» Wed Sep 11, 2013 4:47 am
I am glad you like it. I've had many "wow" moments myself, especially with MGE XE scenic views.
About companions, it probably could be done without MWSE, I tried, the real problem is that striders are so big and fast that I have not been able to move a companion by script fast enough to be fluently in sync with the strider. Maybe with collision disabled, but I need collision to simplify handling of waypoints (2d vs 3d coordinates)