Signup for 5E430: The Lonesome Road

Post » Mon Apr 05, 2010 5:06 am

5E430: The Lonesome Road

Chapter 1: The first fingers of dawn
The regular splashing of oars in the night signaled the approach of one of the small skiffs that dotted the ink dark ocean. The bow ground on sand and more splashing could be heard as men jumped out and ran for the cover of the woods, a dark smear on the horizon only a hundred yards away.

The sky was glowing blue in the pre-dawn, and a haze clung to the dewy grass. The men who ran to the darkness of the trees were already soaking wet by the time they reached it's deep sanctuary. The long grass between the rocky beach and the woods was at least waist high. Deer trails and beds were matted throughout.

A shadowy hand reached down to pull several spiked seed pods off his pants. They were everywhere, clinging to the black wool breeches as if they had a mind of their own. A breath blew a fading match cord back to life. A man coughed as quietly as he could.

Things were getting easier to see now, the first fingers of dawn began to clear the horizon bathing the treetops in red-yellow sunlight. More shapes moved in the woods below. Polished brimmed helmets caught the sun like mirrors and sparkled in the tall grass. Azura was in full power, laying waste to the dark and showing the myriad of ships that sat of the coast. Fourty-six in all if one had the patience to count, most didn't.

More boats ground into the sand, and more men jumped into the surf to run across the grass that left them as wet as if they had just jumped waist deep in the ocean. Wooden powder vials clattered softly like Ashlander wind chimes as the men ran. The vials were strapped to their chest, tied with chord to a single leather crossbelt. At the hip, was a pouch that was filled with small lead balls, three quarters of an inch around. Hanging loose from the pouch was a flask, that resembled the metal vial carried by alcoholics the world over. Inside was a fine, salty dark powder. Next to that pouch was tied a second leather sack which held a seemingly random assortment of metal rods, screwdrivers and picks.

As the men ran they raised two long objects over their heads. One looked like a chest high walking stick, with a spike on one end and a U shaped bit of metal on the other. This was a forquette. The other object was a shiny steel tube attached to a long board. The thing was ungainly, heavy, awkward, and as tall as a man's shoulder. On the side, near the back was a small hinge covered pan. In front of the pan was a curved piece of metal, formed by a master craftsman into the shape of a dragon. The dragons head was split on the top. Inside that split was inserted the burning end of a long length of treated rope. That was the matchlock musket.

"If you would be a dear, could you please set up my command post here, what? I do hope those stout fellows have my baggage, I should be terribly sad if I was forced to command without it. A man should have some comforts, what?"

A odd voice whispered to a huddled group of dark figured. The man's face twitched as he scratched a stubbly chin with two fingers. The other three were missing on his hand.

Still more boats ground into the sand, discharging their living cargo. The sun was rising, now already half birthed from the sea. Steam rose in lines through the air as the dew was burned off. The temperature was beginning to rise, and the day would be a hot one for the men in the black wool jackets and steel helmets.

"You there, centurion, I say, could you poke around in the woods some and see I you can't find the other side? It shouldn't be too far away, what?"

"Yes sir." The figure pounded a closed fist on his left briast, the traditional salute of the legion.

Though the wood was wreathed in mist, the men walked confidently through, their long barreled muskets held under the armpit, so their torso could take some of the weight while the barrel was held level. Damp leaves crackled underfoot.

Suddenly, there was a rush of movement, a cry. A shape darted through the underbrush. Two hundred muskets went into two hundred shoulders as the men readied to unleash a terribly volley.

"Wait, it's just a boar?"

Sighs of relief.

The men continued on through the dark and foreboding forest. The trees seemed to lean in menacingly, threatening the Legionnaires. The men in black coats continued on, for light was in sight straight ahead. Cautiously they approached the edge of the woods, like it was a cliff, dropping away into a deep chasm beyond.

"Optio, hand me my spyglass."

"One second. Damn?wait, here it is?"

The well oiled brass tube telescoped open. It was trained on the sight below. Before the men at the edge of the forest, the countryside of Highrock spread like a painted canvas. It was breathtaking.

Splashed in the glorious and brilliant dawn light, the large flat plane was laid bare. Yellow squares of wheat dotted the land. Small dirt roads wound in and out of country villages, before leading to old stone bridges that crossed the deep blue streams. A cluster of windmills turned lazily in the light breeze. All facing out to sea where the wind promised to flow forth, to grind grain and power the machines that make the Breton penninsula famous the world over. The deep rich indigo of the sea glittered in the distance as small ships braved the water and wind to ferry cargo and goods to Daggerfall, Wayrest and Sentinel, Anvil, Alinor and Leyawiin, and even as far as Senchal, Vivec and Port Telavannis.

The small dots that moved around the green pastures and golden fields showed that the people here lived a happy and diligent existence, hard at work at their parcels of land. The spyglass trained on a grey stone road. Horses, carts and caravans moved calmly along, taking goods to the busy markets of Anticlere.

There the spyglass stopped. The city of Anticlere glimmered like a beacon of light in the dawn. It's roofs were a deep jade green. The bright copper having been long tarnished by the sea and sky.. Tall spires of it's churches rose into the sky over the low red masonry walls. Smoke from a myriad of chimneys rose to smear the clear blue sky a dirty grey.

It had risen like a phoenix from the ashes of the dragon break and subjugation under the heel of Wayrest, and returned to a glory previously unimaginable. With the help of the Kingdom of Daggerfall, it regained independence nearly thirty years ago. It shook the politics of the Illiac by declaring itself a republic. Using it's position, an energetic army and a competent general, the newly formed Anticlere Republic began to conquer territory from it's former ally, Daggerfall as well as Wayrest, the barony of Daenia, the kingdom of Urvaius and the Dutchy of Shalgora.

