RP Sign Up: The War of Tamriel

Post » Thu Aug 18, 2011 9:43 pm

ok, cool.
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Monika Krzyzak
 
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Post » Thu Aug 18, 2011 5:31 pm

I think if we can get 1 more player, I'd be willing to start as I would just assume control of the remaining races until we get more.
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JD FROM HELL
 
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Post » Thu Aug 18, 2011 8:09 pm

We could just ignore the other races for now if we want. It could be interesting if we have other forces joining after the negotiations or just arriving late to them.
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Emilie Joseph
 
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Post » Thu Aug 18, 2011 12:06 pm

Right well then, I have made a new thread for the RP and this can be our OOC thread to discuss it.
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Euan
 
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Post » Thu Aug 18, 2011 8:53 pm

ok. cool, CS is almost done, expect it a bit later.
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Teghan Harris
 
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Post » Thu Aug 18, 2011 4:54 pm

Anticlere; your Character Sheet would be useful and is needed before you can post. Okay, Gavril eagerly awaiting your CS. :)
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Queen
 
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Post » Thu Aug 18, 2011 1:14 pm

Are we starting with the characters in Council?
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john page
 
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Post » Thu Aug 18, 2011 1:14 pm

You can start by introducing your characters journey to the council or start with them already there. It's entirely up to you, however it must be noted that the Redguard, Nord and Altmer representatives are not yet there either way.
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Lisa Robb
 
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Post » Thu Aug 18, 2011 9:16 am

Right then, I might wait for someone else to post or I might just shoot from the hip and go with it.

OHHH I just noticed I'm close to going up a rank. 204 more posts until I get a star.
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Adrian Morales
 
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Post » Thu Aug 18, 2011 7:32 pm

I'd like to point out that it says in the OP that one of the Redguards' advantages is that they are disciplined; however, I think it was Morrowind's description of them that mentions that while they're fine fighters, Redguards generally don't make good soldiers because of their lack of unit discipline.

Name: King Camaron Thagor of Daggerfall

Race: Breton

Age: 26

Birthsign: The Lady

General Appearance: Rather tall at just over six feet, the king of Daggerfall is something of a looker - it suits and complements his passionate, indulgent lifestyle well. Rather tan by Breton standards (though unremarkable in comparison with men of other races), he is quite well built, though not bulky; it is quite obvious that he exercises quite often and rightly so, for a king in High Rock must still, even in these modern times, often prove himself by being a leader of men both in the war council and on the field - it comes with the volatile and fractured nature of the province. Though he does not move with some sort of exceptional grace like a Redguard swordsinger might, there is a clear firmness to his posture which seems to be accompanied by a slight aura of superiority; the stance and walk of a knight.

His face, as mentioned, can be considered quite handsome. Inherited from his father Gothryd, Camaron's dark brown hair are always kept quite short, often deliberately slightly messy; they fall upon his brow, but do not obscure the king's thin eyebrows that seem perhaps slightly elven (the greatest measure of his people's Meric heritage one could truly spot in the monarch's appearance). They are quite low, or rather his dark blue eyes are placed high on his face. His nose is a touch snub, but not extremely so, while his lips are thin and a bit pale compared to his skin tone. A small goatee can be found beneath them, though otherwise the king is cleanly shaved at all times.

Weapons: A bastard sword is with Camaron most of the time, though on the field of battle he's known to favour the lance - the king is a proven jouster.

Brief History: It was always an inescapable fact of life that Camaron would end up entangled in High Rock's often convoluted, twisting politics. The firstborn son of King Gothryd of Daggerfall, he was destined to inherit the much-enlarged kingdom that resulted after the legendary Warp of the West; no one could've guessed, however, that he would also become the first king of High Rock in recorded history. His first steps on this road were not entirely his choice, but rather the designs of his father - a marriage was arranged between the crown-prince and Kelmena Talaren, daughter of Duke Senhyn, the brother of the heirless king of Camlorn. This heralded the increasingly close relationships of Camlorn and Daggerfall and would eventually, upon Camaron's ascendancy upon the throne, result in a political union.

