six in TES!

Post » Thu Apr 29, 2010 9:12 pm

A kinda of curios thing I saw on the fallout forum. There has been a thread on if six will be apart of New Vegas like what happened in Fallout 1 and 2.

I was wondering, do you think Bethesda should push it? Like GTA and and God of War who have gone down the same road, do you think they should totally make their mark on six in video games. Should they burn a permanent scar into both the minds of our children and Jack Thompson.

Should they even go to make a sequel to the hot coffee scandal? Or even go deeper than that?

I know Bethesda hasn't been afraid before to allow you to strip your characters naked. Do you think they should dive even into that field?

Or should they just play the cocky yet safe road and do a six system similar to Fable or GTA IV.

Whats your thoughts on six and the Elder scrolls. Should they allow it?
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rebecca moody
 
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Post » Thu Apr 29, 2010 2:06 pm

I don't really think there should be six at all in TES, Nudity yes, six No. I feel that in todays society six is concidered a dirty thing, If Bethesda where to put six into its games it would be a huge risk on their part. Nudity however is a much more accepted fact of life. This is slightly off topic: I do however feel they should put releationships into the game make the "Admire" actually do somthing to that effect. I don't want it to be cheesy like in Fable though.
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courtnay
 
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Post » Thu Apr 29, 2010 8:22 pm

I don't really think there should be six at all in TES, Nudity yes, six No. I feel that in todays society six is concidered a dirty thing, If Bethesda where to put six into its games it would be a huge risk on their part. This is slightly off topic: I do however feel they should put releationships into the game make the "Admire" actually do somthing to that effect. I don't want it to be cheesy like in Fable though.



Relationships I can live with. Maybe even enjoy depending on how they do it. But do we REALLY need six in video games? I'm just saying... I even find those nvde mods to be a bit tasteless....Not trying to step on anyone's toes either though, if it IS your thing though then more power to you. I just don't see the need for it.
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victoria johnstone
 
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Post » Thu Apr 29, 2010 12:24 pm

Interesting question!

You have to ask where the line is drawn between nudity for the sake of selling games, or nudity for the sake of the art form.

  • Where is the line drawn between nudity being a grown-up thing, or nudity being a childish thing?


The answer is when six is involved.

The difference is when it is portrayed as an artistic expression, rather than an excuse for growing a good vigorous sheath of hair on your palms. Selling out an artistic game into the world of cheap thrills is a bad idea if they care to foster the continuing enjoyment among intelligent, grown up players.

Nudity would no doubt bring much attention to TES, but the development team would have to be very tasteful and artistic in its expression in order to really take advantage of any positive consequences. Either you'll end up with a game famous for childishly raunchiness, or loved for its new milestone in the progression of the art medium of computer gaming.

For instance, if TES:V has skeletons for fat people, ugly people, deranged people (as a good realistic RPG should), the nudity would have to reflect those. A very creative and tasteful graphic development team could provide nudity that does not overshadow the game's mature level of storytelling as a whole, but instead gives it a realistic essence.

We are on the fringe of this change taking place in our entertainment: I would be honored if a good old TES game made it more artistic, and less sixy, and therefore became a milestone in the medium of entertainment. But I doubt that will happen, because the video game market is not funded by appreciators of art; the game would draw an entire negative slew of people who were only interested in childish vulgarity and virtual six romps.

EDIT: Oh, and I forgot...six shouldn't be included in TES, because that simply brings a negative element into a game with a positive flavor. Romance? Yes, of course. Censored, mild sixual interaction? Maybe a little bit, if it heightens story drama. six is a cheap thrill, empty in a computer game, and best belongs taking place in real life.

As Homer Simpson once said, "Hey! That's a printer port, not a FINGER HOLE!"
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Je suis
 
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Post » Thu Apr 29, 2010 8:57 pm

six in video games is immoral and ridiculous. Seriously.

It would be like literal pormography. I don't think they would allow it.
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Alexandra Louise Taylor
 
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Post » Thu Apr 29, 2010 6:24 pm

I don't want to give people reasons to berate the game. Really, why would you need nudity, other than for some odd video-game character fetish?
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TIhIsmc L Griot
 
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Post » Thu Apr 29, 2010 6:48 pm

Nudity; becuz it's the moar realistics!!1
six; I feel indifferent about its inclusion. I just leave it implied.
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Stephani Silva
 
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Post » Fri Apr 30, 2010 3:54 am

YES YES I WANT IT ALL!

