Mr Siikas` Minotaur For Morrowind

Post » Thu May 03, 2012 3:25 am

I could find no Minotaur Mod for Morrowind to use as a resource hence i was thinking if i could do something like that myself but as I cannot create a model and texture it myself i am thinking of converting http://tes.nexusmods.com/downloads/file.php?id=33670 an oblivion mod to Morrowind as it contains totally new meshes and textures(i think so).The animations will be done by me.But before i started working upon it just wanted to confirm what i stated about meshes above is true or not coz from comparing it with default one in Nifskope its clearly a new mesh not just a retexture but still i dont want to do a whole lot of work which gets removed due to violation.
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sara OMAR
 
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Post » Wed May 02, 2012 10:54 pm

http://www.imperial-library.info/sites/default/files/beast_oblivion_minotaur.png

Looks like the body is a retexture to me, the textures are similar and the shoulders show tell-tale similarities.
I'd check with mr_siika first to make sure the body is not from Oblivion, otherwise I'd not risk the time.

I will go out on a limb and say that it is the original minotaur body from oblivion.
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TRIsha FEnnesse
 
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Post » Wed May 02, 2012 10:13 pm

http://www.imperial-library.info/sites/default/files/beast_oblivion_minotaur.png

Looks like the body is a retexture to me, the textures are similar and the shoulders show tell-tale similarities.
I'd check with mr_siika first to make sure the body is not from Oblivion, otherwise I'd not risk the time.

I will go out on a limb and say that it is the original minotaur body from oblivion.

Well most probably Mr Siika has gone MIA and as for his mesh the same seemed to me on first looks but if you see the meshes in detail inNifskope you will see the tail mesh is different along with the head and rest of the part might seem same as default but comparing the vertices i can confirm the meshes are different.Also, if you see his other mods he is a kind of guy who creates his meshes from scratch himself,so iwas thinking i should give it a go.
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Saul C
 
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Post » Wed May 02, 2012 10:11 pm

Can you send me the two meshes? I haven't got Oblivion installed atm. I'll look at the ring structure and UVs, if you want a second opinion.
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steve brewin
 
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Post » Thu May 03, 2012 9:31 am

Can you send me the two meshes? I haven't got Oblivion installed atm. I'll look and the ring structure and UVs, if you want a second opinion.

Sorry but i think uploading of Games Original Files is prohibited.
But thnx for the idea of checking UV Maps of the meshes,had a look at them and from what i could see i think only the leg part of the UV resembles it slightly(mostly becoz he might have tried to create the same structure) rest is near about different also the mesh has the head attached to the body while in default head,eyes and other things are disassembled in many different nifs(dont know why though).So i think working upon this should be safe,already done the basic process of converting the creature now the animations are left to be done.
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Robyn Howlett
 
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Post » Wed May 02, 2012 9:47 pm

Sweet then, good luck with that.
He's pretty cool about his stuff, I know he's given the OK for people to convert his original resources to Morrowind, so you're all set to make and release it.
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cheryl wright
 
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Post » Thu May 03, 2012 6:34 am

I could find no Minotaur Mod for Morrowind to use as a resource
For what it's worth Phyntoswap (sp?) made a minotaur race for morrowind. Also LadyE made a minotaur creature resource and I think Dirnae made some sort of minotaur for the Skyrim mod.
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Alister Scott
 
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Post » Thu May 03, 2012 8:49 am

Sweet then, good luck with that.
He's pretty cool about his stuff, I know he's given the OK for people to convert his original resources to Morrowind, so you're all set to make and release it.

Thnx for helping,I will try to provide the community with the resource as fast as i can.


For what it's worth Phyntoswap (sp?) made a minotaur race for morrowind. Also LadyE made a minotaur creature resource and I think Dirnae made some sort of minotaur for the Skyrim mod.

