This is meant to be used by people who want to make healing a little bit harder, but not as hard as with mods like Real Injuries. I will be using this myself along with Arwen's Realism Tweaks, which is compatible. I assume FWE has its own stimpak tweaks and will not be compatible.
There are probably mods that do something similar to this out there, but I thought I'd give this a shot anyway. I made this little tweak, that consists of 3 parts:
No limb healing in combat
If anything is attacking the player, it is not possible to heal damaged/crippled limbs with a stimpak. Any attempts to do so will result in the stimpak being used to restore your health points instead.
No instant healing
This is one thing I really liked about Real Injuries, and that I like about the hardcoe mode of the upcoming Fallout New Vegas. It's simple and I'm sure there are other mods that have done something like this too. Instead of restoring 30 HP instantly, stimpaks now restore 6 health for 5 seconds.
Chance to (not) find handplaced stimpaks
A script has been added to the stimpaks. For every handplaced stimpak in the world, from the original game, DLCs or any mods, there's a certain percentage chance that it appears or not. This is for a large part random, but your luck also influences your chances:
With 3 Luck: 37.5% chance of finding a stimpak.
With 6 Luck: 45.0% chance of finding a stimpak.
With 9 Luck: 52.5% chance of finding a stimpak.
What do you think? Are these percentages good, or should the chance of finding stimpaks be even smaller? There are 268 handplaced stimpaks in the original game...
This mod will not alter the chance of finding stimpaks in containers. If anyone doesn't want this third aspect of the mod I can also release a version that leaves the handplaced stimpaks alone.
Any comments? Is there something else that would be nice to add to this mod? The mod is pretty much ready to go but I thought I'd wait and see if anyone has anything interesting to say.