Nerd porm FTW.
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Adam Kriner
 
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Post » Fri Apr 30, 2010 2:26 am

Sigh. No. No. No. No.
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Raymond J. Ramirez
 
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Post » Thu Apr 29, 2010 8:06 pm

What is it with this franchise and driving folks into a frothing demand for virtual nudity and badly-animated six? Christ, no wonder I usually avoid the community.
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jess hughes
 
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Post » Thu Apr 29, 2010 10:59 pm

Sigh. Yes. Yes. Yes. Yes.
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Lisha Boo
 
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Post » Fri Apr 30, 2010 12:09 am

I thought we weren't allowed to talk about six in games on the officals, even if it's just an idea for future TES games. With that said, my answer would be no. six in games is something now-a-days people make a joke out of and ruin what usually was a great game.
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Lisa
 
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Post » Thu Apr 29, 2010 8:59 pm

OK, it's getting a little spammy in here. Please either contribute constructively, on-topic, politely and appropriately ... or go and take a cold shower or something.
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claire ley
 
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Post » Thu Apr 29, 2010 7:12 pm

But do we REALLY need six in video games? I'm just saying... I even find those nvde mods to be a bit tasteless....Not trying to step on anyone's toes either though, if it IS your thing though then more power to you. I just don't see the need for it.


six is already in three pretty good video games. Mass Effect 1 & 2, and Heavy Rain. In both of them it enhanced the story, and doesn't dilute it.

I mean really, are we as gamers, still little kids and have to have self-censorship in video games?

I'm not as in to the nvde mods, but whats wrong with a little PG-13 six in video games, huh?

six in video games is immoral and ridiculous. Seriously.


Same argument could be said for many things...

Violence in video games is immoral and ridiculous.
Polytheism in video games is immoral and ridiculous.
Playing video games is immoral and ridiculous.

Why can't there just be six in TES and if you don't like it, you can roleplay as a eunuch?



I mean really. A little tasteful six never hurt anyone...
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Scared humanity
 
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Post » Thu Apr 29, 2010 4:14 pm

What is it with this franchise and driving folks into a frothing demand for virtual nudity and badly-animated six? Christ, no wonder I usually avoid the community.

Completely agree.
It's just stupid wanting six in a video game. Does it make you feel better about yourself in real life..? I don't know. It's unnecessary. And ridiculous.
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sarah simon-rogaume
 
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Post » Thu Apr 29, 2010 5:47 pm

Relationships I can live with. Maybe even enjoy depending on how they do it. But do we REALLY need six in video games? I'm just saying... I even find those nvde mods to be a bit tasteless....Not trying to step on anyone's toes either though, if it IS your thing though then more power to you. I just don't see the need for it.


Totally agree, pretty much took the words out of my mouth. Putting six in TES would totally skew the feel of the game. I gave a copy of Oblivion to my 13-year old neice, for instance, and she absolutely loves it. No way I (or most anyone who wants to share it with younger friends/family) would be able to do this with six in the game.

On the other hand, would love to see some sort of relationship system. Not to the point of being like a Sims game, but not as empty as Oblivion feels now. That's really it....after playing Oblivion on and off for the past 2 years, all the NPCs are rather flat. They give information, sell & buy stuff, but that's it, so I wind up getting what I need to get from them, buth otherwise ignoring most of them. My current character feels sad and restless because of this! :lol:

Would love to see something with more depth, have the possibility to fall in love with an NPC, move him or her into a house with me, etc.
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Eoh
 
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Post » Thu Apr 29, 2010 9:14 pm

God no. Video game developers cannot do sixual tension to save their lives. There was already enough awkwardness in Oblivion's dialog system... it would be complete uncanny overkill if they started throwing in Biowarian romances (bleh!!). The Fallout prostitution (in both 2 and 3) is just... odd. six in GTA is parody. six in God of War is hilariously stupid. TES doesn't need that b-movie dreck.

Daggerfall did the sensual part right. It had some books with some stuff in it, and the sixy religious sect was logical. If you could go around and form a prostitution ring or bang countesses it would have seriously degraded the overall tone of the game.

six doesn't make sense in any game unless it's mastvrbation material... in which case save us regular players your fetishes and go download a mod (nearly half of TESNexus is devoted to the stuff, so take your pick).
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Amy Masters
 
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Post » Thu Apr 29, 2010 3:42 pm

Totally agree, pretty much took the words out of my mouth. Putting six in TES would totally skew the feel of the game. I gave a copy of Oblivion to my 13-year old neice, for instance, and she absolutely loves it. No way I (or anyone who wants to share it with younger friends/family) would be able to do this with six in the game.


Making a better game vs. making a more "child-friendly" game.

I vote for better game.

Its time video games grew up with us. They aren't and shouldn't be toys. They should be interactive entertainment.

Besides, its the lack of six and other advlt themes that skew the game. It makes the story and the world less believable. TES should be an advlt game for advlt gamers.
If its not appropriate for little kids, then maybe the kids should find another game that is appropriate for them, and leave TES for the advlts.

EDIT:

God no. Video game developers cannot do sixual tension to save their lives.


