Begin FFRM_AxeScriptif ( menumode == 1 ) returnendifif ( OnActivate == 1 ) if ( %PCrace != Imperial ) Cast "1FFRM_restore" Player ;Restore attributes. MessageBox "You have been purified." else Cast "1FFRM_dieimperial" Player MessageBox "Die, Imperial scum!" ;A little gift xD endifendifend
...but when the activator is activated, it open the PC inventory and gives a syntax error. So...what I'm doing wrong?
