Sierra Madre: New Beginnings (A Roleplay)
In the years before the Great War, the Sierra Madre Casino was planned by Fredrick Sinclair to be one of the most beautiful and luxurious resort casinos in the world. He used what was left of his very substantial fortune to ensure that no expense was spared, and that everything was just perfect. Even some of the latest technology from Big Mountain was included in the Casino’s design, including hard-light holograms, cosmic knives, and most importantly: the Sierra Madre vending machines.
All of this however, was designed with one singular purpose in mind. A purpose which Sinclair kept secret to everyone but himself. The Sierra Madre was to be not only a resort: but a veritable fortress designed to keep himself and his then lover: Vera Keyes, safe from the approaching doom that was the Great Atomic War of 2077. A purpose that would be tested the moment the Casino opened.
On the night of October 23, 2077 the Sierra Madre was scheduled to officially open in the grandest of fashions: with a huge Gala Event party which would be a night to remember for all involved. It turned out however, to be a night of absolute horror, as the Great War struck the same night: bringing death in its wake as the Sierra Madre turned against its guests. The Casino and Villa became a massacre as the cloud flooded the area, holograms turned hostile, and the infamous “ghost people” first began to show signs of what they would eventually become.
As a roleplayer, you will play as either a member of the Sierra Madre staff, or a guest at the Sierra Madre during the Gala Event and in the aftermath of the War’s arrival. The roleplay will begin in the idyllic setting of the pre-war world, and will quickly devolve into a fight for survival as the Sierra Madre comes crashing down. Your characters will need to overcome the dangers, traps, and obstacles in the post-war Sierra Madre and Villa and survive as long as possible in this new world.
Character Sheet:
Name:
Background:
Age:
Appearance:
Clothing/Armor: (Unless you are starting out as a guard or someone who would feasibly be wearing body armor, you will be wearing normal pre-war clothing).
Occupation:
Weapons: (Again, unless you are a guard. You will not have access to military grade weaponry initially. You may start out with a small firearm/knife however or nothing at all).
Misc items: (cigars, Sierra Madre chips, food etc.)