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Post » Mon Sep 14, 2009 6:15 pm

The Fallout 3 story was weak in terms of RPing. Firstly, it forced a backstory on your character, leaving you no room to create your own. Secondly, it assumed that the character cared about his father, which is a horrible thing to do in a RPG. You NEVER EVER assume the motivation of the PC. Lastly, it was completely railroaded.

I... know? Why are you acting like I said Fo3 was the best thing since sliced bread? It wasn't. It had it's issues too, including a 100% linear storyline. That doesn't excuse the poor job they did in NV. While part of what you say is true, part is not. Yes, you cannot and should not assume the motivation or opinion of the character, giving it that RPG aspect. But you can, however, assume the reaction of the actual person playing. Without this, no game would have a good story. Even in an RPG; Let's say you spend 5 hours of gameplay with one NPC, and he makes jokes, act's awsome, gives you stuff and you become friends. The overall goodheartedness of the character creates an attraction (not romantic :P) between him and the player. (as in person, not their character) Then, if something happened to said character, the player would feel saddened and have an adverse reaction to it. You cannot assume the player's character they are role playing as would have a reaction as so, (They may play the badass emotionless assassin, who could care less that said character just died), but they as a person would reaction in a manner that would compel them to seek revenge in some way or another. Of course, now you could have a person go, "Oh no, he just died and that's horrible!" But if they stick with their character and are truely immersed, they may react by also adding that they won't care, and will not persue their 'friends' murderer. THIS is where the diversity in story must occur. In a more 'you dont have to hunt down their killer if you dont want, but theres another central plot to drive the story' kind of way. NV just SHOVES the fact Benny shot you in the head and that you dont like it.

Oh wait, that's familiar...

You NEVER EVER assume the motivation of the PC.


New Vegas OVERKILLs this by assuming the player will have an upmost hatred for the NPC, and will want to walk to hell and back to find and kill them. I, on the otherhand, cared little about him. So what, he shot me, I lived. If I ran into him randomly, I may shoot him, but I would not chase him down. This of course, entirely kills the entire driving force of the start of the game... Plus, once I met his character, I actually liked him and found it sad that there was linearity in that aspect of the story that I could not befriend him, and one way or another he pretty much dies or gets screwed over. So they focused on non-linearity, sure, but not entirely in the right areas...

Anywho, this is now a wall of text. So I'm done for now. :P I sure as hell hope there arent any serious typo's in there or anything...
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Leanne Molloy
 
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Post » Tue Sep 15, 2009 5:15 am

No, it did not. You can avoid Benny all together and let the Legion handle him.
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Nicholas
 
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Post » Tue Sep 15, 2009 2:25 am

Then NV's a better choice. It has a lot less emphasis on dungeon crawling and more emphasis on civilization.

Yes lots of boredom and tons of not having fun.
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Cagla Cali
 
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Post » Tue Sep 15, 2009 6:05 am

Yes lots of boredom and tons of not having fun.


Dude, shut up. I haven't had as much fun with a RPG since Fallout 2, and I picked up Fallout 2 6 years ago.
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roxanna matoorah
 
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Post » Mon Sep 14, 2009 6:51 pm

Dude, shut up. I haven't had as much fun with a RPG since Fallout 2, and I picked up Fallout 2 6 years ago.

Calm down. You had tons of fun talking to people for hours and not seeing a single enemy. Doenst sound like much fun at all. More people get bored of FNV than F3.
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Frank Firefly
 
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Post » Tue Sep 15, 2009 5:44 am

Calm down. You had tons of fun talking to people for hours and not seeing a single enemy. Doenst sound like much fun at all. More people get bored of FNV than F3.


What the hell do you mean? I'm constantly being pestered by some idiot legionnare or fiend that for some reason piss off the guy with a big gun wearing power armor.
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sophie
 
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