six, children, and marriage

Post » Sun Sep 12, 2010 10:12 pm

I don't mind having those in, but not anything like Fable 3. And they need to be done right. I'd rather they keep it out rather than have meaningless relations like in Fable 3
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John N
 
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Post » Mon Sep 13, 2010 11:26 am

While I would like to see these things, and voted yes, I doubt it will work.
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lucile
 
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Post » Mon Sep 13, 2010 1:03 pm

Meh.

If they haven't added it yet, don't expect it. And it isn't necessary and would probably be horribly implemented. If they got t right, the more power to them.

Rather they work on things that may be possible in the remaining time like adding "certain" weapon types, spell making, companions, perks, etc.
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Amy Smith
 
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Post » Mon Sep 13, 2010 8:48 am

I personally don't care about it since I would never have family in TES.
Still, if it would make lot of players happy then why not?
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Ilona Neumann
 
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Post » Mon Sep 13, 2010 12:42 pm

Peter Molyneux is an idiot. He keeps making fable about 'social this, social that, ooh look at the doggy it distracts you from the gameplay flaws right?' Really if he was smart he would keep Fable like Fable 1 and Fable TLC. Those were like GODLY. I don't want any of that game ruining social [censored] in this.

Honestly Fable: TLC like game with an open world and Co-op? I would Jumpo on that [censored].
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Jonathan Montero
 
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Post » Sun Sep 12, 2010 9:09 pm

i voted "other" on all of them only because you put "like fable 3" at the end of the ones that said yes.
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Robert Garcia
 
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Post » Mon Sep 13, 2010 9:35 am

Would you want any of this in the game? please list why below.

eh... not like fable 3 but yes... so... other.
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Nicole Coucopoulos
 
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Post » Mon Sep 13, 2010 5:41 am

I gave other to all of them, because using fable 3 as a reference to how game marriage/children/six is a bad example, I'd rather that whole shabang be taken over by something with more depth.
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Micah Judaeah
 
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Post » Sun Sep 12, 2010 11:33 pm

six - witcher
children - whatever they're in...
marriage - no.

tyvmglbb
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LittleMiss
 
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Post » Mon Sep 13, 2010 1:34 pm

You say yes to kids but no to six? How do you think kids are made? and everyone is always [censored]ing about realizism.. isnt marriage, six, and children realistic? six might not be realistic for some of you though. :hubbahubba:


You don't need to have everything spelt out for you in order for you to connect the dots... do you demand to see a couple copulate before you believe they were capable of producing the child they say is theirs? I think six is a hard thing to get right in videogames, and I'd rather it was kept to the kind of insinuation which Bethesda has used in previous games - there's no need for weird gratuitous boobs, awkward cutscenes or the even more awkward "fade to black with sixynoises" scenario.
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Rachel Tyson
 
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Post » Mon Sep 13, 2010 11:54 am

Children are just a bunch of people you can't kill, unless you want an AO game. In my opinion, they just make raiding towns a lot less satisfying.

But there's nothing we can do about it now. However, modders can get creative with it...
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Grace Francis
 
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Post » Mon Sep 13, 2010 12:09 am

Why does everything have to be like Fable 3? Terrible game.
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Crystal Birch
 
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Post » Mon Sep 13, 2010 8:59 am

Children - yes

six - no

If they are not going to take the time to make things like spears then don't take the time to make things like six.

Agreed.
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Emilie M
 
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Post » Mon Sep 13, 2010 10:54 am

no thanks
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jesse villaneda
 
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Post » Mon Sep 13, 2010 3:16 am

I voted yes for everything, however I do not think it should be like in Fable III, which it did felt meaningless in (although I do love Peter Molyneux). But anyways, people are complaining that this piece of immersion would be wrong in the game, using "great" excuses like: I already have a girlfriend or go play The Sims 3 or something else stupid. Personally, I think there should be a few romantic options, they do say they are adding loads of companions to the game, why can't some of them offer different relationships than just as a henchman. I honestly don't think it would require that much effort (although they obviously want to do it right), and I don't know why Lionhead finds it so difficult to do. I think as a natural evolution to the series and game-making itself, this should be something Bethesda should look into, if not in Skyrim at least later on. Also, to the naysayers, if you look at any great fantasy novel or film, which is what video games in many ways try to replicate (or IMPROVE upon) there are always love stories and I think with any art, dramatic or emotional involvement is crucial, so "love," like Molyneux believes is something that should not be ignored. If you yourself can not fall in love, I would at least like to see some great relationships/interactions (like hugging, kissing, etc.) between the NPC's (especially now that there are children), so it doesn't feel lifeless and you feel as if you are saving Skyrim/defeating these dragons for a reason.
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SexyPimpAss
 
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Post » Mon Sep 13, 2010 8:30 am

No to the first No to the second and No to the third, I don't mind children npcs but not you're characters children
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Daramis McGee
 
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Post » Mon Sep 13, 2010 7:18 am

No, no and no.
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Jessica Colville
 
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Post » Mon Sep 13, 2010 5:26 am

I would want romance. That doesn't mean there has to be six involved. To me, it is about immersion. What i am afraid of is that, like oblivion, you'll be basically saving the world by yourself. If you add someone who cares about your character, then the end of the world vibe going on in Skyrim will be more important to you. You wouldn't have to just save the world, but also save your love. Now, it has to be done right of course. but if you look at a game like mass effect 2, i don't see why not. I actually cared for Tali, and didn't want to see her die. If Skyrim were to have make intelligent, caring romance options, imo it could help the player become immersed in the game even more.
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sunny lovett
 
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Post » Mon Sep 13, 2010 12:17 am

Ma'iq always enjoys a good fable. Unfortunately, Ma'iq is yet to find one.
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Enny Labinjo
 
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Post » Mon Sep 13, 2010 2:13 pm

relation ships or than companion ship in any game is completly meaningless it seems rather perverted to put six in a game.
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Marta Wolko
 
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Post » Mon Sep 13, 2010 11:21 am

I need to ask why there's such a hue and cry about children in TES?

Warcraft III had fully murderable children in it and no one raised any objections... They even had you rescue poor little Timmy only to have him raised as a ghoul later on...

Hell, with a little tweaking of the editor you could use children as ammunition for your catapults.
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john page
 
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Post » Mon Sep 13, 2010 2:03 pm


Hell, with a little tweaking of the editor you could use children as ammunition for your catapults.



Dude, best thing ever.
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Miss Hayley
 
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Post » Mon Sep 13, 2010 3:01 am

No thanks,it is TES not The Sims. :banghead:
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Mélida Brunet
 
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Post » Mon Sep 13, 2010 12:42 am

i say yes to all of it but if you get turned into a vampire or get bitten by a werewolf then you lose them automatically.or you eat them or feed on there blood.
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Jack Moves
 
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Post » Mon Sep 13, 2010 4:28 am

This is the Elder Scrolls. I want to ruin a wood elf's face with my spiked hammer, burn cities to the ground, climb mountains, fight dragons, find treasure, read lore. I don't want to find a woman, have six, get a kid, and settle down. Keep your romance pulp and Sim games out of here! :flamethrower: :deal:
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Nitol Ahmed
 
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