The textures for that Minotaur race though nice but are somewhat odd and i could not find any of the LadyE`s Creatures(can someone help me out with that?) and the one that has been modelled for SHotn is somewhat different from what i am converting which godd coz the more the variety the better it is,moreover it will be some time before it will be available as a ShotN release.Can you provide me with a download link for LadyE`s Minotaur,months before i had tried to find it but couldnt as her site was down.
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Amelia Pritchard
 
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Post » Thu May 03, 2012 4:54 am

Hmm, I had no idea it was not available for download anymore.
I remember downloading all of Lady Eternity's creatures years ago, surely I wasn"t the only one to do that? I don't have them on that computer, in fact I'm not even sure I have them at all anymore, I'll look around and see if I can dig up that minotaur resource.
Maybe you could post about it in the mods detective thread (if that thread's still around).
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Rebecca Clare Smith
 
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Post » Thu May 03, 2012 6:40 am

Hmm, I had no idea it was not available for download anymore.
I remember downloading all of Lady Eternity's creatures years ago, surely I wasn"t the only one to do that? I don't have them on that computer, in fact I'm not even sure I have them at all anymore, I'll look around and see if I can dig up that minotaur resource.
Maybe you could post about it in the mods detective thread (if that thread's still around).
I am pretty sure they are on MW Modding history in one huge pack.

As for the bodies, it isn't hard to mess around with the vertices of a vanilla item to make it look different and then re-uv map it. I think it's the same mesh with a few additions and edits.
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Avril Churchill
 
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Post » Wed May 02, 2012 6:56 pm

Yeah, I didn't want to nag, so I trusted he'd made sure, but... well the offer's still open, if you still want a second opinion.
PMing me the minotaur mesh without textures or animation would be the equivalent of many retexture mods out there, aka, totally OK.
I'll compare how the rings and UVs match up and get back to you.

The textures for the bodies are clearly the same though, or at least sika's has been mashed up from the other.
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Killah Bee
 
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Post » Thu May 03, 2012 2:56 am

I am pretty sure they are on MW Modding history in one huge pack.

As for the bodies, it isn't hard to mess around with the vertices of a vanilla item to make it look different and then re-uv map it. I think it's the same mesh with a few additions and edits.
Would you have a link to that pack? I tried using the search function of MMH and I only managed to find the alpha release of Lady E and Proudfoot's TC :blush:
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ashleigh bryden
 
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Post » Thu May 03, 2012 2:03 am

Would you have a link to that pack? I tried using the search function of MMH and I only managed to find the alpha release of Lady E and Proudfoot's TC :blush:
Wait, that wasn't MW Modding history. I found the links there. THey're broken down into different packs, each link takes you to a D/L page.
http://www.gamefront.com/files/4477148
http://www.gamefront.com/files/4477152

I think that's all there is though.

A search on that site:
http://www.gamefront.com/files/listing/gamingfiles/The_Elder_Scrolls_III_Morrowind
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Brandon Bernardi
 
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Post » Wed May 02, 2012 9:01 pm

I am pretty sure they are on MW Modding history in one huge pack.

As for the bodies, it isn't hard to mess around with the vertices of a vanilla item to make it look different and then re-uv map it. I think it's the same mesh with a few additions and edits.

Ok guess i should lookout for a different creature now : What about the Balrog from Midas Magic,i am damn sure it is a completely new model and moreover it has new animations also i think xilver should still be active around to seek for the permissions.

btw thanks for the links to LadyE`s creatures.
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StunnaLiike FiiFii
 
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Post » Thu May 03, 2012 12:30 am

The Illumination of Conundwala
http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=4879

In this mod you can find the meshes of the Lady E minotaur. Look in the "\meshes\c" folder
db_cr_minotaur.NIF
Xdb_cr_minotaur.kf
Xdb_cr_minotaur.nif
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Beast Attire
 
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Post » Thu May 03, 2012 6:35 am

The Illumination of Conundwala
http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=4879

In this mod you can find the meshes of the Lady E minotaur. Look in the "\meshes\c" folder
db_cr_minotaur.NIF
Xdb_cr_minotaur.kf
Xdb_cr_minotaur.nif

Thnx for the help the link that Slaanesh gave didnt contain the minotaur meshes but they do contain some nice set of resources,LadyE`s Minotaur are indeed nice but they still lack something so i think i might give siika`s one a go but not now currently converting xilver`s amazing Balrog.
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Alycia Leann grace
 
