Sins of a Solar Empire

Post » Fri Feb 18, 2011 9:53 pm

Let's mull on this until next week. See what players we can get interested for a game next weekend. So if anyone is interested me and Kveldulf will most likely be playing next weekend sometime.

I'm in, Stardock should be able to get my issues resolved by then.
User avatar
He got the
 
Posts: 3399
Joined: Sat Nov 17, 2007 12:19 pm

Post » Sat Feb 19, 2011 3:37 am

I'm also in, I'm buying the game tomorrow, and try to get a feel of it before the weekend. :P
Could we start it late saturday then continue it Sunday?
Edit: Lol nvm I missed gamgee's post.
User avatar
ImmaTakeYour
 
Posts: 3383
Joined: Mon Sep 03, 2007 12:45 pm

Post » Sat Feb 19, 2011 1:29 am

We have no idea. This is for next week, but we'll see what people say. It would most likely work best for me that way. Also I need everyone who's going to play post the expansions they have for it. Just so we have an idea of what we're working with.

Full Game + Both Expansions.
User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Sat Feb 19, 2011 7:40 am

Going to have full game and expansions, but as far as I know I have next weekend free so I'll be able to fit into your schedule.
User avatar
Phillip Hamilton
 
Posts: 3457
Joined: Wed Oct 10, 2007 3:07 pm

Post » Fri Feb 18, 2011 8:38 pm

I'll probably buy it within the next few days. Are the expansions truly worth the cash?
User avatar
Lexy Corpsey
 
Posts: 3448
Joined: Tue Jun 27, 2006 12:39 am

Post » Sat Feb 19, 2011 1:12 am

I've heard about this game but I haven't played it. I guess I'll try out the Sins http://www.gamefront.com/files/9861753/Sins-of-a-Solar-Empire-Demo/.
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Fri Feb 18, 2011 7:49 pm

I'll probably buy it within the next few days. Are the expansions truly worth the cash?

Hell yea. Without it there's literally almost no defensive options. Then diplomacy is... alright if you know how to play right. Can certainly give you an oh [censored] means of playing the game if your not faring to well militarily.
User avatar
Philip Rua
 
Posts: 3348
Joined: Sun May 06, 2007 11:53 am

Post » Fri Feb 18, 2011 8:40 pm

I'm up for some heathen purging :hehe: I have both expansions, but very little experience with Diplomacy. Also i've never played online before, so my strategies may not be human-proof :D
User avatar
Tiffany Castillo
 
Posts: 3429
Joined: Mon Oct 22, 2007 7:09 am

Post » Fri Feb 18, 2011 6:52 pm

I'm sure most of us svck. I've never played a human either.
User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Sat Feb 19, 2011 6:35 am

Well 6 of us, maybe 8 if the other two toss their hat in. Depending on people's computer we might have to split into two games. If you think 4v4 or 8FFA is too much to handle we might consider splitting into two groups. Up to everyone involved and if they think their computer can handle it.

Edit
Wtf? I hit edit. I thought? Oh well sorry for double post.
User avatar
Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Sat Feb 19, 2011 6:18 am

Well 6 of us, maybe 8 if the other two toss their hat in. Depending on people's computer we might have to split into two games. If you think 4v4 or 8FFA is too much to handle we might consider splitting into two groups. Up to everyone involved and if they think their computer can handle it.

Edit
Wtf? I hit edit. I thought? Oh well sorry for double post.

My laptop cost 300 dollars. I'm surprised I can play any game made after 2006 :biggrin:

4v4 would be fine with me. FFA would be too much for us newbies to keep track of I think.

Out of curiosity, what does everyone play as? I'm a fan of the Advent myself, but I'll play TEC as well.
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Fri Feb 18, 2011 5:28 pm

My system should be able to handle anything this game throws at it. Though i may not be, smaller games would propably be better for a newbie such as myself. Also FFA or compstomp?

As my first post implied, Advent are my preferred faction, but i'm pretty handy with TEC and Vasari too.
Advent = Culture, shields, and interacting ship special abilities.
TEC = Economy, armor and HP, mass production.
Vasari = Quality > quantity, shield bypass, phaaaaase space :D
User avatar
michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm

Post » Sat Feb 19, 2011 9:15 am

I think the computer can play better than you guys. So it's up to everyone. I wouldn't mind a comp stomp warm up before the main event. Also I play TEC, I love the good economy they have. Good is an understatement. Amazing, they can get other races to buy what amounts to oh so pretty little baubles and trinkets. Capitalism HO! http://nerfnow.com/comic/377
User avatar
Bonnie Clyde
 
Posts: 3409
Joined: Thu Jun 22, 2006 10:02 pm

Post » Sat Feb 19, 2011 3:08 am

:lmao: BTW, does anyone remember what setting had to tweaked in graphics card control panel to make the little white dots on the edges of ships and planets disappear?
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Fri Feb 18, 2011 11:35 pm

Advent have the best fleet late game if you can survive that long and even half decently micro the abilities to work in conjunction.
User avatar
Joanne
 
