Why does the custom hair appear well as long as I use an .esp but is replaced by bald if I convert the .esp to a .esm ?
Sometimes a NPC is bald but another with the same hair will show it correctly in game. Very annoying and irritating, isn't it ?
The mod is growing very large and I need to convert the shared resources to an .esm and divide the mod itself in several small .esp
Is there a way to fix this issue ?
By the way,I know it is not the best place to ask this, but is there a limit to the number of possible savegames ? Is there a way to reset the save counter to restart at save#001 ? ( Autosave works fine but CTD when trying to save manually after the counter reaches save#684, even when there are only 20 files in the saves folder)