» Wed Sep 11, 2013 10:22 am
Yes, I thought it was like this looking at Flig's video. I don't know, I like the arms animation, but it feels a little repetitive after a while. But I have other ideas that would need your help, /hubbahubba.gif' class='bbc_emoticon' alt=':hubbahubba:' /> expect a PM soon!
Nah, it would be very difficult to cover everything without landscape/trees replacers conflicts, and I need curing from waypoint placing intoxication for a while, but you can dismount from the strider along the road, so in practice west coast and Caldera are covered already.
Yes, the best way to ride at the moment (at least in rocky areas) is using 3rd person view with MGE camera movement commands (I usually assign them to the arrow keys), with MGE XE you can even have 2 distinct 3rd person view settings, one with TAB touch , one with longer TAB press.
Ok, I will try lowering min speed a little in next update. At present, you can try lowering it clicking the strider and typing in the game console for instance
set ab01ssSpeed to 20This is the "scenic silt striders spawning" optionYes, when the option is active, the strider will go back, this is quite scenic and actual fun if you manage to follow the strider. Did you try taking the next strider back to where you came after a few moments?Maybe with a lowered minimimum speed this will be easier (but, probably you'd better jump down from the strider near Gnaar Mok and take the breeding netch quest before!). Also, if you turn the "disable hostiles while travelling" option off, you will probably be hunted by some cliffracer on the Maar Gan-Khuul/Gnisis-Seyda Neen route, it should be possible to kill them even with a spear.He, sorry, no strider routes there. A personal mountable strider someday? Never say never, but it would probably better be a different mod.
This is something I'd like to do sooner or later... but making/testing routes is very time consuming so don't expect it in a short time.
[EDIT]typos