Posts: 3357
Joined: Fri Oct 27, 2006 1:25 pm

Post » Fri Feb 18, 2011 10:05 pm

Well, got into playing it, and had to again download the http://forums.sinsofasolarempire.com/335474. Not a fan of all the gameplay changes, but the new planets, music and eyecandy (like Capital Ship explosions) are very nice.
User avatar
Bethany Watkin
 
Posts: 3445
Joined: Sun Jul 23, 2006 4:13 pm

Post » Sat Feb 19, 2011 6:27 am

Well Stardock came through, installing it now. I'll have to pick up the expansions if I can.
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Sat Feb 19, 2011 7:29 am

Well I bought this game today, played the tutorials (which weren't that helpful :P), and I love this game so much. I started up a 2v2v2 map and just copied what the computer did till I got the hang of it. I now have the second largest fleet chillen at our star destroying anyone who enters our system. However one of my outer rim mining colony was roflstomped by pirates while the fleet in that system was colonizing another planet, oh well I guess you cant win every engagement. My computer budy turned out to be pretty stupid as he decided to constantly send small frigates groups to attack the enemy planets.
I cant wait for our game next weekend now.
User avatar
Matthew Aaron Evans
 
Posts: 3361
Joined: Wed Jul 25, 2007 2:59 am

Post » Sat Feb 19, 2011 9:01 am

Well I bought this game today, played the tutorials (which weren't that helpful :P), and I love this game so much. I started up a 2v2v2 map and just copied what the computer did till I got the hang of it. I now have the second largest fleet chillen at our star destroying anyone who enters our system. However one of my outer rim mining colony was roflstomped by pirates while the fleet in that system was colonizing another planet, oh well I guess you cant win every engagement. My computer budy turned out to be pretty stupid as he decided to constantly send small frigates groups to attack the enemy planets.
I cant wait for our game next weekend now.


I like how the game is set up in such a way that you can't always defend all your planets at once. You have to pick and choose your battles, and it adds an extra level of strategy to your expansion as you have to try and expand in such a way that you can get your fleet(s) to all of your planets as quickly as possible if they get attacked.
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Fri Feb 18, 2011 5:50 pm

Heavily defended chokepoints are the key. Defense platforms with repair stations and hangars can keep a planet safe from pirate attacks. Also if you have Entrenchment a combat specced starbase will make a planet's defenses inpenetrable as long as the enemy doesn't have torpedo cruisers. Certain Capital Ships may also be a threath (Vulkoras Desolator and Marza Dreadnought). Mines are also useful in thinning enemy numbers. Vasari don't have anti-structure cruiser, so they have to assault starbases with their own mobile starbase, so if you see a Vasari coloniser frigate near your planet, destroy it immediatly.

Faction's strengths play a role here too, TEC has powerful Gauss Cannon platforms with high HP and armor, and planetary shields to mitigate bombardment damage. Advent are strikecraft masters, their hangars can shield other structures and their defense platforms can support each other if placed close to eachother. Vasari defense platforms' missiles partially bypass shields and disable ships' abilities for a short duration.

Geez, i can write quite lengthy stories about Sins tactics. If only i could play it as well as i can talk about it :lmao:

Edit:
does anyone remember what setting had to tweaked in graphics card control panel to make the little white dots on the edges of ships and planets disappear?


Anti-Aliasing; Disable Gamma Correction, Override application setting, 8xQ, incase someone else has this problem.
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Sat Feb 19, 2011 3:07 am



Heh I want you on my team. :P

So I finished my first game and I'm surprised by how smart the enemy AI can get at some points. I also hate pirates now, can we not have them on when we play our games?
User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Sat Feb 19, 2011 2:59 am

Sigh, I so wish I had the money to buy Sins: Trinity. This game sounds so awesome, and the repeated mentions of extremely long-lasting matches basically makes it sound like a futuristic HOMM(I've had some epically long matches in HOMM), but with far more complexity.
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Sat Feb 19, 2011 1:15 am

Heh I want you on my team. :P


Well like i said, i talk about it better than i do it :blush:

Pirates can be troublesome, but preditable. There is almost always a single planet they attack, so heavy defenses and a starbase will stop them. Also, you can make them work for you; put bounty on a faction and attack them while they're busy with the pirates.
User avatar
Josh Trembly
 
Posts: 3381
Joined: Fri Nov 02, 2007 9:25 am

Post » Fri Feb 18, 2011 9:25 pm

Well we best start getting the game time ready for this coming weekend. I'm going to need to know when people can play, preferably as soon as possible. I'll also have to get back to people on this though, hope to get an answer within a day or two.
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Fri Feb 18, 2011 11:16 pm

Well we best start getting the game time ready for this coming weekend. I'm going to need to know when people can play, preferably as soon as possible. I'll also have to get back to people on this though, hope to get an answer within a day or two.

Um, anytime between 8am -10pm on both days. This is in the pacific tz.
User avatar
Abi Emily
 
Posts: 3435
Joined: Wed Aug 09, 2006 7:59 am

PreviousNext

Return to Othor Games