Perhaps this union - in which the Kingdom of Camlorn undeniably had the subservient role - wouldn't have been possible if it hadn't been for the War of Bay's Eve that devastated Wayrest not long after the dawn of a new era upon the unanticipated death of Elysana (many presume by poisoning, for the infamously devious queen was certainly not lacking in enemies). As the rising burghers of central Iliac coast squared off against the ambitions of Wayrest's new monarch in a conflict uncharacteristically fierce and bloody for High Rock, King Camaron's hands were free to have his way with his ally and it would not be long until the aged now King Senhyn Talaren publicly declared the king of Daggerfall as close to him as a brother, an act that fooled no one - Daggerfall's chevaliers looming uncomfortably close, Camlorn was now more a vassal than an ally.

This turn of events did nothing for the already brittle balance of power in High Rock; after the inconclusive end to the bloodshed of Bay's Eve, Camaron openly allied with the rebellious cities of the coast that had fought their theoretical sovereign to a standstill, rekindling the conflict and forcing Wayrest on the back foot. The situation would become desperate enough that eventually, even if very grudgingly Wayrest had to concede defeat and accept Daggerfall's newfound superiority. The unimaginable happened - House Gardner bowed before House Thagor.

With his principal rival out of the way, convincing the other two kingdoms of High Rock - Northpoint and Evermore - of the wisdom of accepting Daggerfall's overlordship was an easy task. There were still, as before, five Breton kings, but only one of them was the king of the Bretons. A grand ceremony marked the union of the Five Kingdoms; for the first time in eras, Bretons stood united. Or so Camaron hoped the rest of Tamriel would think.

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Ilona Neumann
 
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Post » Thu Aug 18, 2011 11:12 pm

I'd like to point out that it says in the OP that one of the Redguards' advantages is that they are disciplined; however, I think it was Morrowind's description of them that mentions that while they're fine fighters, Redguards generally don't make good soldiers because of their lack of unit discipline.




Thank you for informing me of that, I'll change it right away and thanks for the character sheet, looks very promising, I'll add that also. :)
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Darlene DIllow
 
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Post » Thu Aug 18, 2011 2:51 pm

Spoiler
Name: Whananz-Dzuun, to those who can't pronounce it, they can say Snow-Scale or Golden-Tongued-toad.

Race: Argonian

Age: 27

Birthsign: the lady

General Appearance: he is of average height and has a strong but lean built. His scales are a very light grey color on the darker places like his back, shoulders, … and the lighter places have a snow white color. He has spikes all over his head. They are pointed backwards and slightly curved. He has a small face with a sharp long snout. And very sharp and strong teeth and claws.

Weapons/armor: he carries a one-and a half(don't know how it's exactly called in english. in dutch it's an anderhalf.) sword made out of hardened Hist sap. It is harder than most steel and has a yellow, golden appearance. It's a long straight, double-edged blade, and is as wide as a hand. His cuirass and arm protectors are also made out of hardened Hist sap and is durable, but light. He carries leather pants under his cuirass that are fortified with hardened Hist sap.

During the council and negotiation he caries a brown and green robe with his Hist sap cuirass over it.

He also skilled in marksmanship although not as good as a trained Bosmeri sniper. He also knows the very basics of other weapons, but it goes as far as: "swing toward the opponents head and hope you bash it in."

Brief History: he was captured by the age of fourteen by the Dunmer slavers to work on a plantation close to the Black Marsh border. He was kind of a rebellious slave and got punished in all kinds of ways. Once they even started pulling out scales as punishment for destroying part of the harvest and killing a guard. During these years a hatred grew against the Dunmer.

When he was twenty fife, he was contacted by argonians from Black Marsh, telling him about a rebellion. He told his fellow slaves and won them over for the fight. He led them against their slavers and conquered the plantation.

Although he was actually a kind and tolerant person, he just had had enough with Dunmer and in his hatred used violence to defeat them. Forgetting to be kind or tolerant since he had been so long enough (or that's how he sees it.)

From their on he, with some other argonians, led the rebellion and soon drove the Dunmer out of Morrowind. He was elected the new leader of the argonian army and he also served as their diplomat. Now, two years later he is headed for the council meeting in the White Gold Tower to hope prevent a war to start all over Tamriel.


i hope this is ok. if anything needs a change then tell me. he's basicaly the one who led the rebelion against the Dunmer two years ago. And I don't know how Hist sap molded to be weapons or armor is like, so I went with harder than most steel, while still being pretty light.
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Rudy Paint fingers
 
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Post » Thu Aug 18, 2011 9:47 am

It'll do, thank you. Now everyone may post. :).