That was why the men in black coats stood on the edge of a wood, eying it with cautious delight.

"Musketeer Caepio, run back and find Palatina, have him bring his men up. Tell Parvo that the planes are clear of any enemy. Now go boy! Quick!" The gruff voice of Centurion Praxus Ottus commanded his newest, wide-eyed recruit. The young man nodded and sprinted back into the misty deep.

"It's Margret." Antoine Velain piped up, bringing a chuckle from the men around him. Antoine was a Breton, one of many in Talos' Own first legion. His comment hid his worry about turning on his countrymen. Velaine was from Menevia, just north of Wayrest. While there was little love between the two states, they were still both countries inside the political volcano that was Bretony.

"Margret Parvo? No?" Praxus retorted.

"Think about it. There has to be a reason no one knows his name. I bet it's embarrassing. Like Margret?"

"Or Estelle" This comment was made by Optio Daenlin, one of the few bosmers, and the best shot in the whole legion. He was Centurion Ottus' right hand man.

"It's not Margeret or Estelle?It's Blanche. Knight Errant Blanche Parvo." Praxus joined in the fun before reaching into a pocket and withdrawing a small metal flask. He tipped the flask to his lips and felt the hot, wonderful taste of Cyrodiilic brandy burn his throat and warm his chest.

The underbrush cackled and snapped as two hundred more men came walking through the woods. Luther Palatina was at their lead, and he smiled before shaking hands with his old friend Ottus.

"Got a job for you Ottus. Parvo wants us to advance down the hill. There's a crossroad at the bottom. We're going to take that along with the cavalry and hold until our pikemen can disembark from the ships." Palatina said excitedly. The clockmaker from Skingrad was looking forward to his duty.

"Very well then. Talos' Own!" Ottus bellowed the cry through the woods, causing previously lounging men to snap to attention. After looking to the left and right, he stepped out into the sunlight.

"Musketeers, stand to your skirmish order!" With a bone cracking precision that would have impressed even the most dour drillmaster, the men stepped out of the woods and formed a long, spaced out line, a hundred men long. The remaining hundred of Ottus' company moved forward and to the right, so they stood a pace diagonally behind their partner. Palatina gave an ironic clap.

"Musketeers, forward!"


This is where you come in. You are a Musketeer in Talos' own legion. The very best of the new cyrodiilic army, and the tip of the Imperial spear. You may have joined the army for any number of reasons. Maybe you were hungry and the army guaranteed you three meals a day, maybe you were given the choice between jail or the army, maybe you joined because you heard romantic lies about the nobility and romance of it all.

For whatever reason, you enlisted. You trained hard, under the eyes of heavy handed drill masters. You marched for miles for seemingly no reason, You practiced loading and firing your matchlock for hours on hours. You practiced every day of the week until your muscles ached and you could barely lift up the musket. You learned things you never knew before, like how to start a fire with wet wood, how to gamble without being caught, how to bayonet a man so his ribs wouldn't catch your blade. You grew accustomed to army life, whether you enjoyed it's discipline and rigidity or hated everything it stood for is irrelevant. You marched where the emperor wanted you to march, and shot who the emperor wanted you to shoot.

And now the Anticlaire war. The emperor wants you to stamp out this breton republic. It wants you to overthrow it's freely elected government and kill it's all volunteer army. It wants you to replace the government with a dimwitted man named Girard DuBois. It doesn't matter that he never set foot in highrock, all that matters is that he can trace his lineage back 76 generations and will do whatever Emperor Corvus II wants him to.

This will be much different than many other adventure or quest based RPs you've done before. You must make a character within the confines of the army and what can be realistically carried on a military campaign. It will be as much about general survival as it is about reaching the capitol of Anticlaire. Aside from the Bretons you are fighting, you must also contend with the weather, fresh supplies, dissension and fear.

So decide...

Name:
Age: (12-35 in human years, or the Mer equivilant)
Race: include place of birth too
Gender:

Political views:
for or against the war, emperor, army?
Religious views: Pious or athiest?
Why did you enlist:
Family back home:
education:
(if well educated, must explain how you could afford it and why you dont have a better job)
Personal flaw(s): (ex: alcoholic, klepto, short tempered)
Money: (amount carried on your person. monthly pay is 18 pieces of gold per month, so dont be excessive)

Physical Description:

Clothing:
Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: http://img75.imageshack.us/i/matchlock.jpg/, Forkette, shortsword
Inventory: http://img187.imageshack.us/i/apostlescc.jpg/, equipment pouch, Powder flask, shot pouch, (include ONLY what can fit into your pockets and snapsack after packing the above required items. Food and water must be included.)

Miscellaneous:

Bio:


Useful References
http://www.youtube.com/watch?v=2KTS8PQ06Qo
http://www.fairfax.org.uk/main/gallery/gallery5/ffxgallery.htm
http://www.gamesas.com/bgsforums/index.php?showtopic=1018186
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celebrity
 
Posts: 3522
Joined: Mon Jul 02, 2007 12:53 pm

Post » Mon Apr 05, 2010 7:14 am

I like this. Gerald, if you don't mind, I shall join this.
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David Chambers
 
Posts: 3333
Joined: Fri May 18, 2007 4:30 am

Post » Mon Apr 05, 2010 5:59 am

Of course you can join, Just fill out the sheet and post it, if there are any necessary corrections I'll just PM you. I'll have my own character sheet up soon if anyone needs an example.

