Sims + The Elder Scrolls = Complete?

Post » Thu May 19, 2011 6:53 am

You shut the hell up, Jacob don't listen to any of these FOOLS I think it would be a fantastic idea.

You see there is a forum syndrome for when everyone quotes and copys the idea of the first response in a thread like mindless drones because they want to fit in the crowd.

Also for some reason negativity has become a huge part of forums these days no matter what, like the threads popping up already flaming the JUST released pictures saying the grass isnt good.


We are mindless drones that want to fit into the crowd... How about we are just voicing our opinion because its my opinion that I would not like this idea not because someone just said no.
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Alex Blacke
 
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Post » Thu May 19, 2011 7:46 am

We are mindless drones that want to fit into the crowd... How about we are just voicing our opinion because its my opinion that I would not like this idea not because someone just said no.

this.
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mike
 
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Post » Wed May 18, 2011 10:11 pm

We are mindless drones that want to fit into the crowd... How about we are just voicing our opinion because its my opinion that I would not like this idea not because someone just said no.
OK didnt mean to insult everyone, forums just get me pissed quick.. ANYWAY

SO what everyone is saying, is that when they've completed the game they would rather have nothing to do than something? Ok good was just clearing that up.
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Amy Cooper
 
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Post » Thu May 19, 2011 2:39 am

What is it with people who want to get married in video games and have kids. Video games are suppose to be things that we don't do in real life like murder, steal and what not. So I guess the people who want these things in video games, don't get married, don't have six and don't have a life?
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Silvia Gil
 
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Post » Thu May 19, 2011 3:57 am

some ideas wern't bad jacob like pets and friends but relationships just don't fit.


I agree with that. Our character would be traveling to much and spend no time with their lover. A character can have a crush on you but there's no way she/he is being the Dragonborn's husband.
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Matt Terry
 
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Post » Thu May 19, 2011 9:54 am

OK didnt mean to insult everyone, forums just get me pissed quick.. ANYWAY

SO what everyone is saying, is that when they've completed the game they would rather have nothing to do than something? Ok good was just clearing that up.

it's not like there's nothing you can go hunting mining just walking around looking at the scenery and if your really bored go mass murder a town or something... i've done everything in fallout 3 but i still play it all the time.
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Kelly John
 
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Post » Thu May 19, 2011 3:19 am

What is it with people who want to get married in video games and have kids. Video games are suppose to be things that we don't do in real life like murder, steal and what not. So I guess the people who want these things in video games, don't get married, don't have six and don't have a life?
I'm engaged, work a full-time job and training towards my main career in the medical field and I would very much like for things like that to be implemented....
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Danny Blight
 
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Post » Thu May 19, 2011 8:42 am

I agree with that. Our character would be traveling to much and spend no time with their lover. A character can have a crush on you but there's no way she/he is being the Dragonborn's husband.

yes there would be no time and they wouldnt exacty fit in. although if someone likes you then they get kidnapped there family begs you to save her/him. might be cool
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OnlyDumazzapplyhere
 
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Post » Thu May 19, 2011 8:49 am

I'm engaged, work a full-time job and training towards my main career in the medical field and I would very much like for things like that to be implemented....

are you serious? go hang with your girl!
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tegan fiamengo
 
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Post » Thu May 19, 2011 11:31 am

If you take parts of the social life in Sims 3 for example;
- Marriage, kids, dating, jealousy, NPCs trying to murder you because your sleeping with his wife and he caught you in the act or kissing.
- Friends, cats and dog
- Decorating your house
And much more..

Then inject that into the world of Skyrim? Wouldn't that be perfect?

I don't know if its possible thru modding but... YEAH!

What is your opinion? Would you want a mod like that for Skyrim?

No. If I want a game like that, I'll play the Sims.

No. I hate pets in-game getting killed. I hate npcs getting in the way when fighting, getting hung up on terrain, or chasing off after an enemy that I don't want to fight with.

