Sitting down...

Post » Mon Mar 14, 2011 2:59 pm

In real life, sitting has relation with fatigue and confort. If one of those factors are including in the game, sitting will be usefull. Anyway, it's good to have the option to interact with objects in the way that they would be interacted with in reality.


Having sitting in the game reflect the comfort level of your character could be a means to opening up new lines of dialogue and obtaining more information from conversations with NPCs in the game. Perhaps while seated in a pub, inn, etc. your comfort rating increases giving you a more charismatic or inviting disposition, effectively increasing your 'speechcraft' level while conversing with NPCs.




It was too limited for me in Oblivion in the sense that I'd have liked to be able to sit down anywhere I want and not just in a chair. Sit down on a boulder or near a pond, that sort of thing. I don't mind whether it has specific benifits, though if sleep/rest is going to be relevant, then it should be tied to that somehow.


Agreed. Being able to sit anywhere would be a nice touch.
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lolli
 
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Post » Tue Mar 15, 2011 12:57 am

I would hate if it wasn't in... but I think it worked fine as a gimmick
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Rebecca Clare Smith
 
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Post » Tue Mar 15, 2011 2:10 am

I agree with the OP. But to add to that, i was thinking it could have an impact on reading books. :)

Having sitting in the game reflect the comfort level of your character could be a means to opening up new lines of dialogue and obtaining more information from conversations with NPCs in the game. Perhaps while seated in a pub, inn, etc. your comfort rating increases giving you a more charismatic or inviting disposition, effectively increasing your 'speechcraft' level while conversing with NPCs.


*thumbs up*
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Christine
 
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Post » Mon Mar 14, 2011 8:11 pm

I'm glad they put it in Oblivion. I hope now that they will improve on it significantly :)
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Angelina Mayo
 
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Post » Mon Mar 14, 2011 4:54 pm

Needs to do something like resting (restoring fatigue, health, or magicka)
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Krista Belle Davis
 
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Post » Mon Mar 14, 2011 5:53 pm

Needs to do something like resting (restoring fatigue, health, or magicka)
Yeah, I would like to see it tied to resting at the very least!
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Mariaa EM.
 
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Post » Mon Mar 14, 2011 4:21 pm

I was fine with how sitting was done in Oblivion, honestly. Yes, it served no practical purpose for the player to use it, but it really doesn't need to. As far as I'm concerned, the addition of sitting was mainly to allow NPCs to be able to sit so NPCs aren't just standing around everywhere, but since the animation already existed, there's really no reason not to make it available for players as well for the sake of role-playing, something really doesn't need to have a practical benefit on the game to be worth having in it. A lot of clutter items in the game have absolutely no practical use for players, take plates and cups, for example, and yet I would not want to see them removed from the game, sometimes all something needs to do be worth having is to add flavor.

If one were to give sitting a practical purpose, I'd say it could have an impact on certain social interactions, like an NPC could ask you to sit down and not doing so might effect their respose to you. I suppose you could also make sitting allow you to regenerate fatigue more quickly, fatigue regeneration should definately not be available only through sitting or you'd pretty much be screwed if you run out of fatigue where there's no chairs to sit on, unless the game let you sit down on objects other than chairs, which would be nice, but not something I'd expect.
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Stephy Beck
 
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Post » Mon Mar 14, 2011 1:53 pm

Incorporate it into social activities in taverns. Let me sit down at a table across from some nords and gamble in a card game, or just buy a round of mead (yuck, I'll stick to ale) for the table. That's the best form of 'persuasion' right there :)
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mollypop
 
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Post » Mon Mar 14, 2011 8:22 pm

It needs one improvement.