----------------------------------------------------
Name: Centurion Praxus Ottus
Age: 32
Race: Imperial, born in Anvil
Gender: Male

Political views: Somewhat against the war but overall supportive of Imperial Politics.
Religious views: Not really religious, but practices the faith.
Why did you enlist: Too poor to get an education and too hungry to wait for something better.
Family back home: A sister in anvil that works at a tavern
education: No education outside of the Legion.
Personal flaw(s): Severe Alcoholic
Money: 15 gold pieces

Physical Description: Tall, strong and overall gruff Centurion Ottus looks like the man a gang leader would send to rough up someone. He has a bald head and a flat face. His nose was broken one too many times, and his brow lies low. Overall the spitting image of a grizzled veteran Centurion.

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: Matchlock Arquebus, Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, Sewing kit, pocket knife, tin cup, spoon, wooden plate, thin woolen blanket, pouch of coffee beans, pouch of tobacco, clay pipe, 15 pieces of hardtack biscuit, stone bottle of flin, Flask of cyrodiilic brandy, hatchet, 1 pound salted pork wrapped in wax paper, tinder box, several copies of the black horse courier, small sliver of soap, lockpick

Miscellaneous: n/a

Bio: Praxus Ottus was born and raised in anvil. The son of a merchantman and a dockyard wh*re he had to learn to steel himself against lifes hardships at a young age. As a boy he was the leader of the chapel alley runners, a gang of pickpockets and petty thieves. It was there that he learned how to fight. He continued his life as a street urchin untill he was 13, and old enough to join the legion as a drummerboy. From there he served with the 10th Legion, Akavir. He rose to the rank of Optio at age 28, and centurion at age 30 after service in the Vvardenfell and Colovian wars. After distinguishing himself in the Battle of Hackdirt he transfered into the 1st legion where he now commands 100 men.

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KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Mon Apr 05, 2010 4:56 am

It sounds VERY promising. Here's my character sheet.

EDIT: I have changed various things as asked. I hope it's much better now.

Name: Keith Contemptius
Age: 22
Race: Imperial, born in Chorrol
Gender: Male

Political views: Doesn't care much, but leans more against the empire.
Religious views: Atheist (doesn't believe in the Nine Divines, but does think Daedra exist, as well as some supernatural forces, like ghosts).
Why did you enlist: Forced to enlist instead of execution.
Family back home: A girlfriend, whom he cares deeply about. His entire family lives in Chorrol as well, but he had strained relations with them.
Education: Of Noble birth, and had some of the finest teachers in all of Tamriel. He was far too nihilistic for their tastes, however. He is very well read, but lax at mathematics.
Personal flaw(s): Slightly agoraphobic due to his time in the dungeons. He also has a grudge against Dunmer. He drinks slightly, but not heavily.
Money: Generally he spends most of his earnings wherever possible. Most often broke.

Height: 6' 1''
Weight: 182 lbs
Hair Color: Brown
Appearance: He has shoulder length, straight brown hair. He's of a medium build and is in decent shape as well. He has a long scar on his right leg, which extends up to his stomach. He also has the appearance of someone who was beaten frequently.

Clothing: Black wool doublet, Black wool breeches, 2 pair brown knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, brown cloak (no helmet). He carries a large wool blanket to keep the cold away, and has a face mask to shield most of his face from ice and snow.
Weapons: Matchlock Arquebus, Forkette, silver longsword.
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, a pocketwatch, a pouch of water and various essentials for starting fires. He also carries a small skinning knife, perfect for cleaning fish and meat for cooking, though pathetic to use in a fight.

Miscellaneous: Hates devout followers of the Nine. Also has a general distaste of the military in general, and hates the emperor. He also is rather inexperienced with using a musket (and military jargon in general), but is talented with a sword. He regularly writes to his girlfriend back in Chorrol. He is not shy about his atheism, despite the trouble it has caused him, and often says religion is a weakness.

Bio: Keith was born in Chorrol as the son of a famous writer. He was raised to be highly literate, and due to the presence of the fighters guild in Chorrol, he also became a talented fighter. He only learned how to use a sword, and did not learn how to use a musket until he joined the army. His joining the army was not entirely of his own volition, as he did it to avoid execution. What happened was that on his 19th birthday he was caught vandalizing the shrine to Zenithar by a local primate. Naturally, the primate was offended and reported him, but the primate's spite was so great he got Keith a maximum sentence for his crime. While in jail, the officials learned of Keith's atheist nature and was subject to many harsh (and regular) beatings for it. After three years in the castle dungeons, he was offered a choice of how to leave the dungeons. (He was going to have to be dealt with, as he often roused the prisoners with elaborate speeches about inequality and nobles who exploited their power. At one point, it almost caused a full scale prisoner riot.) The count had decided to be "lenient" and allowed him a choice. He had to join the army to learn discipline and when he returned (if he wasn't dead already), he was to be imprisoned for only 10 years. He also had to publicly announce he was a devout follower of the Nine to prevent him from rousing any more public unrest. It was that or be hanged. He chose joining the army. Due to this, he was released from imprisonment for 4 months before being marched off with the army (he was trained somewhat during that period). During that time out of prison he struck up a quick romantic fling with the counts daughter. Unexpectedly, and unplanned, Keith fell in love with her. Because of their relationship, he count's daughter assured him on his return she'd do whatever possible to reduce his sentence, or negate it entirely.