Don't much care about decorating a house; as long as I have a place to drop stuff and a place to sleep, its fine.

When I finish the main quest and get tired of exploring, there are mods, since I play on pc.

And now this is locked for review. Someday, maybe, people are going to actually believe that the mods will enforce the forum rules when we have to do so.
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Lakyn Ellery
 
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Post » Wed May 18, 2011 11:36 pm

Okay. Several posts went away.

How about trying the discussion without the insults and orders for people to shut up, with or without expletives, on both sides of the issue.

If someone starts name-calling or flaming, use the report button instead of replying in kind; usually that means that the mods end up writing two warnings instead of one.
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Lifee Mccaslin
 
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Post » Wed May 18, 2011 9:33 pm

Thank you Talaran for solving the issues.

Anyways I was thinking what exactly do you mean when decorating the house. In oblivion you would just buy furniture and it would be placed there. I'm wondering if we get to decide where our furniture is placed(probably not) and what kind we put in(ex: do you want red curtains? Or do you want green ones?). Although I'm not really that sure I'm going to be busy decorating it, Like Talaran said I usually used mine to just to store my stuff and eat. Also what kind of furniture would we get?
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Hussnein Amin
 
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Post » Thu May 19, 2011 4:50 am

If you take parts of the social life in Sims 3 for example;
- Marriage, kids, dating, jealousy, NPCs trying to murder you because your sleeping with his wife and he caught you in the act or kissing.
- Friends, cats and dog
- Decorating your house
And much more..

Then inject that into the world of Skyrim? Wouldn't that be perfect?

I don't know if its possible thru modding but... YEAH!

What is your opinion? Would you want a mod like that for Skyrim?


If you would have mentioned just the ideas you would like to see implemented, BUT NOT MENTIONED SIMS, you would have had a different reaction. Just saying...
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Gemma Woods Illustration
 
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Post » Wed May 18, 2011 7:57 pm

If you take parts of the social life in Sims 3 for example;
- Marriage, kids, dating, jealousy, NPCs trying to murder you because your sleeping with his wife and he caught you in the act or kissing.
- Friends, cats and dog
- Decorating your house
And much more..

Then inject that into the world of Skyrim? Wouldn't that be perfect?

I don't know if its possible thru modding but... YEAH!

What is your opinion? Would you want a mod like that for Skyrim?


On the first point....The depth in the idea is nice.I am not sure how it would be implemented within the game world, but I am not opposed to it...I can imagine being run out of town, or being thrown in the cells for indescretions with the local Lords daughter though.
Jelousy would potentially be dangerous, I would not like to be put into a position of having to kill a local to defend myself, which could lead to it being more difficult to access side quests....The assumption I am using is that I would be doing the wrong thing though, which brings up the point that a system like this would have to include thought about what choices you ae making and the effects they would have...but the depth of this could be very cool.

Having relationships in game could well lead to greater immersion in the sence that a greater emotional impact could develop if your friend/girlfriend etc were to become a part of some kind of quest, like a kidnapping/rescue...Though if that were to happen repeatedly, that would be a concern.

Friends, which I believe have been mentioned before is a nice touch, and I hope it plays out in a sensible way....especially if they can, at some point, acompany you on your travels....I can only hope there will be a decent system of orders you can give them, much like the amount of choices you were able to use with the assasin henchman in Oblivion....Really I want to protect any companions, and that would mean having very tight control over their movements and actions, especially Rules of engagement.

Pets...Do you mean like a housecat, or a bird in a cage?...or more like the dog in Fallout?...I loved wandering the wasteland with the dog, an excellent early warning system via growling...I was shattered when he died though, which was awesome in it's own way....due to the emotional impact...but still, bloody awful....I would really welcome the addition of this kind of thing, Imagine wandering the forests with that great Wolfhound looking dog from the early screenshots, but once again, there would have to be a great deal of control over the pets.

