Ok, simple question for Crytek staff!

Post » Thu Jun 02, 2011 8:39 pm

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Jonathan Egan
 
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Post » Fri Jun 03, 2011 5:53 am

Ok, i'll have a go at this but i need you guys to be a little less vague. Asking if it's "next gen ready" isn't specific enough. If you want to know about specific points of the engine please list your question/s and i'll try answer if i'm able to.
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Bloomer
 
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Post » Thu Jun 02, 2011 10:49 pm

He was probably asking what features are ready for the next gen of consoles, and if they're already on the PC.
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[Bounty][Ben]
 
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Post » Fri Jun 03, 2011 6:09 am

Ok, i'll take an extremely easy question for starters. Take this trailer http://www.youtube.com/watch?v=1Kvl31g77Z8&hd=1 and move to 0:32.

Question: NOT the character animation, but the interaction with vegetation. Will Crysis 2 on the PC have that level of interaction? I know the leak isn't a good example as it's not the final game, but the interaction there with vegetation was something like 10 times WORSER then in crysis 1.

Let's try and sort this question out and we'll move on from here.


And in case you don't want to make this discussion long, i will repeat my question as clear as i can:
Will Crysis 2 at LAUNCH on the PC have the NEXT GEN FEATURES that were promoted in some of the trailers?

"Next gen" is something that strictly belongs to the console world, as the pc is an ever evolving technology. So, the question rephrased:
Will Crysis at LAUNCH on the PC have the features intended for PS4(?) and XBox720(?) implemented?

That's it, i've asked it in 2 different but CLEAR ways. I can't make it more clearer then this. If it's not possible to answer, we will just take it slow with questions as the above one, about vegetation.
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Amelia Pritchard
 
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Post » Fri Jun 03, 2011 12:19 am

crysis 2 is multiplatform and all versions are developed simultaneously

next-gen ready means when the next generation of hardware comes out, the engine can utilize it to its fullest.

next gen does not include the current generation of consoles



Therefore, crysis 2 is not built for next generation hardware, and thus will not use advanced features of cryengine 3. Since it cant be done on current gen consoles, that would mean that crytek would have to put in extra work into the PC version to take advantage of these features, something which i dont believe has happened.
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Rhysa Hughes
 
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Post » Thu Jun 02, 2011 7:22 pm

That's exactly the answer i'm trying to get zergrush. If crytek has put extra work in the PC version of crysis 2, or it will be a simple console port. I'm sure there will be some higher res textures and some other stuff like tesselation, but ultimately, crysis 2 won't be what it COULD have been if it weren't for the consoles. And that's just sad :(. Yes yes, i know, they're a company and they need money, so they do what is needed to get it. It's still sad though :(
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rebecca moody
 
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Post » Thu Jun 02, 2011 9:01 pm

Ok, i'll take an extremely easy question for starters. Take this trailer http://www.youtube.com/watch?v=1Kvl31g77Z8&hd=1 and move to 0:32.

Question: NOT the character animation, but the interaction with vegetation. Will Crysis 2 on the PC have that level of interaction? I know the leak isn't a good example as it's not the final game, but the interaction there with vegetation was something like 10 times WORSER then in crysis 1.
Don't use the leak as a basis for anything, it's nowhere near representation of the final product. As for your question, yes, vegetation (but naturally, not all vegetation) is interactive. The video you linked is a feature-set of CryENGINE3 and there's going to be little/nothing that CryENGINE3 can do that won't make it into Crysis 2.

"Next gen" is something that strictly belongs to the console world, as the pc is an ever evolving technology. So, the question rephrased:
Will Crysis at LAUNCH on the PC have the features intended for PS4(?) and XBox720(?) implemented?
CryENGINE is a platform that is upgradeable. Without knowing exactly what the 8th Generation consoles are capable of, it's jumping the gun at the moment to start speccing for it. See 9:45 in the following video:



Does that help? :)
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Vickytoria Vasquez
 
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Post » Fri Jun 03, 2011 2:40 am


Does that help? :)

Well I liked it! Found it very interesting.

Many Thanks.
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rolanda h
 
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Post » Fri Jun 03, 2011 1:23 am

Yes, it does. I was very disappointed after i saw the leak (compared to crysis 1) and that's why i insisted in having this question answered. Thank you!
And i hope Crysis 2 will be everything that can be seen here http://www.youtube.com/watch?v=d-7ME7rkAkQ and NOT ONLY!

See you guys in the demo!
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trisha punch
 
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Post » Thu Jun 02, 2011 2:34 pm

Therefore, crysis 2 is not built for next generation hardware.
The game might be backwards compatible?, but CryEngine 3 has been designed and built for next gen hardware.
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Kat Ives
 
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Post » Thu Jun 02, 2011 4:37 pm

Ok, i'll have a go at this but i need you guys to be a little less vague. Asking if it's "next gen ready" isn't specific enough. If you want to know about specific points of the engine please list your question/s and i'll try answer if i'm able to.
In CryEngine2-three to eight light sources could be used at a time. It was said in an interview/hands-on that i posted previously that 300 light sources were shown on a particular portion of the demonstration shown of Crysis 2, is this true?.
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Marcin Tomkow
 
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Post » Fri Jun 03, 2011 4:54 am

Yes, it does. I was very disappointed after i saw the leak (compared to crysis 1) and that's why i insisted in having this question answered. Thank you!
And i hope Crysis 2 will be everything that can be seen here http://www.youtube.com/watch?v=d-7ME7rkAkQ and NOT ONLY!

See you guys in the demo!

Can i retract the "Thank you"? Or change it's target? I seriously can't believe what Crytek have done with crysis 2... i hope you choke to death on all that microsh1t's money! X(
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Loane
 
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Post » Thu Jun 02, 2011 11:51 pm

What the TC is asking is, will/why doesn't Crysis 2 look as graphically advanced as Crysis 1 on the PC. No DX10/11. Low res muddy textures - an almost complete lack of physics outside of player movement and bullet trajectories. It's really bad.

And all these people saying "Oh no you won't have it because your computer isn't powerful enough." You can go stick it where the sun doesn't shine. It just so happens Crysis 1 pulled all that off. Buildings WERE destructible into 100's if not 1000's of pieces all affected by gravity like one user said. No excuse for Crysis 2 to not have the same. Without it, it's a step backwards.

REMEMBER WHEN THEY RELEASED CRYSIS 1!!!??? Nobody could run it well at the time because of the demands it put on your system. If my LAPTOP can churn out 45fps in Crysis 1 maxed at 1200p, then it should be able to handle whatever Crytek can throw into Crysis 2. There's no point in omitting KEY FEATURES LIKE DX10/11 just because some people's PC's might not be able to handle it! THAT"S COMPLETELY GOING AGAINST WHAT CRYSIS HAS STOOD FOR IN CRYSIS AND WARHEAD!

Crytek said the game would look like the tech demos they released. They said it would be the most graphically advanced game ever. Guess what? It isn't. Crysis 1 still holds the title.

I want Crytek to answer to THAT!

My preorder has been canceled. If I buy the game, it will be after release when these issues have been addressed by Crytek. Like many other people I was looking forward to Crysis 2 ONLY for it's graphics - and, well, there's no point in buying it, if they're worse than Crysis 1.
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Meghan Terry
 
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