Thus, he embarked with the army to the country of High Rock, though before he left, he got one last laugh. As the army was leaving the town (with a large crowd gathered to see them off), when the count turned his back, Keith kissed the counts daughter fiercely and flipped off the very same primate who got him imprisoned in the first place. The action highly amused the crowd, generating loud hoots and whistles, as well as pissing off the primate (and the count when he learned of it later). The count's daughter also gave him an ornate pocketwatch as a parting gift before he left, as a token of remembrance. As he walked away, he felt the most powerful feeling of success ever in his life. However, that was quickly beaten out of him by the army's strict training regiment.
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Josh Sabatini
 
Posts: 3445
Joined: Wed Nov 14, 2007 9:47 pm

Post » Mon Apr 05, 2010 4:06 pm

I'm in, though I fear my lack of knowledge towards the firearms might hinder me a bit at first. :shrug:

Also, if our characters die, are we able to create a new one in the company?

Name: Nathan Scipii
Age: 20
Race: Imperial, born in Skingrad
Gender: Male

Political views: Supports the Empire, but only slightly wonders why they are in this war. Then remembers it isn't his place to wonder.
Religious views: A regular church goer, but by no means "fanatical". He believes the Nine will watch over his body and return him home to his fiancee.
Why did you enlist: Has a strong military background, up to eleven generations before him having served in the Legion, and naturally, he signed up as well. He also signed up because with an unexpected child coming, he needs to make some money.
Family back home: Along with his mother and father, he has two older brothers, both already in service, as well as a younger sister. He has a fiancee who is pregnant with an unplanned (but not unwanted) child.
education: Living a middle class life, he has very basic education, being schooled for two years by his mother to be able to read and write averagely. Nothing special.
Personal flaw(s): Not an alcoholic by any means, though he does drink heavily when he wants. Seemingly always has a plug of chewing tobacco in his mouth, something his fiancee dislikes. Slight temper (though the Legion has beat most of it out of him.... literally). Also smokes heavily, and not just normal pipe weed either....
Money: 10 gold pieces. A gift from his father.

Physical Description: Standing roughly six and a half feet, he is quite tall, but not too heavy. He is muscular enough, though not huge. His hair is chestnut brown, and shaved nearly to the head, and his eyes are a "murky" blue. His face is "long" and skinny, and his teeth are rather pointed and somewhat "rat-like". Average looking overall.

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: Matchlock Arquebus, Forkette, rapier, dirk
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, dried and salted meats, small loaf of bread, a water canteen which has been passed down through his family (whether the owner was killed or not), a leather pouch of chewing tobacco, a leather pouch of pipe weed and his "special" pipe weed, wooden fork/knife, small wood cup, tinder box, dried fruit, stone pipe, extra pair of socks (knitted by his fiancee (matches company colors), a heart shaped locket containing a "picture" of his fiancee, necklace with the symbol of Arkay his chief diety.

Miscellaneous: Loves his fiancee and plans on marriage when he returns. He never pushes his religion on others, knowing it isn't for everyone, but he knows Arkay is protecting him.

Bio: Growing up in Skingrad, he saw little of his father who was in the military, and was raised mostly by his mother, who was helped by his brothers. He met his father for the first time (that he could remember) when he was 9, and his father was sent home permanently with a bum shoulder, along with old age, being unfit for service any longer. After that, his father taught him about his family history, and showed him how to fire a musket and fight with a sword.

But most of all, he taught Nathan discipline, and to obey your superiors. When he was 18, he met his fiancee, Natalina, and soon fell in love with her, though his father warned against it until he got back from his service in the Legion. He couldn't help it however, and on his 20th birthday, Natalina told him she was pregnant, and Nathan couldn't believe it. However, he was happy about it, shocking everyone, and his father couldn't help but feel sorry for him because he knew the pain of having to leave his loved one with child.
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Donald Richards
 
Posts: 3378
Joined: Sat Jun 30, 2007 3:59 am

Post » Mon Apr 05, 2010 9:47 am

Srry if I was supposed to PM it to you. Here it is.


Name: Vespasian Marduck
Age: 22
Race: Imperial, born and raised in the slums of Bruma
Gender: Male

Political views: Usually a rebel, but joined the army because there didn't seem like much else to do.
Religious views: Athiest 100%. When asked will just grunt and look away.
Why did you enlist: Enlisted to get away from it all, all the drama back home. Didn't have much else but the army down his path.
Family back home: Has almost no family, just a noble uncle and an Aunt who owned the house he used to live it.
education: Hardly educated. Knows basic forms of writing and is very street-smart.
Personal flaw(s): Always been a rebel against authority, but shies down when in front of his superiors in the army. Insults forms of authority whenever he gets the chance.
Money: Has been saving up money ever since he joined the army, only spending it on what he absolutely needed. His Aunt only gave him 50 septims to start out. Over the four years he has worked for the army, he has generated up quite a stash, but only carries about 50-70 septims on him at one time, usually only 20.

Physical Description: Tall and slim, but knows how to handle himself when the fighting gets tough. Has a lot of muscle and a bare minimum of fat. A normal Imperial face, if not a little long and shaggy. Has a brown goatee and military style hair.

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: Matchlock Arquebus, Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, a bar of compressed oatmeal, water flask, piece of dried meat jerky, salt, a pinch of sugar in a little pouch, and a picture of his parents who passed away when he was nine.

Miscellaneous: Always has been fascinated by guns and knives, and strives to learn more about them and how to use them towards his benefit.

Bio: Grew up in Bruma. Lived a very tough life, and was at an advlt maturity at age 14, even some of the older guys respected him. He left that life behind him. At age nine both of his parents were killed when they traveled to Chorrol, and he had to live with his Aunt Audre. She put up with him, and he put up with her. They lived at a stalemate for seven years until Vespasian joined the army and became a musketeer. Scratched his parents' names into the shoulderpiece of his musket.
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Sabrina garzotto
 
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Joined: Fri Dec 29, 2006 4:58 pm

Post » Mon Apr 05, 2010 2:38 pm

You know guns were super inaccurate, took a long time to reload, and didn't hurt near as much as a single flare right?
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katsomaya Sanchez
 
Posts: 3368
Joined: Tue Jun 13, 2006 5:03 am

Post » Mon Apr 05, 2010 5:37 pm

You know guns were super inaccurate, took a long time to reload, and didn't hurt near as much as a single flare right?


