sixuality In Fallout 3

Post » Mon Dec 28, 2009 11:46 pm

What sixuality?
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Carys
 
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Post » Mon Dec 28, 2009 9:23 pm

just to put my 2 cents in.

If the world were to fall into a Nuclear Holocaust, what would be some of the first that would happen? People would freak, scrounge for food, become violent for necessities, and become overly protective of their loved ones and families. Now, say its 10 years later, Major food shortages have set in. There are going to be people who murder people, eat them in a cannibalistic way, eat whatever, just to survive. Mainly take them at gun point, steal their stuff, and then kill them. With crime, comes the want of something to trade with/buy with/steal. Whether it be shelter, food, beverages, tools, weapons, etc., theres going to be a need, and more commanding, a want. So when you need something to trade with, you need to find a common currency. It could be anything. But say you pay 300 slips of paper (just using this as an example)for 2 gallons of gas, where 1 slip of paper equals roughly 10 dollars. Since items like weapons, food, and etc would be expensive, people would want a way to make a "quick buck" so they can afford what they need in excess. Thats where prostitution comes in. Its easy. Its simple. And it works. As the ads say sometimes nowadays, "six Sells".

So with that, I was actually surprised there isn't MORE six/prostitution in the game. It would be a key part of the game. Would you necessarily take part in the six itself? Who knows. If chose an Evil path, you might be a Pimp, literally. Owning your women/men and making them get six for your profit. I can understand the hesitant limitation in six and those kinds of things in some places, but where six lacks, violence makes up for.

As some have stated, it is an M rated game. But there are few chains that actually care who buys an M rated game. I've seen 10 year olds buy M rated games. Now, I will give companies like Target, Wal-Mart, and Target big kudos because they are starting to crack down on this. Hell, I tried to buy a can of compressed air to clean my PC from Target and I needed my parents ID to buy it. Same goes with Cough Syrup, and some Off the Shelf medical supplies. The same goes for M games.

So could you put MORE sixuality in a game and make it optional, sure. But its sure to bring fire from idiots who take offense to everything like FOX and a few other news related stations. What I'm trying to get to is, since it is an M rated game, you shouldn't be limited, but at the same time, not over saturate. So things like six, violence, gore, and language shouldnt be a limiting factor. But keep it under the amount that would recieve an AO rating. In my personal case, I'm open to six as a whole, same goes with violence and gore. Doesn't phase me in the least. It might be different for other people of course, so you could make content with high sixuality an option, instead of a necessity to advance in the game's story line.

Just thought I might share my opinion.

(and when I said, I needed my parents ID, that implies that yes, I am under the age of 18. I'm 15)
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marie breen
 
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Post » Tue Dec 29, 2009 6:57 am

Closed for mop up.

edit: I am going to reopen this not even sure if I have removed every flame. Regardless, if more flaming and flamebait needs removed from here after this post, the thread will be closed and warnings given.

Please just try and be civil and if someone flames you or baits you into flaming, use the report button please.
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jessica breen
 
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Post » Tue Dec 29, 2009 11:17 am

It would be nice if nearly everyone who had a child didn't happen to be single. It seems they have a lot of deadbeat fathers in the wasteland, even in the close knit communities where you would expect more insularity.

I don't necessarily want this game to be a hot coffee mod, but it would be nice if the devs were a bit more mature about things like drug abuse and relationships. Mature doesn't necessarily mean "X rated". Diego and Angela were fun though. And the Hargraves.

But I don't like the way jet addiction is treated like a smoking habit rather than the brain rotting it used to be. This goes for SKOOOOOOMA! as well. Its supposed to be speed with the drawnbacks of heroin, not a hyperactive child on sugar.



.. maybe the dads died in the wasteland?
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Katey Meyer
 
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Post » Tue Dec 29, 2009 1:31 am

I'm sure I saw a Dev interview in which they said some characters in the game are obviously gay(Flamboyant etc).


