Since my last thread got hi-jacked I'm starting a new one.
I want to re-size a .nif model using nifskope.
1. I open nifskope.
2. I load the .nif file. I recieve the following "block list":
0 BSFadeNode-1 BSInvMarker-2 BSXFlags-5 bhkCollisionObject--4 bhkRigidBody--0 BSFadeNode-6 NiTriShape--7 NiTriShapeData--8 BSLightingShaderProperty---9 BSShaderTextureSet
Both "BSFadeNode" and "NiTriShape" each have an entry called "scale" with the value "1.0000". -Which is interpret as "100%"
If I change BSFadeNode's scale to 0.4 (40% of it's original size) - the model in the model viewer window changes in size. If I save it and use it in CK then look at the model in Skyrim it is still 100% (as if my change wasn't saved.)
If I change NiTriShape's scale value to 0.4 the model actually changes, but it also moves away from the center for some strange reason. (The model seems to be stuck to a yellow line in the model viewer.) -Is there a way to bring the model back to the center again? Origon, or whatever it's called - where all the lines (red, green and blue lines) cross each other.