Decorating the house....Yes please, this has been mentioned in topices previously, so I will just say that any expansion on the system from Oblivion would be welcomed by me.
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Shirley BEltran
 
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Post » Thu May 19, 2011 3:42 am

I don't want: relationships, kids, leaving for work on time, micromanagement of bladder function.

I would like: ability to easily place objects decoratively in my Skyrim home and have them stay put without ever flying across the room when I come through the door. A pet that would stay in my home (like a cat or something that could be curled up on my bed when I get home) would be a nice touch however, but it's not the be all and end all and I can live without it!
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courtnay
 
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Post » Thu May 19, 2011 2:33 am

wow
since ive been on this site, this is the first thread ive seen people actually trying to be mean/overly rude to something that could be said with a simple 'i dont care for that idea'
this saddens me :(
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Charlotte Buckley
 
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Post » Thu May 19, 2011 8:40 am

Ok how about when you are that level 50 ultimate warrior and you've saved the day from evil and you have done most side quests and content and you are just sitting in you're castle bored as hell wishing you could have some sort of immersion/ realism type of activity that can pass the time besides creating a new character.

You cant tell me you havent spammed jump around market dristrict bored with nothing to do( and this is for console gamers of course pc can have w-e they want)


Just so happens that I'm one of them PC Elitists and all. But pray tell, how is virtual marriage any fun? It's just another NPC -- the only difference is that they can walk into your house and bother you.
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Liv Staff
 
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Post » Wed May 18, 2011 8:32 pm

Just so happens that I'm one of them PC Elitists and all. But pray tell, how is virtual marriage any fun? It's just another NPC -- the only difference is that they can walk into your house and bother you.


And knowing my luck, my virtual husband would come into the room at the same time as my real one and I'd get a chorus of "are you still playing that stupid game?" in stereo :rolleyes: :rolleyes:
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Monika Fiolek
 
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Post » Wed May 18, 2011 10:56 pm

Just so happens that I'm one of them PC Elitists and all. But pray tell, how is virtual marriage any fun? It's just another NPC -- the only difference is that they can walk into your house and bother you.
Didn't mean to imply computer players were elitists, I wish I could play skyrim on a computer for mods. But anyway, its the fun social interations in the game you could not do in real life, what do you think makes Sims such a wildly popular game, even though it is at its core a life simulation, the main goal of alot of the player base tries to push the boundaries of what you would not be able to do in real life. Plus life is funny, in a game, I remember playing sims with a friend and he burned the house down with the stove, it was hilarious. But anyway whats the harm in having an extra umph of realism/immersion or an extra thing to do, once youve destroyed the dragon, I cant see how anyone could object to having extra things to do once youve completed the game I honestly cant fathom it.
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Add Me
 
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Post » Thu May 19, 2011 7:02 am

No to wives,husbands and children. I won't be able to care for them, since saving the universe from a planet-eating dragon is a smidgen more important that satisfying a naggy wife.

As for pets, yes please. There should be a pet store where I can buy a certain breed of dog and a way to tame wild animals.
Saber-tooth Tiger companion please?
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Rachie Stout
 
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Post » Thu May 19, 2011 3:39 am

This perfectly suitable within the modding territory. Won't give much damn about it, personally. TES is all about adventuring, first and foremost.
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Liv Staff
 
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Post » Wed May 18, 2011 8:35 pm

If you take parts of the social life in Sims 3 for example;
- Marriage, kids, dating, jealousy, NPCs trying to murder you because your sleeping with his wife and he caught you in the act or kissing.

I'm not that sold on these specific things, particularly since the game just isn't set up for that sort of time scale, much less that sort of NPC complexity. That said though, I would love to see NPCs that were complex enough that any one or all of those things might be possible. For instance, my Orc mage Bogmok has a wistful crush on Rochelle Bantien, and it would be amusing if he could actually try to steal her away and maybe end up in a confrontation with Samuel over her. Or maybe more likely end up with Rochelle telling him to go away and leave her alone. Or whatever...... In any event complex NPCs would be great to see - the details of what's done with that complexity are less important to me.