This was either left out or Butch is the only gay one(He is a Butch gay who is also a Hairdresser and hates chicks)

At least I always got that impression....
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James Baldwin
 
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Post » Tue Dec 29, 2009 10:28 am

I'd like to see (but I'd be fine without) a few romance scenarios in whatever Bethesda cooks up next for FO. To say the game is about "surviving" is correct, but even so, the reality is that human instinct wouldn't vanish due to nuclear destruction. I'm surprised there wasn't more sixuality in the game, honestly. It would make the game far more realistic.
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Blessed DIVA
 
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Post » Tue Dec 29, 2009 12:36 pm

I'm sure I saw a Dev interview in which they said some characters in the game are obviously gay(Flamboyant etc).


This was either left out or Butch is the only gay one(He is a Butch gay who is also a Hairdresser and hates chicks)

At least I always got that impression....


There's also Tenpenny, just listen to the guy.
"Oh that Burke, he's such a gem of a man"
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naome duncan
 
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Post » Tue Dec 29, 2009 7:26 am

There's also Tenpenny, just listen to the guy.
"Oh that Burke, he's such a gem of a man"


I'd disagree with that. While he is flamboyant, I think he sounds more like a metrosixual Marcus Brody (from Indiana Jones).

The majority of homosixuals are straight-acting anyways. You dont need purple pants, limp wrists, and a lisp to be so.
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Averielle Garcia
 
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Post » Tue Dec 29, 2009 2:44 am

For immersion's sake, to make the game "believable" - for lack of a better word - you have to put the mundane in the game. Obviously, relationships and six are part of the mundane. But at the same time, you have to keep focus on the theme of the game. Developers can only go on so many tangents with the limitations they have, being a deadline, resources, etc.

The game does have human relationships and sixual overtones sprinkled along the main story that touch a wide gamma of situations, as again, they are part of the mundane, and just to name what comes to mind:
* The main character's relationship with Amata.
* The mother-son relationship between Gob and Betty.
* Vera adopting the kid.
* The wedding in Rivet City were the main character plays matchmaker.
* The cult-like Family.
* Nova is a prosttute you can hire.
* Clover is a woman you buy from a pimp as your six slave who also fights by your side.
* The main character's interaction with Sydney.
* Flirting with the girl in Rivet City who asks you to buy her a drink.
* Bittercup who is the pin cushion of Big Town.
* The gay hairdresser in Underworld.
* Even the uncomfortable suggestion of child molestation in Megaton.

There are probably more that I can remember right now, but the point is, if the makers of the game would attempt to develop not only sixual, but each instance of human interaction in this game, not only it'd have taken a few extra years to finish the game, making it extremely more complex to run and in the process taxing the players' systems, it would take away from the main story they are trying to convey. After all, it is Fallout, not The Sims.

Now, if what one wants to see is videos of 2 or more toons getting it on, well, there's plenty of that on the internet. That is not going to enhance anyone's Fallout playing experience, it'll just be toon six, which may be funny to watch for about a minute.
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SexyPimpAss
 
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Post » Mon Dec 28, 2009 10:01 pm

This was either left out or Butch is the only gay one(He is a Butch gay who is also a Hairdresser and hates chicks)

He's not a hairdresser, he a barber, man, there's a difference! :lol:

I never got the Butch is maybe probably gay thing. I think if you compare most 50's guys to modern day blokes they come across as gay, or camp rather. Especially greasers... can you get more camp than that by modern standards? Comb in your pocket? Who carries a comb? Worrying altogether too much about styling your hair? So yeah, not gay so much as camp, and not 'hates' women so much as... has a 50's view of their place and uses. lol With that in mind, by my reckoning all men in the 50's hated (had an archaic view of) women, and underestimated them. Most women were guilty of the same, too. ^_^
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Charles Weber
 
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Post » Tue Dec 29, 2009 1:05 am

The majority of homosixuals are straight-acting anyways. You dont need purple pants, limp wrists, and a lisp to be so.
|That would be a nightmare to animate.


* Bittercup who is the pin cushion of Big Town.

Have you heard Timebomb's dialogue? "I what? How long was I out for?" Bittercup's more of a sixual predator than anything else. She doesn't mind if you're female either.

Personally I saw little evidence of homosixuality in Fallout 3, I'd put this down to the 50s aesthetic more than developer wimpiness. After all, Bethesda gave us Viranus Donton's classical greek-esque infatuation with Eduard, and all that bizarre stuff in Morrowind about Uncle Crassius and that censor dodging stufff about piercing the second aperture which managed to worm its way into a 12 rated game.
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Richus Dude
 
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Post » Tue Dec 29, 2009 11:24 am

He's not a hairdresser, he a barber, man, there's a difference! :lol:

I never got the Butch is maybe probably gay thing. I think if you compare most 50's guys to modern day blokes they come across as gay, or camp rather. Especially greasers... can you get more camp than that by modern standards? Comb in your pocket? Who carries a comb? Worrying altogether too much about styling your hair? So yeah, not gay so much as camp, and not 'hates' women so much as... has a 50's view of their place and uses. lol With that in mind, by my reckoning all men in the 50's hated (had an archaic view of) women, and underestimated them. Most women were guilty of the same, too. ^_^



Butch loves the ladies. He's a regular lady killer. And by that I mean he helped me murder Tammy Hargrave and Angela Staley with no problem whatsoever.
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cutiecute
 
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Post » Tue Dec 29, 2009 3:27 am

What about Carol and Greta? They've been "together" longer than the LW has been alive.
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+++CAZZY
 
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Post » Tue Dec 29, 2009 10:03 am

it gets boring irl fast, and it gets even more boring in a video game.
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Avril Churchill
 
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Post » Tue Dec 29, 2009 5:41 am

I can see why the OP wouldnt really think it was necessary. But i think it fits the grungy mood and feel of a game like Fallout 3. so i chose 1 and 3. I do love the fact that they felt on an artistic level that it was a good thing to add into the game. personally i really do enjoy when developers try and make things as accurate and real as they can.
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Angus Poole
 
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Post » Tue Dec 29, 2009 6:30 am

I am of the belief that sixuality in some form is needed to make the game world seem more like a real world. In RPGs it is especially important. That doesn't mean I want my games to have bumping and grinding pixelated folks having six. Nor do I care to have full blown nudity and I especially am put off by females in skimpy armor that only seems to protect the briasts and genitals. I mean...who would not want armor to protect major organs?

But folks with varying sixual preferences, flirtations, prostitution, dirty old men, sixy women and other such NPCs and dialogue about such things, those little innuendos ... well, to me at least those things make the world more believable and improves the role playing experience.
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Klaire
 
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Post » Tue Dec 29, 2009 3:38 am

Yeah, save the bumping for grinding in video games for GTA 4. I do love GTA 4, just a different game. Lots of dead prosttutes have been left in the wake of Niko's libido and sociopathic behavior.
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Lilit Ager
 
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Post » Tue Dec 29, 2009 1:14 pm

Yeah, save the bumping for grinding in video games for GTA 4. I do love GTA 4, just a different game. Lots of dead prosttutes have been left in the wake of Niko's libido and sociopathic behavior.

I must be the only one who feels all kinds of wrong in playing the role of Peter Sutcliffe.
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Katie Samuel
 
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Post » Tue Dec 29, 2009 9:47 am

Inappropriate post and reponses to it have been deleted. I am about a frogs hair from closing this thread since it has required way too much moderator time. Please be appropriate, stay on topic and refrain from flaming others for their opinions.

:stare:
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Harry Hearing
 
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Post » Tue Dec 29, 2009 9:26 am

If the OP means the content already in FO3, it all seems within acceptable bounds and often quite funny. If you mean the kind of stuff a lot of mods add to the game it seems a bit... excessive. I personally find post apocalyptia to be a very depressing place, six isn't something you have on your mind much when you're trying of figure out where you next meal is coming from =p
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Dawn Farrell
 
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Post » Tue Dec 29, 2009 3:18 am

Our kid mentioned the other day about the first girl in GTA4, whose name I forget. When it came to the crunch in the story (if you played you know what I mean) my brother said he was completely removed from the story. Like, "Who are you, and why should I care?" But Nico was giving it stacks as part of the story. That's the whole thing done badly. When a player's choice impacts the story, if only he chose to do what the devs intended, and not something else entirely. He hated that segment of the game.


You're thinking of Michelle. She was the only one of Nico's girlfriends I liked....if I were in that position I wouldn't have handled how it ended like he did.


As far as six and relationships in FO3, it seems like everyone but the LW is getting some. I'm not interested in digital porm in games but there is no way a 19 year old thrust out into the real world like the LW is will not run into the issue sooner or later. A normal 19 year old male gets excited whenever the wind blows...and long before BS is concluded he'll be the closest thing to a rock star in the CW. If you strip it down to bare biology, a woman will be looking for a man strong enough to protect her and her children...and a man who can do that holds out the promise of fathering children who will be strong and healthy and able to take care of her in her old age. If that instinct works for a perverted lout like Dukov to keep women, imagine how much interest the LW..who has defeated entire armies by himself...would be getting from single women all across the CW, especially if he has Good or Very Good karma. A good LW would be able to find a wife or long term lover easily..a bad one would find plenty of opportunities to break hearts. Even a evil LW would still have Clover, who is by Eulogy's account very sixually aggressive towards her owner.
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Ezekiel Macallister
 
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Post » Tue Dec 29, 2009 7:34 am

Have you heard Timebomb's dialogue? "I what? How long was I out for?" Bittercup's more of a sixual predator than anything else. She doesn't mind if you're female either.

Like the gay Butch thing WordPlay mentioned, I didn't get what you're describing from Bittercup, either. I kinda got that she's an inexperienced gal who moves from 'relationship' to 'relationship' (For relationship read: schoolyard sweethearts with little to no contact, and more an exchange and trying on of titles 'boyfriend' girlfriend' than anything physical) because when things become a little too advlt, she drops out, and moves on again. Flash and stuff like the idea, but when they get heavy Bittercup backs off. Her reaction to a male PC taking her up on her flirts scares the bejesus out of her, me thinks. She's just an inexperienced kidlet.

Isn't she? Anyone else get that, or was that just me? :confused:
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Ellie English
 
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Post » Tue Dec 29, 2009 1:21 pm

It's quite plausible.....and would certainly explain some things about her.
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JLG
 
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Post » Tue Dec 29, 2009 3:29 am

I thought so. She reminded me of being at primary school, when I'd go around declaring who my girlfriend was... that day... as decided... that morning with said girl. They are all fresh out of Lamplight, and they are all youngsters. The Timebomb dialogue kinda certified for me that Bittercup was simply picking guys and saying they were dating. Even unconscious guys who had no idea... with no unconscious sixual conquests going on, either.

Cheers for the heads-up on Michelle BTW, that's her. If you choose to ignore her - which I didn't when I played so it was all right for me - the story continues as if you didn't, but my brother did. So when it came down to it, he didn't give a damn what happened at that point. The hints she dropped all the way through when you do have Nico pay attention were pretty glaring, though. lol

Edit: Oo typos. Edit 2: Makes sense now. Bed time for me. :embarrass:
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Queen
 
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Post » Tue Dec 29, 2009 2:26 am

It's certainly appropriate. In fact, much more so in a world such as FO3 or other difficult survival situations. I don't think it's handled well in American games (or Western market games, in general) compared to Japanese games, though, because Japanese games (and other related media such as manga and anime) tend to focus on character development and relationships first. That's true for romance or even sixual abuse as well as other aspects of plot development. Of course, such cultures have an advantage with respect to six and sixuality in their storytelling and mythology because they do not have the concept of "original sin". This is also true for certain other philosophies such as various pagan philosophies in Western Europe and elsewhere or certain other animistic philosphies such as Native American.

The same thing happens with content such as swearing. Latin American stories, for example, have plenty of very hardcoe swearing, even in children's literature.

As for posts about lots of single fathers in FO3, there is a very realistic explanation, although I don't know that it was planned by the developers. Simply put, before various advances in healthcare and medicine, and the related general scientific fields of biology and physiology, women tended to die from childbirth quite often, or have many other complications, especially since it was quite common to be expected to have a lot of children since children also tended to have a high death rate before they could grow up into advlts. If we go back to ancient cultures, there is evidence that many societies were much more egalitarian and that women were often held in very high regard due to their critical role in conceiving and bearing new life and supervising the birthing process, as well as their important roles as providers of food, knowledge, art, etc. A game like FO3 is taking place in a fictional alternate reality, though, so I'm not sure exactly what approach and research the developers took for this particular product. Some issues are obvious because they are addressed directly (for example, The Replicated Man quest posing the issue of slavery and how people treat others regardless of the origin of said others, as well as the judging of people on purely superficial grounds rather than on their true selves and capabilities).
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Nina Mccormick
 
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