You could add a few activators 'round the rutes and use something like:
If SILTSTRIDERORWHATEVERABOTCALLEDIT get distance > 25
set thisdialogoption to 1
Endif
If SILTSTRIDERORWHATEVERABOTCALLEDIT get distance < 25
set thisdialogoption to 2
Endif
Hmmm... better keep comment triggers in the proper strider script.
Eventually I could try replacing messagebox calls with calls to a equivalent global script to shorten local strider script code length.
Anyway, before this makes sense/is worth the effort there should be more comments ready. If someone has a cool comment the caravaner could say while passing by a particular location, the best way to suggest would be that http://www.tamriel-rebuilt.org/forum/viewtopic.php?t=17918 for bug reports by Tamriel Rebuilt project:
- create/verify to have a file called beta_comment.txt (or some other name you like, mine is called ab01_beta_comment.txt)
- create/verify the related line under [General] section in Morrowind.ini, mine for example is
Beta Comment File=ab01_beta_comment.txt
- play, and when you think about something cool, go in 3rd person view mode, click the strider, open the game console, type
bc "cool thing the caravaner could say here"
the bc command will automatically add a line to the beta comment file with your cool comment, strider ID and location coordinates, so it will be very easy to edit/copy /paste this information from the file anywhere you like and let me have it.
The only problem I see posting comment suggestions here is ruining the surprise for other player... better use spoiler topic maybe, or mail me (please not PM because my messagebox may be full sometimes). I can't guarantee I will insert everything, but I promise I will consider every suggestion.