The guns in this RP will be considered innacurate. It won't be considered "boom headshot!" all the time. There will be a focus on realism in this RP (in that people won't be superhuman heros.) As for the effect of a musketball? A three quarter inch lead ball slamming into skin at 950 feet per second causes a pretty terrible wound. Compare that to a flare, that takes three or four castings to kill a rat.

The technology vs. magic in the 5E world will be more technology based. There will still be mages, and battle mages, but in general the magic used by people is focused more on the alteration and healing side of things. Destruction magic does exist, but it'd be more uncommon for the same reasons why longbows fell out of favor in the late medieval world...It's easy to train someone to use a musket, but hard to train them to effectively use magic.

ultimately this RP isn't for everyone. If you don't like the whole gunpowder aspect, thats cool...just don't join.
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Scott
 
Posts: 3385
Joined: Fri Nov 30, 2007 2:59 am

Post » Mon Apr 05, 2010 2:05 pm

The guns in this RP will be considered innacurate. It won't be considered "boom headshot!" all the time. There will be a focus on realism in this RP (in that people won't be superhuman heros.) As for the effect of a musketball? A three quarter inch lead ball slamming into skin at 950 feet per second causes a pretty terrible wound. Compare that to a flare, that takes three or four castings to kill a rat.

The technology vs. magic in the 5E world will be more technology based. There will still be mages, and battle mages, but in general the magic used by people is focused more on the alteration and healing side of things. Destruction magic does exist, but it'd be more uncommon for the same reasons why longbows fell out of favor in the late medieval world...It's easy to train someone to use a musket, but hard to train them to effectively use magic.

ultimately this RP isn't for everyone. If you don't like the whole gunpowder aspect, thats cool...just don't join.


I'd like to join up, if it's okay. I'll need a little time to compose a character sheet though. Also, I've only been in a couple RP's and they sunk pretty fast so I'm pretty green. If that rules me out I understand, but I will say that I'm actually in the miltary now and have a bit of knowledge regarding conditions in the field and what a soldier can feasably carry. I'm also willing to learn and take direction as the RP goes along...

Oh and Zalphon is trying to bring a heated argument over from TES General regarding the likelihood of including Fire arms in a future TES game, guess it's not going his way.
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marie breen
 
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Joined: Thu Aug 03, 2006 4:50 am

Post » Mon Apr 05, 2010 7:37 am

Name: Artois de Metz
Age: 30
Race: Breton (Anticlerian)
Gender: Male

Political views: No great fan of the Emperor or the Empire, especially not in this case; however, he does his best to put up a facade of indifference to avoid even more suspicion than he expects to get for being an Anticlerian on the wrong side of the conflict.
Religious views: Firm worshipper of Mara; however, he couldn't give less for all the other Divines and doesn't frequently go to the church, being satisfied with the occasional prayer wherever he is at the time.
Why did you enlist: Gambled his already rather humble inheritance away (and then some) and had no other means of earning more.
Family back home: His older brother, Jean de Metz. The two have a rocky relationship, but despite lots of fighting over Artois' behaviour they're still friendly enough for Jean to alert Artois about his wedding. That was the last thing Artois heard from him, however.
Education: Lacking any formal education, Artois does have the few bits his father hammered into his head. He has a very basic grasp of writing and reading, however only in Bretic and that's about it. He's also bilingual out of necession, Bretic being his native language and Cyrodiilic - the one he was forced to learn if he were to survive in the Legion.
Personal flaw(s): An incurable gambler; joining the army didn't seem to teach him anything, as he still enjoys playing dice. He's been getting increasingly paranoid as of late, both because of the suspicions he may be dealt away with as a traitor and because he has a vague feeling his brother may be in the Anticlerian army, making this conflict particularly difficult for him.
Money: 3 Septims.

Physical Description: Standing at 5'8 feet, Artois isn't very muscular. He has enough to pull through rougher days, as he is, after all, in the army, but looking at him you wouldn't suspect a soldier. His face is nothing special, just another Breton in the crowd ? fairly gaunt, mid-neck length dark brown hair, wispy moustache and a goatee, brown eyes with black under-eyes from sleepless nights. Many scars, none of them too serious, dot his body.

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: Matchlock Arquebus, Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, wooden plate and spoon, two small loaves of brick-thick bread, two wooden dices, a canteen of water, crumpled letter from Jean.

Miscellaneous: Despises drunkards, although he has no problem with a bit of alcohol now and then.

Bio: Born in a village not too far off from Anticlere, his family moved to the city shortly after his birth as there was little job in their home village and feeding both Artois and Jean proved too tough for their father. Their mother died shortly after moving, succumbing to an illness caught along the road (as she was never a particularly strong person and giving birth for the second time exhausted her).

Their father made a somewhat comfortable living, knowing some people in Anticlere who could help their family survive. They managed to make enough money for survival that way, eventually their father had enough time to teach both of them something. He died when Artois was 17, having been knocked out by a falling crate and falling into the sea. Artois, who was by then already a passionate gambler, quickly did away with what little gold he inherited. Jean supported him for a while, but soon enough it became obvious Artois wasn't intending to stop gambling. Faced with his brother's firm 'no' to another request to lend some money, Artois left to join the army of the Empire, choosing to run away from all his debts.

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Abi Emily
 
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Joined: Wed Aug 09, 2006 7:59 am

Post » Mon Apr 05, 2010 10:14 am

great to see you joining up anticlaire, you'll be our translator. no more of this everyone understands every language rubbish. and the other characters look good. I'm happy to see a nice variety. internal conflict should be fun.
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Trey Johnson
 
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Joined: Thu Oct 11, 2007 7:00 pm

Post » Mon Apr 05, 2010 8:55 am

Variety is definately not a problem, so it looks like lots of juicy fun RPing is ahead. In fact I'd say so far every character has an at least partial opposite.

Fuuuun! Now to hope this steady stream of Imperials keeps up so I can blab traitorious stuff with the peasants. :P

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BRAD MONTGOMERY
 
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Post » Mon Apr 05, 2010 3:38 pm

Of course... Make it when i'm about to leave for a month. :(
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Betsy Humpledink
 
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Joined: Wed Jun 28, 2006 11:56 am

Post » Mon Apr 05, 2010 5:22 pm

It looks great, and I would gladly join, save school is set to start soon :( Your Fan Fic for it was very good, you use the muskets with Tes well. Regardless, I'm sorry but I can't get involved in such a detailed RP right now. However, if this is still going on a few weeks from now, after the whole new school thing settles down and my book reports are in, I would love to join late, if that's okay.
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Alexander Lee
 
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Joined: Sun Nov 04, 2007 9:30 pm

Post » Mon Apr 05, 2010 9:27 am

If I have some spare time I'll try to get in this one. It may take a couple weeks though...
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Baby K(:
 
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Joined: Thu Nov 09, 2006 9:07 pm

Post » Mon Apr 05, 2010 12:10 pm

In the progress of writing a character sheet now, ive been waiting for this.
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Jimmie Allen
 
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Joined: Sun Oct 14, 2007 6:39 am

Post » Mon Apr 05, 2010 4:10 am

I'll join in less than a week. I'm going on a three day History field trip with school tomorrow, so I'm in when I return. I'll write up a character on the long bus trip. :)
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Lakyn Ellery
 
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Joined: Sat Jan 27, 2007 1:02 pm

Post » Mon Apr 05, 2010 5:47 am

The group thats here from the start will be considered the veterans of the unit, for RP reasons. That includes people who join up a day or two after the beginning of the RP (probably tomorrow sometime) those who join afterwords would be considered replacements to the dead and wounded and would have to RP as such.

In general this will be a form of the adventure party style RP where I'll play the role of the Anticlaire army and people. I also intend to pm people random problems that they'll have to work through, for example: "Your character has come down with dysentery, or your powder got damp over night and your musket wont work, you got a letter from home and your fiancee left you" Things like that.

This RP will be as much about surviving as it will be about fighting and collecting loot. You'll have to rely on those in your squad.
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Vivien
 
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Post » Mon Apr 05, 2010 12:18 pm

Do you have to be a musketeer? Or do we have the option to fill the role as medic or something like that.
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stacy hamilton
 
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Post » Mon Apr 05, 2010 10:43 am

Gerald, I'm very inclined to join, and was wondering if I would be permitted the role of the groups Surgeon or annalist. If not its fine, I can always make another sheet. This looks like it will be fun, I really enjoyed you fanfiction.
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Jesus Duran
 
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Post » Mon Apr 05, 2010 1:01 pm

Ghostpaw has laid claim to the role of healer/medic. Since he's a real life navy corpsman, i'm inclined to let him have it. If you'd like to be an assistant surgeon/medical assistant thats cool with me, you'd just have to pm ghostpaw to see if it's cool with him. In general The players will all be musketeers of the Light company. there will be one medic, one optio (kina like a ye oldey noncomissioned officer, and myself playing the role of the Centurion (TES equivilant of a SGT. with a lieutenant's responsibilities). The optio will be chosen at the outstart of the RP from those who request it via PM. the optio will have serious business responsibilities and will be held to a higher standard than the normal musketeers.

-GD
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Laura Mclean
 
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Post » Mon Apr 05, 2010 6:11 am

Name: Halast
Age: 27
Race: Redguard, Anvil, Cyrodiil
Gender: Male

Political views: Mostly pro empire
Religious views: Faithful, but is no martyr. Also, has questioned the nine.
Why did you enlist: Had to support his Son and Mother
Family back home: A Mother and a Son (Halast is a widower)
Education: Minimal for a forester
Personal flaw: Blind in left eye, but has mostly adjusted to it.
Money: Twenty Five Septims, his Mother snuck it into his bags because she knew he'd refuse it, Halast sends a little bit more than half of his pay home.

Physical Description: A little taller than average and a pretty broad, muscular build, but nothing extraordinary, his face has very well defined features, and appears to be completely average at a first glance, but his left eye is milky white and has some burn scars on and around it.

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet, a silver medallion of sentimental value (his deceased Fathers)
Weapons: Matchlock Arquebus, Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, a journal, a harmonica, two loaves of bread, a bit of venison, a canteen, box of cheap cigars, a short machete, a flask of whiskey, and his wedding band.

Miscellaneous: Can get a little hot headed and is entirely concentrated when at work, but still knows how lighten up and be a fun guy.



Bio: Halast was a commoner, living to live another day. He was born to a couple of lower class Hammerfellian immigrants as their only child. During Halast teen years his father died after being mugged, the mugger had given his father severe stab wounds, all they took was his silver medallion. Halast knew who did it and he swore he would have revenge. A year later Halast had succesfully hunted the killer down and assaulted him with a knife Halast spent all of his savings on. Halast killed a man for the first time. After retrieving the medallion, Halast had no second thoughts on whether or not it was worth it.