- Friends, cats and dog

Meh. Again, NPC complexity would be nice, though I'm not that impressed with the idea of "friends" per se.
On some of my Oblivion characters, I use a mod that adds cats. I like that quite a bit, since they're much like real cats - that is, they pretty much take care of themselves, but they don't really function as companions. I use another from the same author that adds a house that includes two dogs, and the dogs are quite nice, but they're just not satisfactory. The way they're set up by default, they're extremely powerful, so they're never in any real danger. The problem though is that they're sort of unbalancing, since they're so powerful. I like letting them roam around the area around the house, since they can more than handle themselves, but I don't like taking them anywhere with me, since they're sort of uber. But if they were weaker, then I'd run the risk that they'd die, and I don't want that either. And the only other option is to make them essential, but I don't want that either. So they just roam around on their own. I'd sort of like to see dogs added, but I'm not sure how they could be done well.

- Decorating your house

Absolutely. That was a thing that I really hated in Oblivion - we had these great houses and interesting stuff (though nowhere near as much variety of stuff as in Morrowind, but still...) and it was just pretty much impossible to decorate anything. The best you can do is place an item or two on some out of the way table or shelf, then never go near it again, lest you bump into it and send it flying across the room.

I don't even care so much about furniture or anything. I guess it'd be nice to customize it, but I probably wouldn't bother anyway, so I'd prefer that at most it was an option rather than a necessity. But I do want two things:

1. To be able to place items exactly where I want them, rather than waving them around like a drunk with parkinson's.
2. To have them stay there after I put them there.

What is your opinion? Would you want a mod like that for Skyrim?

A mod? Sure. Who wouldn't? Certainly there are people who wouldn't want those things in the vanilla game (I'd only want some of them, and to some degree), but who could be concerned over a mod?

I'd like to see a mod that turns Skyrim into a racing game, sort of like NFS Carbon or Most Wanted. The Dovahkiin would be, you know, someone who was arrested crossing the border into Skyrim, but he gets busted out of prison and set up with a starter car and has to go out and race and make money and buy upgrades and get new cars..... If nothing else, it'd amuse me to run races against something like an S2000 driven by an ogre.......
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Rachael Williams
 
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Post » Thu May 19, 2011 1:59 am

A mod? Sure. Who wouldn't? Certainly there are people who wouldn't want those things in the vanilla game (I'd only want some of them, and to some degree), but who could be concerned over a mod?

I'd like to see a mod that turns Skyrim into a racing game, sort of like NFS Carbon or Most Wanted. The Dovahkiin would be, you know, someone who was arrested crossing the border into Skyrim, but he gets busted out of prison and set up with a starter car and has to go out and race and make money and buy upgrades and get new cars..... If nothing else, it'd amuse me to run races against something like an S2000 driven by an ogre.......

Not gonna lie: I'd play that. And I'm not much of a fan of racing games in general.
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Roy Harris
 
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Post » Thu May 19, 2011 11:00 am

No
Go find some other game if you want these things.
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Samantha hulme
 
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Post » Thu May 19, 2011 6:27 am

kids are no good in videogames such as this. the only way i would see kids working, is if there was aging in the game, and when your character died you lived on through your child (making your child the PC). This would make choosing a mate a much different experience. if you want your kid to be good at magic, get with a mage of some sort, if you want your kid to be strong, get with a warrior.

As much as I'm really liking this idea, i personally don't think it's good for TES. you must remain the main hero that YOU created throughout the game.


otherwise it can't be much better than kids in Fable II and III, which, if you haven't played it, is totally superfluous and it doesn't add the game at all. It'd be cool if you can make your kid a companion once he/she gets old enough at least.
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LuBiE LoU
 
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