Maybe because every time try to, there's a big outrage from the media and people who think video games should be just toys for kids.

Also, have you ever played Heavy Rain? A game that goes far above the b-movie stories in other games. It also contains six. It is a case in point that video games can have six and be good, deep games.
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Greg Swan
 
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Post » Thu Apr 29, 2010 3:12 pm

It's the same reason I hate six in FableI/II. I honestly avoid doing it, ever, because I feel so stupid having six in a video game. That's just sad. Like, I literally feel like a dumb ass having six in a video game, because it's just that lame. six is for real life. It's pretty fun in real life. It's stupid as all hell doing in a video game.
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Kortknee Bell
 
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Post » Fri Apr 30, 2010 1:28 am

Making a better game vs. making a more "child-friendly" game.

I vote for better game.

Its time video games grew up with us. They aren't and shouldn't be toys. They should be interactive entertainment.

Besides, its the lack of six and other advlt themes that skew the game. It makes the story and the world less believable. TES should be an advlt game for advlt gamers.
If its not appropriate for little kids, then maybe the kids should find another game that is appropriate for them, and leave TES for the advlts.


Give me a break. That guy gave the game to his niece because it's a fun open world exploration game. six, especially the poorly written dreck that ALWAYS shows up in games that include six, skews the perspective of the game. I wouldn't consider TES an "advlt" game. advlt games svck. They have no focus except for being EXXXXXTREME to appeal to the 14 year olds who wish they were advlts.

So, I guess it depends on what the Elder Scrolls is about. Is it transcendent art that needs to "break boundaries" and deal with advlt themes or whatever, or is it an immersive exploration and dungeon crawling game? I'll argue for the latter.

It is NOT about a better game vs a more child-friendly game. That's an unfair and completely wrong assessment to make. The history of gaming is filled with child friendly games that are excellent, from Mario to Morrowind to Gran Turismo.

Edit:
Maybe because every time try to, there's a big outrage from the media and people who think video games should be just toys for kids.

Also, have you ever played Heavy Rain? A game that goes far above the b-movie stories in other games. It also contains six. It is a case in point that video games can have six and be good, deep games.


The outrage following the six has no effect on the creation of the six. In fact, the outrage leads to even more exploitation because of publicity. Mass Effect 2's "ass shots" are especially egregious.

From what I can tell, Heavy Rain is like an interactive novel with quick time events. Not exactly my cup of tea. I have seen the nudity parts in videos and, yes, they're pointless and I would feel like a moron being caught playing through it. Anyways, one exception does not a rule make.
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Juliet
 
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Post » Fri Apr 30, 2010 3:14 am

Making a better game vs. making a more "child-friendly" game.

I vote for better game.

Its time video games grew up with us. They aren't and shouldn't be toys. They should be interactive entertainment.

Besides, its the lack of six and other advlt themes that skew the game. It makes the story and the world less believable. TES should be an advlt game for advlt gamers.
If its not appropriate for little kids, then maybe the kids should find another game that is appropriate for them, and leave TES for the advlts.

EDIT:



Maybe because every time try to, there's a big outrage from the media and people who think video games should be just toys for kids.

Also, have you ever played Heavy Rain? A game that goes far above the b-movie stories in other games. It also contains six. It is a case in point that video games can have six and be good, deep games.



You're missing my point, but that's no biggie. I wouldnt' want a more 'child friendly' game either, but I wouldn't want to see TES have a sixual element. As others have said, it's just not needed.

No, I've never played Heavy Rain, is it on PS3? Haven't got a real computer.
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Emilie Joseph
 
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Post » Fri Apr 30, 2010 2:15 am

No Hot Coffee... a mature coffee drinker prefers it slightly warm, but not scalding. :P

In all seriousness, I think "maturity" should be the guiding principle, as opposed to "mature" for its own sake. six can be an integral element in a story without needing to push an AO rating. Its the difference between being hired to assassinate an unfaithful ex-lover (dramatic tension) vs. graphical depiction of the, erm, moment of cuckoldry. Used properly, sixual themes lend credibility to the setting; it doesn't have to be about titilation, or even pushing the envelope to drive sales.

Not touching PC-NPC relationships with a 10-foot spear...
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Hannah Barnard
 
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Post » Thu Apr 29, 2010 7:54 pm

I don't care, they can put six in a Fable 2 style, but, if they introduce six they need to introduce all kind of relationships in the game, unless they just add prostitution in the game or a character who rewards one mission with a night in his/her bed.



Anyways i think six or nudity is one of the most relevant thing in a game i would like they to upgrade stealth, companion system, magic, etc.. before they add something new to the saga.
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stephanie eastwood
 
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Post » Thu Apr 29, 2010 1:53 pm

It's the same reason I hate six in FableI/II. I honestly avoid doing it, ever, because I feel so stupid having six in a video game. That's just sad. Like, I literally feel like a dumb ass having six in a video game, because it's just that lame. six is for real life. It's pretty fun in real life. It's stupid as all hell doing in a video game.