EDIT: Would everyone prefer it if I wrote a quick post describing the scene and set up first?
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renee Duhamel
 
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Post » Thu Aug 18, 2011 9:08 am

I ma interested, in a Khajiit, if I am permitted.
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Ladymorphine
 
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Post » Thu Aug 18, 2011 11:32 pm

That would be helpful, yes.

I'll be making a post tomorrow I think, some eight to ten hours from now. I'll also be adding a quick summary to attach to my sheet with the five royal houses of High Rock and their influentials, as well as perhaps some of the less important houses and powers.

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Sam Parker
 
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Post » Thu Aug 18, 2011 5:57 pm

PFA, you add some real experience and depth to this.

I might do the same and do some work on how things in Valenwood stand, tonight and get a post in at some point tomorrow.
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Dan Scott
 
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Post » Thu Aug 18, 2011 6:33 pm

I ma interested, in a Khajiit, if I am permitted.


I would be happy for you to join and be a Khajiit but you will first have to settle it with Thekettleison first however as he is also a Khajiit and you'd have to work together.
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Blackdrak
 
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Post » Thu Aug 18, 2011 4:31 pm

"Only the important ones please,the ones we actually want alliances with, the Nord, the Imperial." He turned towards his aide and away from the central table of the room, waiting for a response.

Unimportant are we. Prepare to feel my pointy eared vengeance.
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Steeeph
 
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Post » Thu Aug 18, 2011 8:59 am

That would be helpful, yes.

I'll be making a post tomorrow I think, some eight to ten hours from now. I'll also be adding a quick summary to attach to my sheet with the five royal houses of High Rock and their influentials, as well as perhaps some of the less important houses and powers.



Thank you for being so enthusiastic and joining this RP in general as you seem to have experience with many RPs in the past. I have decided against doing a brief introduction due to the fact we have already begun.
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Scotties Hottie
 
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Post » Thu Aug 18, 2011 12:36 pm

Unimportant are we. Prepare to feel my pointy eared vengeance.


:lmao: Ha! Your arrows will bounce off our bonemould armor!
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JAY
 
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Post » Thu Aug 18, 2011 7:51 am

I think I'll take control of the Altmer until further notice, so I'll write a CS for my character and begin posting soon.
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Javier Borjas
 
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Post » Thu Aug 18, 2011 11:07 am

:lmao: Ha! Your arrows will bounce off our bonemould armor!

Then we'll blow raspberries at you and fart in your general direction, the fury of the Bosmer knows no bounds.
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Danger Mouse
 
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Post » Thu Aug 18, 2011 9:59 pm

Just want to step in and say something real quick.

@The Unadoring Fan,

The Dunmer would never seek an alliance with the Imperials or Nords for a few reasons.

1. They would rather see them destroyed.
2. They're too proud to step in with their age old enemies and act like good friends.
3. They would much rather seek alliances with a more powerful group that has similar goals, for instance possibly the Aldmeri Dominion.
4. They hate the Nords with a passion for trying to conquer them over and over and over again.
5 .They hate the Imperials for conquering Resdayn.


Although that's just my take on it.
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Connor Wing
 
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Post » Thu Aug 18, 2011 11:56 am

Just want to step in and say something real quick.

@The Unadoring Fan,

The Dunmer would never seek an alliance with the Imperials or Nords for a few reasons.

1. They would rather see them destroyed.
2. They're too proud to step in with their age old enemies and act like good friends.
3. They would much rather seek alliances with a more powerful group that has similar goals, for instance possibly the Aldmeri Dominion.
4. They hate the Nords with a passion for trying to conquer them over and over and over again.
5 .They hate the Imperials for conquering Resdayn.


Although that's just my take on it.


The Dunmer are on the ropes, they have little choice, going to war with the Nords would destroy them. The Argonians are occupying Morrowind, they want it back.
I'd imagine much of their old pride is now gone (having your Gods disappear, much of your homeland destroyed and the rest being conquered by former slaves will do that to a people).
Plus, the Nords gave them warships (as detailed in the OP). An alliance with the Altmer or Bosmer would do no good against the Argonians or Nords. They don't even share a border.

I think it's perfectly possible the Dunmer would do these things.
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Harry-James Payne
 
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Post » Thu Aug 18, 2011 8:33 am

well, I was thinking to make the argonians form an alliance with the nord, because the nords and dunmer always have been enemies. since it would please the argonians to conquer the rest of the dunmer land. i'm going to make my post now.
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cheryl wright
 
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