The perspective should not automatically switch to third person when the sit down animation plays. I want to sit down in first person.
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Samantha Pattison
 
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Post » Mon Mar 14, 2011 8:42 pm

It's fine as a "gimmick", however maybe make certain people's disposition higher when you're sitting, especially if the other person is. Also, please make it FIRST PERSON.
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Nicole Mark
 
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Post » Tue Mar 15, 2011 12:47 am

i would like it to be seamless. it should be like benches in assassins creed, just walk into it and chill out.
it should serve some sort of purpose, like restoring fatigue, or you have to sit down to wait. if you sit at a bench or something similar your wait time goes faster than it would in the middle of nowhere. also it should help sneaking.
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Eve Booker
 
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Post » Mon Mar 14, 2011 5:30 pm

I played using the realistic fatigue mod that made sitting down restore fatigue faster and that's how I think it should be. You should also be able to sit anywhere if you have to.
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Alexandra walker
 
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Post » Tue Mar 15, 2011 1:24 am

Maybe if you have a high enough rate in one of the skills you can sleep in chairs? Don't know, just an idea. :mellow:
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Nathan Risch
 
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Post » Mon Mar 14, 2011 4:45 pm

In Oblivion, the only time my fatigue meter ever got low was if I was jumping around trying to increase my acrobatics.

If fatigue is included in Skyrim I hope it is done in a more relevant way.

it doubles a sprinting meter in skyrim

anyway I think it should stay in, and your stamina should regenerate 3 times as fast
also there should be more npcs that don't talk to you unless you're sitting, especially if they are and they're the classy type
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aisha jamil
 
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Post » Mon Mar 14, 2011 6:06 pm

Yeah I totally loved sitting down in a chair while I was trying to pick something up that's on the chair.
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Karen anwyn Green
 
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Post » Mon Mar 14, 2011 2:20 pm

For you maybe. Others, including me, do like the option and would be very annoyed if it got taken away. If you don't like it, then don't use it.
I like it primarily for RP reasons.

I would be pissed if there was no sitting options. I like to sit sometimes and watch things happen.
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Mr.Broom30
 
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Post » Mon Mar 14, 2011 3:20 pm

Maybe if you have a high enough rate in one of the skills you can sleep in chairs? Don't know, just an idea. :mellow:


That doesn't take skill. Only booze.
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Eileen Müller
 
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Post » Mon Mar 14, 2011 10:42 pm

Worked fine as a gimmick for me (me being someone perfectly happy to pretend that sitting in a chair actually matters in terms of courteousness in a videogame). Only thing that needs doing is improved animation and a bloody first person animation.
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Queen
 
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Post » Mon Mar 14, 2011 12:59 pm

That doesn't take skill. Only booze.

Two thing sadly lacking in Oblivion, really comfy looking chairs and gin.
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helen buchan
 
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Post » Mon Mar 14, 2011 9:03 pm

Things they can improve: no more creepy, silent stares from the NPCs when you're near them, and NPCs actually involving you in conversation when you're seated, rather than you feeling isolated.
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Cat
 
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Post » Mon Mar 14, 2011 11:30 pm

The animations could have been alot better. And It would be neat if it let you regain stats.
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Neil
 
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Post » Mon Mar 14, 2011 9:53 pm

Sitting down is a great Role-playing element, but no quest should enforce it. In Oblivion, it was possible that a game gets glitch and sitting animation practically freezes the game.
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Annika Marziniak
 
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Post » Tue Mar 15, 2011 2:05 am

It also needs to not knock everything off the table when you sit down....lol
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Benito Martinez
 
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Post » Mon Mar 14, 2011 9:01 pm

I like them, mostly RPG reasns.

Anyone else during the main quest to find the Blade dude at the tavern and sit down next to him for him to whisper you to follow him an the agent downstairs?

Awesome.

Also be cool to just ly on the bed too.

Duble the fatigue magicka return.

Also be able to use small range weapons and spells from chairs. Hell Yeah.


Yip, I sit next to him every time. I find it funny that they sit in such low chairs in front of a bar mind, heh. That and when you are in first person, the view is from above your character's head, where it would be if he was standing.

I think it would be really nice to add something restorative to sitting. I think it would be nice to sit on the ground too if out in the wilds.
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Sandeep Khatkar
 
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Post » Mon Mar 14, 2011 4:34 pm

When you sit down fatigue should be restored faster and please keep the sit down in the game please.
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Keeley Stevens
 
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