I don't suppose I could ask you why, could I?
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Tarka
 
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Post » Thu Apr 29, 2010 10:18 pm

It's the same reason I hate six in FableI/II. I honestly avoid doing it, ever, because I feel so stupid having six in a video game. That's just sad. Like, I literally feel like a dumb ass having six in a video game, because it's just that lame. six is for real life. It's pretty fun in real life. It's stupid as all hell doing in a video game.


Fable 1 and 2 are two examples of a series which has never focused much on story, depth, or realism, in my opinion. So it is natural that six would make the player feel 'stupid.'

On the other hand are such games as Heavy Rain where six is backed up by a strong story and everything else it needs to make it seem right.

However, what completely mystifies me is if people don't want six in video games, why don't they just not use that feature. Its not like the game is forcing your character to have six. Its not like its an integral part of the game. Why don't they just say, "Sure, whatever, have six in a video game, I just probably won't use that feature."

EDIT:

Give me a break. That guy gave the game to his niece because it's a fun open world exploration game. six, especially the poorly written dreck that ALWAYS shows up in games that include six, skews the perspective of the game. I wouldn't consider TES an "advlt" game. advlt games svck. They have no focus except for being EXXXXXTREME to appeal to the 14 year olds who wish they were advlts.

So, I guess it depends on what the Elder Scrolls is about. Is it transcendent art that needs to "break boundaries" and deal with advlt themes or whatever, or is it an immersive exploration and dungeon crawling game? I'll argue for the latter.


It seems that its more of a question of delivery than the actual content.

Also, I'd argue that the lack of advlt themes makes the game less immersive.


It is NOT about a better game vs a more child-friendly game. That's an unfair and completely wrong assessment to make. The history of gaming is filled with child friendly games that are excellent, from Mario to Morrowind to Gran Turismo.

Edit:

The outrage following the six has no effect on the creation of the six. In fact, the outrage leads to even more exploitation because of publicity. Mass Effect 2's "ass shots" are especially egregious.

From what I can tell, Heavy Rain is like an interactive novel with quick time events. Not exactly my cup of tea. I have seen the nudity parts in videos and, yes, they're pointless and I would feel like a moron being caught playing through it. Anyways, one exception does not a rule make.


I'm not saying six belongs in every game. I'm saying TES could benefit from well-delivered sixual content.

The same argument of "nudity parts" being "pointless" in games could extend to movies and books for that matter. Why don't we just purge all media and literature of any sixual references? Heck, why stop there? Lets remove all references to violence, because thats pointless too, because many video games don't convey it in a realistic and tasteful manner?

Or we could push the boundaries of what can be in video games because its only through experiment that video game stories and characters will get any better. Heavy Rain was itself a big experiment, and it turned out brilliantly.


You're missing my point, but that's no biggie. I wouldnt' want a more 'child friendly' game either, but I wouldn't want to see TES have a sixual element. As others have said, it's just not needed.

No, I've never played Heavy Rain, is it on PS3? Haven't got a real computer.


I just don't see why it could exist, and you could either not utilize it, or download a mod to remove it. Its not that difficult.

Heavy Rain is currently a PS3 exclusive, which is unfortunate. As to the "haven't got a real computer" reference, I'm not sure what that means. Maybe your suggesting I don't have a real computer, which of course would be untrue. I have a good gaming laptop, but also a 360 and a PS3.

As to your claim that its "not needed," I'd argue it is needed. TES games have always been quite weak in the story department. It got better with Fallout 3 but was still kind of 'meh.' However, I think, by including more advlt themes, thus making the world a more harsh, realistic, and unforgiving place, the story and the world would become more believable.

No Hot Coffee... a mature coffee drinker prefers it slightly warm, but not scalding. :P

In all seriousness, I think "maturity" should be the guiding principle, as opposed to "mature" for its own sake. six can be an integral element in a story without needing to push an AO rating. Its the difference between being hired to assassinate an unfaithful ex-lover (dramatic tension) vs. graphical depiction of the, erm, moment of cuckoldry. Used properly, sixual themes lend credibility to the setting; it doesn't have to be about titilation, or even pushing the envelope to drive sales.

Not touching PC-NPC relationships with a 10-foot spear...


I agree that maturity should be the guiding principle also. However, the stigma against a AO rating is widespread, and many retailers won't even carry AO games. The only way to break that stigma, is for video games to push the boundary. If they can, then hopefully industry-wide self-censorship will not stifle creativity in gaming development any longer.

I think a M-rated six scene can be done well in a video game. I think TES would benefit from one (or two). I think that the people who don't like it just have the choice to not utilize that feature.
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Daniel Brown
 
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