During his later teen years, Halast found an income as a forester. He would cut down trees for timber, and he even did a little hunting on the side. This did not bring fortunes, but it did bring support for his new life. As a young advlt, Halast fell in love with his wife, Jaline. Together they had a son Sorian. And in this, Halast found happiness. Until it happened, the fire. At twenty five, Halast's humble home burned down with only Jaline inside. Halast rushed inside the burning house, but the flames were too strong, Halast barely escaped as the house crumbled. The burns left the most damage on his face.

Now, Halast is out of work, and needs money to support Sorian, and his loving mother, Kalirah, who is taking care of Sorian while Halast is at war.
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Lovingly
 
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Joined: Fri Sep 15, 2006 6:36 am

Post » Mon Apr 05, 2010 6:48 pm

Here's ma Char. Ten points if you can guess (without the aid of google:P) where I got the name from, lol. It was the first french-ish name that popped into my head.

Name: Lorenzo St. Dubois
Age: 25
Race: Breton born in Leyawiin
Gender: Male

Political views: Doesn’t really care about the bigger picture, once his service obligation is up he’s “outta here.” Only vaguely realizes that he may not live to see the end of it, much less the war itself.
Religious views: Rebelliously inclined to scoff at the Imperial religion, though somewhat superstitious after the events which landed him in the Legion
Why did you enlist: It was either that or a hanging
Family back home: His mother is the only person he considers to be family, she attempted to watch over and protect him, often behind the scenes, all the way up until he left for the service
Education: Learned and proficient in reading, writing, making potions, bandaging wounds and casting minor healing spells in an effort by his adoptive family to get him ordained in the Chapel in Leyawiin
Personal flaw(s): Became addicted to skooma at a fairly young age partly out of rebellion, partly out of curiosity and is still trying to fully kick the habit, and also likes drinking and prosttutes. He has a minor problem with authority and a dry, sarcastic demeanor which he uses to downplay even the gravest of situations; this is more often a curse than a blessing.
Money: 10 Septims which he fully intends to blow on the first High Rock [censored] he finds

Physical Description: Toned and fit, though also somewhat gaunt and wiry in appearance, with hollow cheeks, dark brown eyes that seem too big for his face, and a whispy mop of sandy blonde hair that barely dusts his shoulders. He tends to slouch unless he’s specifically called to attention

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: Matchlock Arquebus, Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch

Miscellaneous: Leather water canteen. Two packets of field rations containing hard tack, a couple strips of venison jerky and a handful of “trailmix” each. A small wooden box containing five absorbent linen field bandages, a flask of 80 proof whiskey, various dried herbs and a small mortar and pestle set for mixing potions in the field, as well as written incantations for minor telekinesis, detect life, healing and cure/resist disease spells and a conjured dagger spell

Bio: Lorenzo St. Dubois was born in Leyawiin, as far as you can get from High Rock and still be in the “civilized” regions of the Tamrielic Empire. A product of the melting pot that is Cyrodiil, he was raised by his mother; an impoverished, immigrant-Breton herbalist peddling on the city streets, until she managed to bewitch a minor Imperial noble instead of making him a healing potion like he asked. She was immediately hired on as family apothecary and midwife, until the Lady of the household died mysteriously during her eighth childbirth. The noble’s cloudy-eyed excuse to his children for marrying Lorenzo’s mother a mere two months later was that she was the only one who could console him in his grief. As the youngest (and only adoptive) son in a rich Imperial family that owned a small plantation 2 miles from the town itself, he has never had any ties what-so-ever to his ethnic homeland growing up, save for a couple prayers of healing and protection in his ancestral native language which his mother taught him, though he doesn’t even know what the words actually mean.

Though his stepfather was firmly under his mother’s influence, his stepbrothers and sisters made sure that he would never receive any of the family’s considerable fortune as inheritance by managing to convince their father to give him over to the Chapel of Zenithar to be ordained. Lorenzo did everything he could to rebel against this fate, having no desire to be cloistered in a monastery for the rest of his life, and stubbornly refused to even assume his Imperial step-family’s name. He eventually allowed himself to be press-ganged into a small pirate crew which had ported in Leyawiin, and quickly succumbed to all the vices of a typical rogue of the high seas, including a weakness for women, alcohol and illegal narcotics. Lorenzo sailed with them for 5 years, gaining a very ill reputation (to the infinite chagrin and dismay of his wealthy foster family) before he was arrested by an Imperial detachment in a tavern in Leyawiin. He was charged with smuggling, possession, and intent to distribute skooma amongst the populace; ordinarily a death sentence under martial law which the Count had enacted because of the influx of recent criminal activity, and was offered a deal with the help of some “medicinal urging” of the authorities by his mother (though this was unbeknownst to him). He could give up the names and whereabouts of his shipmates, turn away from his life of crime, and serve an honorable tenure in the Legion to atone for his sins or… he could meet the hangman on the following day. Lorenzo found the choice surprisingly simple.

His potential as a field healer was noticed by his superiors shortly after reporting for duty and in the year since, that has been his primary function in the unit. Lorenzo makes every effort to serve the Legion honorably, believing that whatever gods may exist have given him a second chance at life. His old addictions (especially the one to skooma) still come back to haunt him in times of stress, which is all too often in his line of work. Though he has certainly lived an eventful life during his short time on Nirn, nothing could have prepared him for the horrors of war.

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clelia vega
 
Posts: 3433
Joined: Wed Mar 21, 2007 6:04 pm

Post » Mon Apr 05, 2010 4:37 am

You didn't think i would miss this, did you?


