Dumbing down TES since 1996! Who is it that has the sig around here? :thumbsup:
MW was just a dumbed down Daggerfall. The trend continues.......
And Daggerfall was a dumbed down Arena... that was the joke.
Also, I've changed the sig, it is a lot more appropriate for this thread.
With you all the way. However judging by the reactions of the regulars here when someone suggested a very interesting idea - different weapons being effective on different mobs - TES's contemporary audience simply dislikes complexity. Sad but true.
My favourite saying:
COMPLEXITY =/= DEPTH
Yes yes, only numbers you see.
How about ability bash doors, banking system, more interesting smiting service, courts, capes, advantages and disadvantages, interesting enchantment, backgrounds, more defined classes.
There was more details but you see only numbers, what a shame, but Morrowind give nice equation it loose certain features but brings more also, in Oblivion such equation dont work properly and seems Skyrim will continue this.
I'm really curious what Morrowind gave...
Especially what cannot be found in Skyrim or Oblivion.
But yeah, what I'm talking about is not me seeing numbers everywhere, but everyone else. We lost a variable that showed in number, oh no, now that thing doesn't exist. I stopped reading the OP when he mentioned we lost skills... HOW DOES THAT MATTER? You can still do the exact same things as before if not more.
Because they just dumb down the game for the casual gamers, because they don't like features? Yeah it's not like we've got more stuff... Smithing, dual wield, dragons, interactive environment, marriage, companions, destroyable buildings, dynamically changing quests, new spell system, thicker and thinner characters, Dragonshouts, new dialog system...
Yeah, they're dumbing things down alright... :rolleyes: