Since next gen. console are over 10x more powerful

Post » Sun Apr 07, 2013 9:21 pm

than current gen, will countries we explore (other than HammerFell from Daggerfall) FINALLY be anywhere near the size they really are? I find it hard to believe that the largest country in Tamriel can be smaller than Las Angelas.
EDIT: If anyone is concerned about traveling, carriages.
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Lexy Corpsey
 
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Post » Sun Apr 07, 2013 8:40 pm

Hopefully.

The PS4 will also not suffer the same problems that plagued Bethesda.
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Michael Korkia
 
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Post » Sun Apr 07, 2013 2:23 pm

God [censored] damnit, I hate explaining this to people again and again sigh

Physical gamespace takes up very little processing power, however, it takes up a lot of man hours. If you want a bigger gameworld to explore, expect Bethesda to take a longer time to make games. The somewhat outdated tech of PS3 and 360 is this case is NOT holding us back.

EDIT: What is most intense on the hardware are cutscenes and animations. There are no cutscenes, and the animations are passable at best.
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Teghan Harris
 
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Post » Sun Apr 07, 2013 9:53 am

God [censored] damnit, I hate explaining this to people again and again sigh

Physical gamespace takes up very little processing power, however, it takes up a lot of man hours. If you want a bigger gameworld to explore, expect Bethesda to take a longer time to make games. The somewhat outdated tech of PS3 and 360 is this case is NOT holding us back.

EDIT: What is most intense on the hardware are cutscenes and animations. There are no cutscenes, and the animations are passable at best.

This. It would take forever to make a game. You might see a increase in size, population and such but nothing OMG I JUST ironed (lol it turned my bad word into ironed) IN MY PANTS major.

Things will look better though.
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Crystal Birch
 
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Post » Sun Apr 07, 2013 8:28 pm

The problem with a large game world is beth would need to develop a better world generator then they had for ob to help them make the overall landscape. Even then they would need to hand build a lot of it and that takes a lot of time. Still with luck we might get something bigger next time.
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Daniel Brown
 
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Post » Sun Apr 07, 2013 5:55 pm

Skyrim was already more detailed than Oblivion, and that was only because they hired on more people and allocated them into different world spaces. That is why (if you didnt notice) there is so much diversity in the landmasses, and sometimes you get areas that seem out of place.

If VI has more people I would honestly expect more on the gameplay side, as opposed to the world size. Todd already said that they are in the scale range that they feel most comfortable with. That said, there is nothing stopping them from making another Daggerfall-scale game... just give it a decade or two.
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Kristina Campbell
 
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Post » Sun Apr 07, 2013 2:35 pm

than current gen, will countries we explore (other than HammerFell from Daggerfall) FINALLY be anywhere near the size they really are? I find it hard to believe that the largest country in Tamriel can be smaller than Las Angelas.
EDIT: If anyone is concerned about traveling, carriages.
Where do you get this 10x number from?
Gameworld size is a function of man-hours and storage space, not memory size/cpu cycles/gpu power.
The next gen games will be shinier, not bigger.
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Tamara Dost
 
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