Name: Walter Hercule
Age: 24
Race: Colovian
Gender: Male

Political views: Indifferent to it all.
Religious views: Atheist
Why did you enlist: Walter enlisted because after his parents were killed, he had no money and no other direction to go in life. He heard many romantic tales of the heroism of the Empire's armies, so he signed up.
Family back home: all dead.
education: Growing up the son of a poor butcher in New Kvatch, Walter had no access to any formal education. However, his father insisted on teaching him the family business, so he is a very capable butcher.
Personal flaw(s): Hero complex; Walter is so desperate for glory, he will often willfully defy his own better judgment if he sees an opportunity to look like a hero
Money: not a hell of a lot.

Physical Description: Walter is a tall, wiry man. He has a fair bit of muscle, but from a distance his height and the length of his limbs makes him appear more lanky than bulky. He has a wild mane of flaming red hair, which he can rarely be persuaded to comb. http://i570.photobucket.com/albums/ss142/TayRoc_2009/dante3.jpg

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet
Weapons: Matchlock Arquebus, Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, bed roll, a large slab of salted, dried venison, a canteen, a long butcher knife, and a red bandanna.

Miscellaneous: Walter was a bit of a hellion growing up, and spent a lot of time in knife and fist fights. As a result, he is a skilled combatant both with his hands, and with a knife.

Bio: Walter was born the son of a Butcher who owned a small shop in New Kvatch. As a child, Walter wa surprisingly bright and many thought he had a future in the church. As he hit puberty, things began to go downhill. Walter lost direction after the sudden death of his mother and began to drink heavily at the age of 13. He got in many fights with other youths who teased him about his red hair, often sending them away with broken noses (and sometimes arms). Many of Walter's nights ended in drunken bar fights, and his days mostly consisted of lurking the streets looking for something to steal or someone to rob. At the age of 19, Walter drunkenly murdered the son of a powerful local family in a knife-fight over a pretty young girl, and they wanted vengeance. They had his elderly father killed and his shop burned to the ground, almost setting half of the city ablaze. Walter wanted to atone for causing the death of his father and knew the Matius family would come after him soon, so he joined the army and went off to war.
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Steven Nicholson
 
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Joined: Mon Jun 18, 2007 1:24 pm

Post » Mon Apr 05, 2010 8:51 am

Very well written opening Gerald, got me hooked. Hopefully this ones alright, if not...I shall make necessary changes.

Name: Percy DeConvant
Age: 22
Race: Breton born in the Colovian Highlands ( near Chorrol )
Gender: Male

Political views: Hasn't payed much mind to the recent political situation...but enjoys the rough life army has to offer.
Religious views: Pure Atheist...cares little for the nine divines or Daedric gods.
Why did you enlist: The thrill of taking someones life...the adrenaline of battle. The rush of the hunt.
Family back home: A father on his deathbed, wilting away in his bed due to old age.
Education: No formal education whatsoever, but "self-taught" in the ways of the countryside.
Personal flaw(s): Malicious, Stupid, Violent.
Money: 6 gold pieces.

Physical Description: Percy seems to have the look of a moron yokel who tries to put on a facade of well-bred intelligence. His slab-like face is dirtied with ratty stubble, small patches of dirt and little scars. His eyes are somewhat small and narrow and sit within dark sockets. His mouth is pouty and he has a very slight underbite. He has greasy blond hair that has been crudely combed back in a "oiled" fashion to make it look like he has an ounce of respectability. he is of average build and sports unattractive skin spoiled by all manner of rashes and bruises.

Clothing: Black wool doublet, Black wool breeches, 2 pair Red knit stockings, 2 pair undershirt, 1 pair leather ankle boots, 1 pair wooden clogs, Steel helmet, and a pair of circular framed spectacles connected to a basic chain. The left lens is badly cracked, and the chain means he can hang them around his neck whilst not wearing them.

Weapons: Matchlock Arquebus ( It looks grubbier then most of the others ), Forkette, shortsword
Inventory: Bandoleer, equipment pouch, Powder flask, shot pouch, and a greasy polishing cloth for his glasses. Also, a near empty bottle of self-made "peach wine" ( an aquired taste to say the least. ) Food-wise , he has a loaf of near-stale bread, the sun-dried torso of a dead hare,three strips of salted pork wrapped in a oily cloth, and 2 squares of colovian chocolate...mushy and well past its due by date. Finally, he has 10 feet of rope coiled on his belt, match and tinder in a small wood box, and an itchy blue woolen blanket.

Miscellaneous: Generally unliked, Percy has the demenour of a typical young country boy with none too many brains. he also however, spouts a bad attitude and a mean streak. He is racist and sixist...and barely gets away with it due to fact most other soldier simply dont know what they can do with him.

Bio: Rasied in a simple Cottage in the Colovian Highlands, Percy didnt get mcuh experience with others socially on account of his isolated life. His mother died in childbirth and he would set out to the beginning of the woods and visit her grave daily. Over this period of time he became bitter and angry towards his mothers loss, and found no comfort in his dismissive and aging father.

When he was about 12, he contracted a nasty eye infection that almost rendered him blind. His father did not help him and he had to walk into Chorrol to find treatment. It was the first social encounter he had had other then meeting the occassional trapper or traveller in the country. He now suffers from somewhat bad eyesight and needs to wear glasses.

He taught himself how to hunt and gather whilst his only family usually lay sleeping within the now deteriorating cabin, and soon enough he sought to get away from his burdening father. One morning without word, he simply packed what little meager possessions he had and left without so much as a goodbye.

Now he's in the army, and he cant help but find himself outclassed by and jealous of the officers of whom have had a better raising then him. So he tries to put on a facade of intelligence, knowing almost fully that it doesnt work at all.
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Peter P Canning
 
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