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Post » Thu May 03, 2012 2:41 am

I don't have them on that computer, in fact I'm not even sure I have them at all anymore, I'll look around and see if I can dig up that minotaur resource.
I know you've already found the minotaur in the mod Amenophis linked to, but I just wanted to post that I found most if not all of Lady Eternity's creatures in their original archives on my old computer, so if you need one of them and can't find it just let me know :wink: Good luck with the minotaur conversion!
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Mario Alcantar
 
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Post » Thu May 03, 2012 5:03 am

Who actually decides if a resource is originally from Bethesda if the file has been completely reworked? Does Bethesda have "agents" that compare models of each community released model to their own to see if it was copied and altered? Why even give a hoot? Oblivion is pretty old game anyways, "and released as a buggy one" too.

EDIT: Im assuming the only reason bethesda does not want people converting their meshes and textures into Morrowind (Which by the way is a 10 year old game) is because of fear of loss of revenues. Well, if a 10 year old game can threaten their "profits" then I must say that Bethesda has got to really reconsider their approach for designing new TES games. (Should of kept building onto TESIII, Improving graphics and other features, bugs bugs bugs) instead of just leaching money off their customers with a new Buggy Engine, and using the ideas from the modding industry into their new games)

I hope to see that Minotaur in Morrowind soon :biggrin:
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Lady Shocka
 
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Post » Thu May 03, 2012 7:49 am

Legal issues more than anything else I think. Bethesda are extremely cool modding-wise, and are one of the most supportive companies towards PC gaming. Contemplating that they're leeching money because of something small like this is a pretty silly attitude, and sort of a dike move.

http://www.gamesas.com/index.php?/topic/106063-morrowind-mods-faq/page__view__findpost__p__1772979. That's all that you really need to know.
If the model has been completely reworked btw, no problem. If it isn't completely reworked and uses some Oblivion material, it's a big no no.
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Bethany Short
 
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Post » Thu May 03, 2012 10:47 am

I can make Lady E's Minotaur look just as good as anything from Oblivion with none of the legal issues. The model and animations are actually quite good, it just needs a fresh coat of paint.
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Nicola
 
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Post » Thu May 03, 2012 8:29 am

Legal issues more than anything else I think. Bethesda are extremely cool modding-wise, and are one of the most supportive companies towards PC gaming. Contemplating that they're leeching money because of something small like this is a pretty silly attitude, and sort of a dike move.

http://www.gamesas.com/index.php?/topic/106063-morrowind-mods-faq/page__view__findpost__p__1772979. That's all that you really need to know.
If the model has been completely reworked btw, no problem. If it isn't completely reworked and uses some Oblivion material, it's a big no no.

This makes me sometimes think why any legal action hasnt been taken against that Morroblivion coz their site still runs actively distributing the files(Dont take me wrong I am totally against it ,i am sometimes directed to it by google during some other searches and i havent run Oblivion.exe since 2 years).Anyways im not gonna try Siika`s Minotaurs atleast now coz i have also accumlated a lot of other mods for conversions which i know dont use vanilla materials.What say of that Balrog from Midas Magic??

I can make Lady E's Minotaur look just as good as anything from Oblivion with none of the legal issues. The model and animations are actually quite good, it just needs a fresh coat of paint.

That would be really cool,how much time is it gonna take??
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sam westover
 
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Post » Thu May 03, 2012 9:55 am

It's already about 30% complete ;)
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Neil
 
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Post » Thu May 03, 2012 7:24 am

It's already about 30% complete :wink:
Please finish the missing textures of your Hires Armors Textures :P
:biggrin:
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Veronica Martinez
 
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Post » Wed May 02, 2012 8:08 pm

All in good time :) This is nothing more than a quick diversion, literally one night's work.
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KiiSsez jdgaf Benzler
 
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Post » Thu May 03, 2012 10:34 am

Ok, so perhaps I was a little overly-generous with my above estimation of my own skills... http://i.imgur.com/MUiiQ.jpg I'll let you decide for yourself before I go further. The arms are the original texture, for comparison.
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Lucy
 
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